Would you like to play Global Thermonuclear War?
Moderator: Thanas
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
One of the greatest gangbangs in history. on Europe.
My fleet getting destroyed by North America, South America and Africa.
The steps of anahilation.
My allies suck at counterattacking completly open Africa.
And still the nukes kept coming, for 4 game hours.
My fleet getting destroyed by North America, South America and Africa.
The steps of anahilation.
My allies suck at counterattacking completly open Africa.
And still the nukes kept coming, for 4 game hours.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Uraniun235
- Emperor's Hand
- Posts: 13772
- Joined: 2002-09-12 12:47am
- Location: OREGON
- Contact:
I swear every time I play as North America it's a huge dogpile on me.
"There is no "taboo" on using nuclear weapons." -Julhelm
What is Project Zohar?
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
- Rightous Fist Of Heaven
- Jedi Master
- Posts: 1201
- Joined: 2002-09-29 05:31pm
- Location: Finland
Bah, my fourth game and still got whacked. Playing as North & South America against Europe and Africa.
I position my silos in around central US with the airfields further up north. All of my fleet power goes to the Atlantic.
As I hit DEFCON 1, my subs are already on their way to the arctic sea in preparation to fire their salvoes.
Despite my best efforts, a couple of AI boomer flotillas break through my fleets and continue to my coast to start firing off. At this point my silos are still in intercept mode and are quite efficient in shooting down the MRBM's, but some missiles still get through and East Coast gets a bad banging.
I continue on to wait until they fire their ICBM's, which happens in about 5 minutes. At that point I empty all of my subs, targeting mainly the silos first and cities as secondary targets. At this point I also start firing about half of my ICBM's. Mainly targeting cities and some isolated silos.
The end tally is that the comp kills about 40 million more than me. I cant seem to win, or lose the least
I position my silos in around central US with the airfields further up north. All of my fleet power goes to the Atlantic.
As I hit DEFCON 1, my subs are already on their way to the arctic sea in preparation to fire their salvoes.
Despite my best efforts, a couple of AI boomer flotillas break through my fleets and continue to my coast to start firing off. At this point my silos are still in intercept mode and are quite efficient in shooting down the MRBM's, but some missiles still get through and East Coast gets a bad banging.
I continue on to wait until they fire their ICBM's, which happens in about 5 minutes. At that point I empty all of my subs, targeting mainly the silos first and cities as secondary targets. At this point I also start firing about half of my ICBM's. Mainly targeting cities and some isolated silos.
The end tally is that the comp kills about 40 million more than me. I cant seem to win, or lose the least
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
Do not build 6 ship fleets, carriers should either work together with battleships(1-2 carriers per fleet) and in groups of 2-3 carriers. Keep some rear guard to play anti sub. Don't forget to always watch the coast line for subs, then dispatch fighters.
When enemy fires ICBMs, use subs to destroy silos, but never ever turn your air defense into silos when under attack, as it takes 3 minutes to turn them back into air defense.
Big mistake.
I continue on to wait until they fire their ICBM's, which happens in about 5 minutes. At that point I empty all of my subs, targeting mainly the silos first and cities as secondary targets. At this point I also start firing about half of my ICBM's. Mainly targeting cities and some isolated silos.
When enemy fires ICBMs, use subs to destroy silos, but never ever turn your air defense into silos when under attack, as it takes 3 minutes to turn them back into air defense.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Rightous Fist Of Heaven
- Jedi Master
- Posts: 1201
- Joined: 2002-09-29 05:31pm
- Location: Finland
Ace Pace wrote:Do not build 6 ship fleets, carriers should either work together with battleships(1-2 carriers per fleet) and in groups of 2-3 carriers. Keep some rear guard to play anti sub. Don't forget to always watch the coast line for subs, then dispatch fighters.
Big mistake.
I continue on to wait until they fire their ICBM's, which happens in about 5 minutes. At that point I empty all of my subs, targeting mainly the silos first and cities as secondary targets. At this point I also start firing about half of my ICBM's. Mainly targeting cities and some isolated silos.
When enemy fires ICBMs, use subs to destroy silos, but never ever turn your air defense into silos when under attack, as it takes 3 minutes to turn them back into air defense.
Thanks, gotta try that on the next game. Usually I just use all my fleets for offense right away and sit on my nukes until the enemy fires.
Last edited by Rightous Fist Of Heaven on 2006-10-21 05:56pm, edited 1 time in total.
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
- InnocentBystander
- The Russian Circus
- Posts: 3466
- Joined: 2004-04-10 06:05am
- Location: Just across the mighty Hudson
Why would you put carriers (non-combat) in the same group with battleships? You want to safeguard your carriers at all costs!Ace Pace wrote:Do not build 6 ship fleets, carriers should either work together with battleships(1-2 carriers per fleet) and in groups of 2-3 carriers. Keep some rear guard to play anti sub. Don't forget to always watch the coast line for subs, then dispatch fighters.
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
1-2 carriers, angled away from the expected front of attack is very usful. I use one for sub work, another for quick dispatch of fighters.Stark wrote:It's sometimes useful to put a single carrier with BBs, to be used for point defence/subsearch. But I usually keep my carriers in groups by themselves.
3-sub groups are the shit. You want to keep your subs as flexible as you can, it makes them far harder to stop.
Sub groups are the shit, period. Nothing like tearing apart the entire atlantic with 1 group of subs because you're playing against noobs.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Rightous Fist Of Heaven
- Jedi Master
- Posts: 1201
- Joined: 2002-09-29 05:31pm
- Location: Finland
Muahaa! First "victory" so to speak.
3 territories for me and the AI opponent. I take North & South America and Europe. The AI gets the rest. I position all my offensive fleet power in the Pacific Sea, leaving my coasts protected by small flotillas of 1 BB and 1CV each at regular intervals to detect enemy subs.
The enemy also has most of his fleet power in the pacific, as we hit Defcon 3, mine and their fleets clash and the outcome is the utter annihilation of all their ships in the pacific. I take some losses but my fleet, along with half of my boomers continues towards the Asian coasts. Meanwhile, the other half of my boomers is busy proceeding into launch positions at the Indian Sea.
As Defcon 1 comes, I launch a heavy bomber strike from my European bases to destroy a couple of enemy radars and silos near the border. I succeed in that goal, however the depth of their anti-air defense takes out a lot of my bombers.
A couple of minutes after this, the AI launches his ICBM's. About 80% of them are going for Europe so the flight times are low and my interception is working hard. I've got 6 silos in Europe, but under the weight of fire from both the enemy ICBM's and Subs, Europe gets turned into a radioactive sinkhole.
Meanwhile, a couple of enemy stray boomers that survived with the help of their surface ships through my anti-sub defenses, launch their missiles at South America. Since all of my silos were divided between North America and Europe, South America gets hammered pretty bad. But now the AI has expended pretty much the entirety of its arsenal, and its my time to strike, with North America being practically completely undamaged.
The boomers near the Asian coastlines lay off a massive barrage at every silo and city in Asia while my bombers off the carriers in the coast hammer radars, provide support against the attack on the silos and nuke the occasional city. Simultaneously, my boomers at the Indian Ocean launch attacks both against Africa and the remaining large cities in Asia.
The enemy interception fire downs some of my missiles, but not nearly all of them and Asia glows green on my display, Africa being even more worthless than it was before the engagement.
I also launch all my ICBM's, prioritizing the silos that my boomers couldnt hit first and cities as secondaries. Needless to say, the enemy interception network is quickly overwhelmed by the number of incoming birds and I annihilate all except one of their silos.
As a final "fuck you" move, I put all my remaining bombers airborne and order them to hit all cities that still have a population higher than 1 million.
The end tally:
My score: 492
AI score: 93
3 territories for me and the AI opponent. I take North & South America and Europe. The AI gets the rest. I position all my offensive fleet power in the Pacific Sea, leaving my coasts protected by small flotillas of 1 BB and 1CV each at regular intervals to detect enemy subs.
The enemy also has most of his fleet power in the pacific, as we hit Defcon 3, mine and their fleets clash and the outcome is the utter annihilation of all their ships in the pacific. I take some losses but my fleet, along with half of my boomers continues towards the Asian coasts. Meanwhile, the other half of my boomers is busy proceeding into launch positions at the Indian Sea.
As Defcon 1 comes, I launch a heavy bomber strike from my European bases to destroy a couple of enemy radars and silos near the border. I succeed in that goal, however the depth of their anti-air defense takes out a lot of my bombers.
A couple of minutes after this, the AI launches his ICBM's. About 80% of them are going for Europe so the flight times are low and my interception is working hard. I've got 6 silos in Europe, but under the weight of fire from both the enemy ICBM's and Subs, Europe gets turned into a radioactive sinkhole.
Meanwhile, a couple of enemy stray boomers that survived with the help of their surface ships through my anti-sub defenses, launch their missiles at South America. Since all of my silos were divided between North America and Europe, South America gets hammered pretty bad. But now the AI has expended pretty much the entirety of its arsenal, and its my time to strike, with North America being practically completely undamaged.
The boomers near the Asian coastlines lay off a massive barrage at every silo and city in Asia while my bombers off the carriers in the coast hammer radars, provide support against the attack on the silos and nuke the occasional city. Simultaneously, my boomers at the Indian Ocean launch attacks both against Africa and the remaining large cities in Asia.
The enemy interception fire downs some of my missiles, but not nearly all of them and Asia glows green on my display, Africa being even more worthless than it was before the engagement.
I also launch all my ICBM's, prioritizing the silos that my boomers couldnt hit first and cities as secondaries. Needless to say, the enemy interception network is quickly overwhelmed by the number of incoming birds and I annihilate all except one of their silos.
As a final "fuck you" move, I put all my remaining bombers airborne and order them to hit all cities that still have a population higher than 1 million.
The end tally:
My score: 492
AI score: 93
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
- Ubiquitous
- Sith Devotee
- Posts: 2825
- Joined: 2002-07-03 06:07pm
Received my shiny cd of the game this morning through the post. It came in a nice DVD case - good presentation for a tenner, and free delivery to boot!
"I'm personally against seeing my pictures and statues in the streets - but it's what the people want." - Saparmurat Niyazov
"I'm not good in groups. It's difficult to work in a group when you're omnipotent." - Q
HAB Military Intelligence: Providing sexed-up dodgy dossiers for illegal invasions since 2003.
"I'm not good in groups. It's difficult to work in a group when you're omnipotent." - Q
HAB Military Intelligence: Providing sexed-up dodgy dossiers for illegal invasions since 2003.
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
Had a BULLSHIT game the other day. I was Europe (with oppenents in NorthAM and SouthAm and an ally in Asia) and was doing the Festung Europa thing brilliantly. Had traded my BBs for COMPLETE domination of the Atlantic and had wiped out the North Ams sub fleets and half of the South Am sub fleet (the other half had gone to Asia). And I had subs parked and ready to fire in the Arctic and off Sao Paulo. My carriers are standing by in the GIUK gaps off Spain and off Western Africa.
At DEFCON 1 things get started slowly and I keep probing with the occasional fighter. Then my Ally gets a beautiful sub attack launched on him which wipes out Japan. Thankfully at this point North Am and SouthAm both light off a few silos, and so slowly I build up a target list.
I start "Starks Patented Bomber Swarm TM" circling above Norway - and then go in HARD at the 3 NorthAm silos and two radar stations that have unmasked with simultaneous bomber and sub strikes, while I hit several South Am coastal cities with my Subs there.
My bombers unmask a few more targets on the way in which also get some attention. So in the end North Am is left with ONE SILO and MAYBE a radar on the West Coast and one near Wisconsin. I wait and weather one fucker of a storm with layered fighter and ABM shields all while constantly cycling my ever decreasing in size bomber swarm. Then with 20 game minutes left I start lighting off my silos what should have been a damn near defenceless NorthAm. Massive coordinated strikes by Silos, remaining subs and bombers. And MAYBE - MAYBE 5% of my nukes got through - AFTER I had taken out all but one of the fuckers silos... Un-fucking-believable. And some cheesy cock managed to hit London and Paris once each while I was attacking meaning that I lost my perfect game. I couldn't believe how unforgivingly awesome his sole remaining silo was being at taking out the MASSIVE FUCKING HORDES of incoming.
At DEFCON 1 things get started slowly and I keep probing with the occasional fighter. Then my Ally gets a beautiful sub attack launched on him which wipes out Japan. Thankfully at this point North Am and SouthAm both light off a few silos, and so slowly I build up a target list.
I start "Starks Patented Bomber Swarm TM" circling above Norway - and then go in HARD at the 3 NorthAm silos and two radar stations that have unmasked with simultaneous bomber and sub strikes, while I hit several South Am coastal cities with my Subs there.
My bombers unmask a few more targets on the way in which also get some attention. So in the end North Am is left with ONE SILO and MAYBE a radar on the West Coast and one near Wisconsin. I wait and weather one fucker of a storm with layered fighter and ABM shields all while constantly cycling my ever decreasing in size bomber swarm. Then with 20 game minutes left I start lighting off my silos what should have been a damn near defenceless NorthAm. Massive coordinated strikes by Silos, remaining subs and bombers. And MAYBE - MAYBE 5% of my nukes got through - AFTER I had taken out all but one of the fuckers silos... Un-fucking-believable. And some cheesy cock managed to hit London and Paris once each while I was attacking meaning that I lost my perfect game. I couldn't believe how unforgivingly awesome his sole remaining silo was being at taking out the MASSIVE FUCKING HORDES of incoming.
-
- Sith Marauder
- Posts: 4736
- Joined: 2005-05-18 01:31am
- Rightous Fist Of Heaven
- Jedi Master
- Posts: 1201
- Joined: 2002-09-29 05:31pm
- Location: Finland
My greatest victory yet
Standard setup, North & South America as well as Europe for me, rest for the AI.
Force placement:
Europe:
4 Silos
4 Airfields
7 Radars
South America
3 Airfields
6 Radars
North America
14 Silos
5 Airfields
The rest of the radars
My fleet was dispersed into two main contignents, the one in the Pacific and one in the Arctic sea. The remaining CV's and BB's were on coast guard duty. Basically, my Pacific fleet was the strongest, with 20 carriers, 20 battleships and 16 boomers while the Arctic Fleet had the rest of the offensive forces.
As I finish placing my forces, I order both of my fleets to move near the enemy coast, and as Defcon 3 comes, I start eliminating any enemy naval units in the way. As I have numerical superiority, I quickly destroy all opposition between my fleet units and their launch positions.
Defcon 1 hits just as I get my fleets into proper positions. At this point, the AI starts throwing a lot of bombers at Europe. Hitting cities and taking a couple of radar sites. Mostly the damage however is relatively light.
In the following couple of minutes, enemy subs throw nukes at Europe and South America, which both take quite a bit of damage. South America takes the worst of it, not having any silos to defend against missiles. One enemy sub flotilla also reaches launch range of North America west coast. However, they only manage to launch three missiles thanks to a bomber flight of mine which just happened to be on top of them when they started launching. All the three missiles are shot down.
The AI now starts flushing its silos, and as they turn off from Anti-Air mode, my boomers start flushing their tubes while bombers from my carriers launch and attack all enemy military targets, prioritizing silos.
ttp://i120.photobucket.com/albums/o199/Vallesmanni/screenshot2006-11-0404.jpg
The sub/bomber attack is a massive success. Only a tiny handful of my MRBM's are intercepted, the rest continue on to annihilate all but 2 of the AI's silos. I also liberally distribute the sub carried arsenal on cities. Only a small portion of the enemy ICBM's manage to leave their silos, nevertheless they overwhelm Europe's proportionally tiny defenses and destroy all my military assets in Europe. Those of the enemy missiles that are headed for North America are all shot down.
As the last of the incoming ICBM's either have been intercepted or hit their targets, I turn all my North American silos to ICBM launch mode. I target the two remaining silos the AI has with over 30 missiles total, then spread the rest among all cities and every military target I can see. I also launch all my remaining sub ordnance from the two flotillas at the Indian sea and one flotilla at the Pacific. It was quite a sight
http://i120.photobucket.com/albums/o199 ... 1-0405.jpg
When the majority of my birds begin striking home, the two remaining AI silos are already destroyed, and the megadeaths begin to pile up.
http://i120.photobucket.com/albums/o199 ... 1-0407.jpg
After my last ICBM strikes ground, the victory timer has already long since started. Now I send up my remaining bombers on carriers, and start lobbing nukes at any city that has over 2 million population and every military target I can see. At this point, the Asian coast has taken quite a beating.
http://i120.photobucket.com/albums/o199 ... 1-0409.jpg
End Result:
Nato Forces 733 points
Soviet Union 79 points
North America did not take a single hit during the entire game, Europe and South America however ended up glowing in the dark though
Standard setup, North & South America as well as Europe for me, rest for the AI.
Force placement:
Europe:
4 Silos
4 Airfields
7 Radars
South America
3 Airfields
6 Radars
North America
14 Silos
5 Airfields
The rest of the radars
My fleet was dispersed into two main contignents, the one in the Pacific and one in the Arctic sea. The remaining CV's and BB's were on coast guard duty. Basically, my Pacific fleet was the strongest, with 20 carriers, 20 battleships and 16 boomers while the Arctic Fleet had the rest of the offensive forces.
As I finish placing my forces, I order both of my fleets to move near the enemy coast, and as Defcon 3 comes, I start eliminating any enemy naval units in the way. As I have numerical superiority, I quickly destroy all opposition between my fleet units and their launch positions.
Defcon 1 hits just as I get my fleets into proper positions. At this point, the AI starts throwing a lot of bombers at Europe. Hitting cities and taking a couple of radar sites. Mostly the damage however is relatively light.
In the following couple of minutes, enemy subs throw nukes at Europe and South America, which both take quite a bit of damage. South America takes the worst of it, not having any silos to defend against missiles. One enemy sub flotilla also reaches launch range of North America west coast. However, they only manage to launch three missiles thanks to a bomber flight of mine which just happened to be on top of them when they started launching. All the three missiles are shot down.
The AI now starts flushing its silos, and as they turn off from Anti-Air mode, my boomers start flushing their tubes while bombers from my carriers launch and attack all enemy military targets, prioritizing silos.
ttp://i120.photobucket.com/albums/o199/Vallesmanni/screenshot2006-11-0404.jpg
The sub/bomber attack is a massive success. Only a tiny handful of my MRBM's are intercepted, the rest continue on to annihilate all but 2 of the AI's silos. I also liberally distribute the sub carried arsenal on cities. Only a small portion of the enemy ICBM's manage to leave their silos, nevertheless they overwhelm Europe's proportionally tiny defenses and destroy all my military assets in Europe. Those of the enemy missiles that are headed for North America are all shot down.
As the last of the incoming ICBM's either have been intercepted or hit their targets, I turn all my North American silos to ICBM launch mode. I target the two remaining silos the AI has with over 30 missiles total, then spread the rest among all cities and every military target I can see. I also launch all my remaining sub ordnance from the two flotillas at the Indian sea and one flotilla at the Pacific. It was quite a sight
http://i120.photobucket.com/albums/o199 ... 1-0405.jpg
When the majority of my birds begin striking home, the two remaining AI silos are already destroyed, and the megadeaths begin to pile up.
http://i120.photobucket.com/albums/o199 ... 1-0407.jpg
After my last ICBM strikes ground, the victory timer has already long since started. Now I send up my remaining bombers on carriers, and start lobbing nukes at any city that has over 2 million population and every military target I can see. At this point, the Asian coast has taken quite a beating.
http://i120.photobucket.com/albums/o199 ... 1-0409.jpg
End Result:
Nato Forces 733 points
Soviet Union 79 points
North America did not take a single hit during the entire game, Europe and South America however ended up glowing in the dark though
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
HAHAHAHA!
I actually "won" a game!
6 players - 3 a side, random locations. Playing with maximum city numbers and populations. I end up with Europe (lucky) with allies in Africa and Russia.
Straight away I dominate the Atlantic with my BBs and then clean out both North and South Ams subs.
Then a whole lot of not much happens until Defcon 1 when STRAIGHT AWAY everyone on the other side starts lighting off their remaining subs (mainly in the pacific and indian oceans). A single missile slips through due to a diversionary fighter swarm and hits Zargoza in Spain for 1.5m.
Then they start lighting off silos and my subs in Hudson Bay and off Alaska target each of the North Am silos in range with 5 warheads. I have several subs left in reserve (and they lack ANY ASW force) after this strike. Turns out ALL of both North Am and South Ams silos have been destroyed by me and my allies subs and bombers after this.
So in goes the bomber swarm and next wave of sub missiles ABSOLUTELY ANNHILATING the Continental US and Mexico. I then start lighting off my silos at remaining NorthAm targets and Asia (which was TOTALLY unscathed) while a CVBG I diverted to Kamchatka takes out the remaining ABM silo in Asia with a concerted bomber offensive.
The game ends with 3 missiles literally a second or so from hitting their targets in a previously unhit Japan.
The final score:
174.4m kills. 2.6m deaths. 1.5m collateral. AND 14 NUKES LEFT (mainly at airfields). Total score of 374.
The next closest was one of my allies on 167.
The NorthAm player? -109.
Everyone else was between 10-50.
I actually "won" a game!
6 players - 3 a side, random locations. Playing with maximum city numbers and populations. I end up with Europe (lucky) with allies in Africa and Russia.
Straight away I dominate the Atlantic with my BBs and then clean out both North and South Ams subs.
Then a whole lot of not much happens until Defcon 1 when STRAIGHT AWAY everyone on the other side starts lighting off their remaining subs (mainly in the pacific and indian oceans). A single missile slips through due to a diversionary fighter swarm and hits Zargoza in Spain for 1.5m.
Then they start lighting off silos and my subs in Hudson Bay and off Alaska target each of the North Am silos in range with 5 warheads. I have several subs left in reserve (and they lack ANY ASW force) after this strike. Turns out ALL of both North Am and South Ams silos have been destroyed by me and my allies subs and bombers after this.
So in goes the bomber swarm and next wave of sub missiles ABSOLUTELY ANNHILATING the Continental US and Mexico. I then start lighting off my silos at remaining NorthAm targets and Asia (which was TOTALLY unscathed) while a CVBG I diverted to Kamchatka takes out the remaining ABM silo in Asia with a concerted bomber offensive.
The game ends with 3 missiles literally a second or so from hitting their targets in a previously unhit Japan.
The final score:
174.4m kills. 2.6m deaths. 1.5m collateral. AND 14 NUKES LEFT (mainly at airfields). Total score of 374.
The next closest was one of my allies on 167.
The NorthAm player? -109.
Everyone else was between 10-50.
- Admiral Valdemar
- Outside Context Problem
- Posts: 31572
- Joined: 2002-07-04 07:17pm
- Location: UK
Just so the world knows, I have just started downloading my copy given I've been neglecting it for some time (other matters in my life fucking me over). Needless to say, the sudden though of Sarah's nightmare sequence from T2 reminded me to get this again.
That, and reading the first hundred pages of McCammon's Swan Song with WWIII.
I await opponents.
That, and reading the first hundred pages of McCammon's Swan Song with WWIII.
I await opponents.
- ThatGuyFromThatPlace
- Jedi Knight
- Posts: 691
- Joined: 2006-08-21 12:52am
Ah, Its been hard finding fools to take on my nuclear preeminence, I await you on AIM (Salsahead01)
just not tonight, I have class.
just not tonight, I have class.
[img=right]http://www.geocities.com/jamealbeluvien/revolution.jpg[/img]"Nothing here is what it seems. You are not the plucky hero, the Alliance is not an evil empire, and this is not the grand arena."
- The Operative, Serenity
"Everything they've ever "known" has been proven to be wrong. A thousand years ago everybody knew as a fact, that the earth was the center of the universe. Five hundred years ago, they knew it was flat. Fifteen minutes ago, you knew we humans were alone on it. Imagine what you'll know tomorrow."
-Agent Kay, Men In Black
- The Operative, Serenity
"Everything they've ever "known" has been proven to be wrong. A thousand years ago everybody knew as a fact, that the earth was the center of the universe. Five hundred years ago, they knew it was flat. Fifteen minutes ago, you knew we humans were alone on it. Imagine what you'll know tomorrow."
-Agent Kay, Men In Black
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
-
- Warlock
- Posts: 10285
- Joined: 2002-07-05 02:28am
- Location: Boston
- Contact:
Downloaded the demo game, played the first time, got OWNED.
I was china to the AIs russia, and I divided everything equally - 6 fleets, with 2 of each kind of ship, 3 of the fleets in the Indian Ocean, 3 in the Pacific. I lined up all the radar stations, silos, and airfields in 3 lines from saudi arabia to japan, and waited for things to happen.
It started out bad when I found out russia had placed her 6 fleets in the Pacific, so by the time DEFCON 1 rolled around, I had nothing in that ocean, and they owned by flank. I had my subs launch ICBMs at enemy radar stations, and my bombers attack their silos, but very few of them made it. While this was going, they were launching ICBMs from *their* subs, and when all my fighters scrambeled, half of their silos opened up on my cities.
It was just a blanketing upon Coastal China - I kept seeing little bubbles saying 'Tokyo hit, lose 8 million' 'Hong Kong hit, lose 1 million' Radar station destroyed, silo destroyed.
When I was left with Mongolia and Saudia Arabia, I logged out. Final score: them, 85, me, -40
I was china to the AIs russia, and I divided everything equally - 6 fleets, with 2 of each kind of ship, 3 of the fleets in the Indian Ocean, 3 in the Pacific. I lined up all the radar stations, silos, and airfields in 3 lines from saudi arabia to japan, and waited for things to happen.
It started out bad when I found out russia had placed her 6 fleets in the Pacific, so by the time DEFCON 1 rolled around, I had nothing in that ocean, and they owned by flank. I had my subs launch ICBMs at enemy radar stations, and my bombers attack their silos, but very few of them made it. While this was going, they were launching ICBMs from *their* subs, and when all my fighters scrambeled, half of their silos opened up on my cities.
It was just a blanketing upon Coastal China - I kept seeing little bubbles saying 'Tokyo hit, lose 8 million' 'Hong Kong hit, lose 1 million' Radar station destroyed, silo destroyed.
When I was left with Mongolia and Saudia Arabia, I logged out. Final score: them, 85, me, -40
This day is Fantastic!
Myers Briggs: ENTJ
Political Compass: -3/-6
DOOMer WoW
"I really hate it when the guy you were pegging as Mr. Worst Case starts saying, "Oh, I was wrong, it's going to be much worse." " - Adrian Laguna
- Admiral Valdemar
- Outside Context Problem
- Posts: 31572
- Joined: 2002-07-04 07:17pm
- Location: UK
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
I'm willing to help you get better.Admiral Valdemar wrote:I've only just gotten into it, so I'm going to suck shit, but it's simple enough to get to grips with. I'll let you know when I'm game, though it'd be nice to get DEFCON working on Linux without booting into Windows.
By nuking you into the ground.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Admiral Valdemar
- Outside Context Problem
- Posts: 31572
- Joined: 2002-07-04 07:17pm
- Location: UK