Those are invalid reasons because if someone like say EA introduced a FPS game that was also online-only, those reasons you listed would apply as well.AMT wrote:Do I have to log into the companies servers to play? check
Do I have to agree to the same EULA that I would for WoW? check
Can I be banned from playing it because someone hacked my account and did bad things with it and I can't prove otherwise? check
Can people use the same tactics they do in MMORPGs to steal my data? check
Can my game be unplayable because servers owned by Blizzard are full or overwhelmed despite my PC being more than able to handle it, on a single player game? check
And people are complaining about inferno because they expected to faceroll it within a few days like most other games. Well they can't. Blizzard said it could take months to farm proper gear to clear inferno, and diablo 2 was a lot like that; you could play endless hours and not get the gear you wanted (people eventually did thanks to all the duping that went around). Now D2 isn't as hard as D3, but there are people out there who are in progress of clearing inferno without using broken mechanics like force armor, but these people have put into well into hundreds of hours into their characters. Everyone will have to do the same, or shell out lots of gold on the AH.
like Vendetta said Diablo was about this, and Diablo's been out for longer than the concept of MMOs even existed.The game reminds me somewhat of an MMO, mostly the grind for gear, so you can get better gear, so you can get more gold to buy better gear so that you can beat the game.