Mikal:Already executed so far wrote: Dirk and Blaine: Dirk ducks down to reload as Blaine pops up firing to keep their heads down ((you can't hit even on a 10 so there's no point rolling here)). This has the side benefit of giving Blaine a chance to see what kind of cover they managed to get to. One of them dove into a crater in the parking lot big enough that he only has to peek out his gun and his head above the nose to shoot, and not even the BAR shooting AP rounds will get through that much pavement and dirt to hit him elsewhere. The other is crouched behind half a rusted hulk of an automobile, the make and model now unidentifiable. Heavy AP rounds should be able to get through, but on top of the guy's armor, it would be similarly useless to shoot him where he's not exposed (ie. below the ankles and above the torso). Blaine's augmented hearing allows him to hear the man in the crater shout to his companion "Go for the thermate, I'll cover you!"
He tries to supress Blaine with automatic fire:
DF: 20
Adj AT: 0
Final roll: 2
MoS: -18 (too bad really low MoS's by themselves can't generate a spectacular failure, if only he had rolled a 1...)
As the range is significant and he just started firing without sighting Blaine in, he doesn't even hit the car with the burst, much less Blaine, but his finger's still on the trigger and he might be able to walk the stream.
Meanwhile, the other makes a dive for his fallen companion's corpse, which was lying just a few feet away, intent on a certain canister shaped grenade.
Ernesto:
As the first goon puts his hand on the handle to the van's sliding door, Ernesto opens up with his G36 behind the cover of a large diesel engine block. He brings up the gun to line up with the superimposed reticle on his Smartgun system, pausing for a split second only to finish exhaling in order to stabilize the firing platform, and suddenly deadly 7mm rounds fill the air and the night lights up, Ernesto's amazing natural hand-eye coordination heightened by modern technology ensure that the burst starts accurately and his augmented strength ensure that it stays that way.
((This is gonna be the biggest bloodbath yet ))
DF: 20
Adj AT: 29 (18 + 2 for full auto + 4 for them not expecting it + 5 for point blank)
Final rolls: 37, 36, 30 (a 1, but still a hit), 38
MoS: 17, 16, 10, 18
1st guy hit twice, 2nd guy hit twice, 3rd and 4th hit once.
1st guy:
Locations: L. eye (poor bastard!), L. collarbone
Damages: 14, 12
Effect: Quite dead
2nd guy:
Locations: Abdomen, l. Wrist
Damages: 12, 12
Effect: Back blown out, hand blown off
3rd guy:
Location: R. bicep
Damage: 7
Effect: Arm blown off
4th guy:
Location: R. collarbone
Damage: 11
Effect: Arm useless
Satisfaction is immediate when the trigger is pulled as the first round penetrates the man's visor and imbeds itself into his eye, the armor piercing slug mushrooming and fragmenting on impact with the armored surface to blow a silver dollar sized hole out the back of his head, painting the van with gray matter and skull fragments. The shot to the collarbone and the resulting geyser of blood is just icing on the cake.
As Ernesto walks the bullet stream toward the man's companions, he catches the second one twice, both blowing his hand off and putting a wound in the abdomen so grevious that one could stick his arm in one side and have it come out the other touching only air. Incapacitation is instantaneous. Bleeding out will occur in seconds.
The third man's armor hurts more than it helps, as is the norm for AP rounds, and the round that would have just put a nickel sized hole through his bicep instead blows his entire arm off. His wide eyes and blood curdling scream signal that he won't be a factor in this fight anymore.
The forth man gets off the lightest, yet in a way, least merciful of the four, suffering a non-fatal wound that destroys his collarbone and shoulder ligaments.
EDIT: Post edited to account for AP rounds.
((Mikal still gets to do his thing. That will be added when Hotfoot posts.))
Bringing the shotgun up, Mikal squeezes off two shots at the aspiring machine gunner.
DF: 20
Adj AT: 19
Final rolls: 27, 22
MoS: 7, 2
1st shot:
Location: R. ankle
Damage: None
2nd shot:
Location: R. hand
Damage: 9
Effect: Right hand gone, gun broken
The two shots head for the man's extremities. The first hits the wall, and punches through, but lacks enough energy to harm him through his heavy armor once it has. The second, however, hits his gun, blowing a big hole through it, and continues into his hand. Since the large surface area'd slug can't really penetrate the heavy armor on the glove, it just rips his hand off instead. The man screams and stares at his nub and the blood that gushes from it.
*End of turn 10*