Why didn't games like World in Conflict retain popularity?
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- CaptHawkeye
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Re: Why didn't games like World in Conflict retain popularity?
Massive changes since the demo. V1.0 of WiC is pretty different from the post-Soviet Assault WiC in terms of units and balancing.
Best care anywhere.
Re: Why didn't games like World in Conflict retain popularity?
Everything from the size of TA to the warmup time to the cost has probably changed. Cooldown and range on units has probably changed. The fort rate has increased over 1.0.
The actual flow of the game is very similar, but due to various changes light tank rushes don't work, infantry MANPADs fire slower, units in cover can move further out before being revealed, inter-role stuff is different, etc. You won't have to learn how to play again, but the tactics you were using might not be valid anymore.
But repairing gets you TA!
The actual flow of the game is very similar, but due to various changes light tank rushes don't work, infantry MANPADs fire slower, units in cover can move further out before being revealed, inter-role stuff is different, etc. You won't have to learn how to play again, but the tactics you were using might not be valid anymore.
But repairing gets you TA!