Knew that2000AD wrote:Good news, as far as i can tell you unlock all the factions after completing one grand campaign. The only unplayable factions are the Papal States, The Mongols, The Temurids and the Aztecs as the Papal are a special case and the other 3 don't start in the game.
I have a really awesome assassin now- his skill is maxed out, he's got a good chance of killing anyone. The French only have Marseilles left, I've taken the rest of their territory, and I'm using that assassin to kill all their faction heirs- considering their King is 18 years old, I don't think they have any left.
Denmark is also about to be destroyed- I've just got to take the Stockholm region and, unless the Holy Roman Empire doesn't take it first, one of the German provinces (the HRE are my ally through marriage of their princess to may faction heir).
The Polish are quite strong in this game, and the Mongols seem to have been completely crushed by the Russians, who are also quite strong (they have all the territory we'd consider to be "Russia" in the game).
The Greeks have also crushed the Turks, and have all of Asia Minor.
My army that went on crusade and then had nothing to do when the crusade ended.
In tweaking news, I've heard there's a mod you can do to one of the .ini files to reduce the timescale and double your playtime- i.e. currently it's 2 years per turn (stupid!) whereas if you mod it you can get it down to it's proper 1 year per turn.
You can also mod it so that instead of showing the turn number, it shows the date.
Anyone heard about this?