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Doom 3 Discussion
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A few reasons, notably the fact holiday season is swamped, with awesome games, so the chance of STALKER standing out, are nil, probebly a feb. release.DPDarkPrimus wrote:
Since when was STALKER delayed?
http://www.gamespot.com/pc/action/stalk ... 03735.html
Yes, marketing speak, but that was what I could find.THQ's income droops, S.T.A.L.K.E.R. delayed
Departure of COO Eric Doctorow also makes news in today's earnings call as THQ repositions some big games away from the hot holiday season.
THQ today released its operating results for its fiscal 2005 first quarter. For the three months ending June 30, 2004, the company reported net sales of $88.2 million and a net loss of $3.9 million. Last year for the same quarter, the publisher reported net sales of $98.1 million and a net loss of $3.6 million.
In addition to the revenue figures reported today, the company announced two items of strategic importance. First, THQ has decided to hold back S.T.A.L.K.E.R. from its calendar Q4 release date and is now targeting the January-March quarter in 2005 for the game. In today's earnings' call, THQ CEO Brian Farrell referenced the likely holiday releases of Halo 2 and Doom 3, stating, "Let's keep S.T.A.L.K.E.R. away from that." Earlier in the call, Farrell was slightly more diplomatic, telling one analyst that the first calendar quarter was merely the "right window" to launch a new franchise. THQ is also repositioning WWE: Wrestlemania XXI on its release calendar.
"We have strategically scheduled S.T.A.L.K.E.R: Shadow of Chernobyl for PC, Pandemic Studios' Destroy All Humans for PlayStation 2 and Xbox, and The Punisher, from internal studio Volition, for PlayStation 2 and Xbox for the fiscal fourth quarter, which we believe to be an optimal window for establishing new intellectual properties. In addition, we plan to release WWE: Wrestlemania XXI for Xbox in the fourth quarter in conjunction with the WWE's Wrestlemania promotional push," said Farrell in a statement released before the call.
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Doom3 did a good job of being Doom: That is, scaring you, making you spin around and shoot in all directions at once, and getting good mileage out of the strafe keys.
That said, very few people use my control scheme:
Mouse 1: Forward
Mouse 2: Backwards
Mouse 3: Use
Left strafe: A
Right strafe: S
Jump: Space
Crouch: X
Alt-Fire/Zoom: Shift
Fire: Ctrl
Anything else: D, Z
That said, very few people use my control scheme:
Mouse 1: Forward
Mouse 2: Backwards
Mouse 3: Use
Left strafe: A
Right strafe: S
Jump: Space
Crouch: X
Alt-Fire/Zoom: Shift
Fire: Ctrl
Anything else: D, Z
Note: I'm semi-retired from the board, so if you need something, please be patient.
I downloaded the game with plans to buy it if I like it, and ditch it if I don't. So far, I think it's pretty awesome. And Hell looks tight. I'll try to pick it up when I have the chance.
But a question: how do you bring down the console?
But a question: how do you bring down the console?
What's her bust size!?
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
Well I am in the recycling center and I've noticed something.
Earlier in the game you have a choice to send the message or not. That guy with glasses begs you not to send the message because the fleet might get taken over like everyone else. Kelly wants you to call the fleet so you can take on the problem.
Well if you do what Kelly wants you learn that the guy with glasses has been possesed and he thanks you for calling the fleet. This contradicts what he said earlier. Makes me think he hadn't yet been possesed.
So what happens if you don't do what Kelly wants and you don't call the fleet?
Earlier in the game you have a choice to send the message or not. That guy with glasses begs you not to send the message because the fleet might get taken over like everyone else. Kelly wants you to call the fleet so you can take on the problem.
Well if you do what Kelly wants you learn that the guy with glasses has been possesed and he thanks you for calling the fleet. This contradicts what he said earlier. Makes me think he hadn't yet been possesed.
So what happens if you don't do what Kelly wants and you don't call the fleet?
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Potential spoilers ahead.Alyeska wrote:Well if you do what Kelly wants you learn that the guy with glasses has been possesed and he thanks you for calling the fleet. This contradicts what he said earlier. Makes me think he hadn't yet been possesed.
So what happens if you don't do what Kelly wants and you don't call the fleet?
It was Betruger (the one-eyed scientist at the start of the game) who thanks you, not Swann (glasses guy), who remains unpossessed. If you do what Swann says instead of Kelly, Betruger simply signals the fleet himself in the conversation where he previously thanked you, and says that you only slowed him down a bit. The rest of the game from there is identical regardless of your decision.
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That is the weirdest controlset I have ever heard ofLagmonster wrote:Doom3 did a good job of being Doom: That is, scaring you, making you spin around and shoot in all directions at once, and getting good mileage out of the strafe keys.
That said, very few people use my control scheme:
Mouse 1: Forward
Mouse 2: Backwards
Mouse 3: Use
Left strafe: A
Right strafe: S
Jump: Space
Crouch: X
Alt-Fire/Zoom: Shift
Fire: Ctrl
Anything else: D, Z
"If it's Stupid But It Works, IT AIN'T STUPID!" --Murphy
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MacHall did a nice little scathing review of Doom3.
http://www.machall.com/index.php?strip_id=290
(See the commentary below the comic.)
http://www.machall.com/index.php?strip_id=290
(See the commentary below the comic.)
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Beat the game.
Despite the criticism I believe I enjoyed spending quality time with the legions of hell. One thing though:
SPOILERS
The end boss is a piece of piss. Killed it on my third attempt and then that's only because on the first one I got cornered and stamped on and in the second I backed into the hell hole. Although the little end sequence showing Betruger as part of the demon was quite cool.
I'm going to have to play through at a higher difficulty setting.
Despite the criticism I believe I enjoyed spending quality time with the legions of hell. One thing though:
SPOILERS
The end boss is a piece of piss. Killed it on my third attempt and then that's only because on the first one I got cornered and stamped on and in the second I backed into the hell hole. Although the little end sequence showing Betruger as part of the demon was quite cool.
I'm going to have to play through at a higher difficulty setting.
Ah, I get it. So Swann and Kelly are working towards the same goal then. They just have different opinions of how to go about it.Datana wrote:Potential spoilers ahead.Alyeska wrote:Well if you do what Kelly wants you learn that the guy with glasses has been possesed and he thanks you for calling the fleet. This contradicts what he said earlier. Makes me think he hadn't yet been possesed.
So what happens if you don't do what Kelly wants and you don't call the fleet?
It was Betruger (the one-eyed scientist at the start of the game) who thanks you, not Swann (glasses guy), who remains unpossessed. If you do what Swann says instead of Kelly, Betruger simply signals the fleet himself in the conversation where he previously thanked you, and says that you only slowed him down a bit. The rest of the game from there is identical regardless of your decision.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Yeah. Swann and Campbell want to keep the base isolated so the demon contamination doesn't spread. Kelley just wants to get the message out so that they can get reinforcements to help contain the situation.
Both mean well, but Betruger makes the choice not matter, as explained above.
But I have a question: If choose cancel, Swann tells you to meet him at the Monorail. Later on, Kelley tells you to meet him at some service tunnel.
You never meet either, do you?
Both mean well, but Betruger makes the choice not matter, as explained above.
But I have a question: If choose cancel, Swann tells you to meet him at the Monorail. Later on, Kelley tells you to meet him at some service tunnel.
You never meet either, do you?
What's her bust size!?
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
Roger that.Einhander Sn0m4n wrote:That is the weirdest controlset I have ever heard ofLagmonster wrote:Doom3 did a good job of being Doom: That is, scaring you, making you spin around and shoot in all directions at once, and getting good mileage out of the strafe keys.
That said, very few people use my control scheme:
Mouse 1: Forward
Mouse 2: Backwards
Mouse 3: Use
Left strafe: A
Right strafe: S
Jump: Space
Crouch: X
Alt-Fire/Zoom: Shift
Fire: Ctrl
Anything else: D, Z
"If it's Stupid But It Works, IT AIN'T STUPID!" --Murphy
Ya, I'd need one too...hint, hint, nudge, nudge...wautd wrote:Show you care
Donate me a super video card asap
d(-_-)b
Finished it on easy, because I'm a pussy. What pissed me off mainly was how imp-heavy the enemies were. You have to fight a million goddamned imps and it's annoying because they fucking screech. That, and those goddamn lost souls pushing you off platforms in hell. I also think that old-skool lost souls and cacodemons (raspberries) looked better than their new versions. Not enough demons (pinkies).
Cyberdemon looked great, i liked the cthuloid influence on the mancubi. Archviles = t3h shit.
Another thing that bugged me, the only monsters that seemed to fight other ones when they got hit by splash damage or friendly fire were the cacodemons, anbd even then the imps or zombies didn't notice them chewing on them. One of the most entertaining things in doom was having only a pistol then shooting in a room full of monsters and having them all start fighting one another.
There were a lot of doom enemies missing or changed in an unlikable way, hopefully people will bring out an "old-skool" mod with arachnotrons and spider masterminds etc as they were originally.
Cyberdemon looked great, i liked the cthuloid influence on the mancubi. Archviles = t3h shit.
Another thing that bugged me, the only monsters that seemed to fight other ones when they got hit by splash damage or friendly fire were the cacodemons, anbd even then the imps or zombies didn't notice them chewing on them. One of the most entertaining things in doom was having only a pistol then shooting in a room full of monsters and having them all start fighting one another.
There were a lot of doom enemies missing or changed in an unlikable way, hopefully people will bring out an "old-skool" mod with arachnotrons and spider masterminds etc as they were originally.
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I just got this part in Alpha Labs 4 where there's a guy stuck ina chamber. Holy shit! turn that bitch on and the hilarity ensues. It doesn't do much, but it was funny as hell at the end. Though I think the game gets you back, because when I smoked him some zombie army men poured out on me, but when I spared his stupid ass it was clear skies.
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No, but one of the two people I learned it from in highschool did. ESDF gives better access to more keys on that side of the board (which goes from very useful to almost crutial on one of those ergonomic keyboards). I don't use it on all genres, however: Sim City's Rush Hour still has the default WASD for the occasional driving missions, and the same goes for KotOR and probably a few others.Durandal wrote:THANK YOU! Finally, someone else who uses ESDF. You don't use inverted mouse, by chance, do you?DPDarkPrimus wrote: ESDF owns WASD seven ways to Sunday. I tried it, and have never looked back.
If it's 'twitch' gameplay and uses more than 2 keys near the movement keys, I go ESDF, W as use, R as reload, Z as crouch, G as some essential item, and the rest is rather standard.
Anydangway, I'll pass on Doom 3 (They've been making the same damn basic game for a decade now. Yawn) and wait for Halflife 2 and STALKER.
By His Word...
Cal Wright wrote:I just got this part in Alpha Labs 4 where there's a guy stuck ina chamber. Holy shit! turn that bitch on and the hilarity ensues. It doesn't do much, but it was funny as hell at the end. Though I think the game gets you back, because when I smoked him some zombie army men poured out on me, but when I spared his stupid ass it was clear skies.
I think you need him to have clearance to something, I believe. Not sure.
And I think the spider mastermind would've made a better end boss. A hail of bullets is harder to dodge than rockets.
What's her bust size!?
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
Half-Life 2 is THAT close to completion?
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Looks like ass compared to Doom 3. I've even seen pictures of what are supposed to be sun-glow-through-window effects that look like they're sprites clipping into the wall.Ace Pace wrote:Yes, also, CS:S does look amazing, with the pictures i've seen showing some amazing stuff.Alyeska wrote:Half-Life 2 is THAT close to completion?
"Right now we can tell you a report was filed by the family of a 12 year old boy yesterday afternoon alleging Mr. Michael Jackson of criminal activity. A search warrant has been filed and that search is currently taking place. Mr. Jackson has not been charged with any crime. We cannot specifically address the content of the police report as it is confidential information at the present time, however, we can confirm that Mr. Jackson forced the boy to listen to the Howard Stern show and watch the movie Private Parts over and over again."
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Could you provide links for that, in comparison to Doom3, because as far as I know, Doom 3 is mostly interior stuff, and not alot of sun and external lighting.Hamel wrote:
Looks like ass compared to Doom 3. I've even seen pictures of what are supposed to be sun-glow-through-window effects that look like they're sprites clipping into the wall.
If its for HL2, I might worry, but not CS.
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