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Slartibartfast
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Post by Slartibartfast »

2000AD wrote:How hard is it to incorporate 3rd person perspective? Isn't it just a matter of shifting the camera back a bit? Duke 3D, C&C: Renagade and the Jedi Knight series have all done it.
Well, with 1st view all you need to do is have the weapon shoot in a straight line in the direction you're pointing, while in 3rd view you have to intersect a line going from the camera straight forward thru the bullseye, and see what object it intersects first and at what point. then you have to draw a vector from the weapon to that point, and then shoot in that direction.

Right now both are quite trivial tho, in fact most 3D engines already incorporate ways to calculate vector intersections.
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