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Alyrium Denryle
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Post by Alyrium Denryle »

Sea Skimmer wrote:
Straha wrote: My armies are right at the borders right now, this is a Jihad, and we've got a siege train behind us that will make cities wheep in terror. We start battering a small city with fire, oil, dieseased yak corpses, etc. and we don't need to wait for them to starve. ANd if we leave small groups behind in fortifications surrounding the city to prevent a break-out I can have the rest of the Army march on without any opposition.
Siege trains didn't exist at this point in time. You almost always had to build anything you where going to use after you'd settled into the siege, and even then the catapults simply didn't have the ability to smash down walls, and battering rams and siege towers can be countered pretty easily. You also cannot simply leave a small group behind to contain a city, its a task that requires an entire army.
Hell seige equipment at the time could take MONTHS to beat down a wall... and whil they are doing that, they are building another wall behind... As your army builds a ramp, they are using their own houses to build an addition to their walls height
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Post by Straha »

Sea Skimmer wrote:
Straha wrote: My armies are right at the borders right now, this is a Jihad, and we've got a siege train behind us that will make cities wheep in terror. We start battering a small city with fire, oil, dieseased yak corpses, etc. and we don't need to wait for them to starve. ANd if we leave small groups behind in fortifications surrounding the city to prevent a break-out I can have the rest of the Army march on without any opposition.
Siege trains didn't exist at this point in time. You almost always had to build anything you where going to use after you'd settled into the siege, and even then the catapults simply didn't have the ability to smash down walls, and battering rams and siege towers can be countered pretty easily. You also cannot simply leave a small group behind to contain a city, its a task that requires an entire army.
Magic also didn't exist in the time period, neither did steam-power, neither did flying ships, neither did dwarves, elves, or gnomes. I figure if Nitram is fairly, and I don't have any qualms against his nation's tech, allowed flying ships I can have a few siege trains.

Also I think a few regiments surrounding a small city state that is a 'nation' itself while its being pounded into rubble, is going to stop a break-out. You want to try and break out? Be my guest.
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Post by Pablo Sanchez »

This is what I'm proposing for the new basic borders.

What should be remembered is that only the northern fringe of the African coast is useful, so Sea Skimmer looks much bigger than he really is.
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Post by Stormbringer »

Pablo Sanchez wrote:This is what I'm proposing for the new basic borders.

What should be remembered is that only the northern fringe of the African coast is useful, so Sea Skimmer looks much bigger than he really is.
That works well enough by me.
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Post by Raxmei »

Stormbringer wrote:As to the magic, I'll be happy to answer any questions as best I can. And I'd prefer to do it before hand.
That request is pretty hard to fill without knowing at least a little about the magic system.

What is Balefire and do you have it?
You said living weapons were something like artillery. In what way?
Do your mages hold themselves to the three oaths like the Aes Sedai?
In what ways does your magic differ from WoT magic?

As much as you're willing to write about the magic in general would be helpful. If you know any links that'd also be good.
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Post by Pablo Sanchez »

Stormbringer wrote:That works well enough by me.
If I were you, I would be less interested in moving into France and more in securing some scattered mercantile holdings. Crete, the islands formerly known as Venice, the Crimea... it fits more with the naval character.
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Post by The Cleric »

So we get to make our own magic, pending approval? I'm so confused.
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Post by Alyrium Denryle »

Straha wrote:
Sea Skimmer wrote:
Straha wrote: My armies are right at the borders right now, this is a Jihad, and we've got a siege train behind us that will make cities wheep in terror. We start battering a small city with fire, oil, dieseased yak corpses, etc. and we don't need to wait for them to starve. ANd if we leave small groups behind in fortifications surrounding the city to prevent a break-out I can have the rest of the Army march on without any opposition.
Siege trains didn't exist at this point in time. You almost always had to build anything you where going to use after you'd settled into the siege, and even then the catapults simply didn't have the ability to smash down walls, and battering rams and siege towers can be countered pretty easily. You also cannot simply leave a small group behind to contain a city, its a task that requires an entire army.
Magic also didn't exist in the time period, neither did steam-power, neither did flying ships, neither did dwarves, elves, or gnomes. I figure if Nitram is fairly, and I don't have any qualms against his nation's tech, allowed flying ships I can have a few siege trains.

Also I think a few regiments surrounding a small city state that is a 'nation' itself while its being pounded into rubble, is going to stop a break-out. You want to try and break out? Be my guest.
You will note that it took the entirety of Julius Caesars legions to hold in Vercengenorix(sp) in what wasnt even a nation state, but rather a fortified hilltop. To prevent breakouts, he had to construct a wall many many Km long, all around the hill. And man that wall with all of his army
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Post by Stormbringer »

What is Balefire and do you have it?
Essentially a reality ereaser. And definitely not.
You said living weapons were something like artillery. In what way?
They can kill at fairly long range. Essentianally make things or people explode. But doing that will tire them out quickly, exhaustion will come quickly.
Do your mages hold themselves to the three oaths like the Aes Sedai?
Some might, say a small religious sect or something but in generally no.
In what ways does your magic differ from WoT magic?
Basically limiting it to the ordinary mortal level. no superbeing type stuff.
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Post by SirNitram »

Did Darthdavid really declare himself king of Siberia? Northeastern Siberia?

Thousands of miles away Siberia? Asia Siberia?

Man, I don't even want to think about his supply lines.
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Post by Pablo Sanchez »

SirNitram wrote:Man, I don't even want to think about his supply lines.
If he's going to be horse nomads then he won't have any supply lines.
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Post by Thirdfain »

The way I see it, some magical attack spells will be absolutly devastating to un-protected infantry. For instance, my Artificer-Lieutenants can summon Porphorae- Flesh Elementals. They carve some spells into a fallen enemy exhaust thier personal stores of energy, and his meat and bones explode from within his skin, forming a dripping red Humonculous. The thing then follows the direction of it's summoner, diving at the nearest enemy. It flows effortlessly through his skin, and then his body erupts. The Porphorae is now twice as big. It will spread through a tight-packed regiment of enemy soldiers, leaving bloody, empty skins and fallen weapons, killing dozens before it's magic wears out and it collapses back into quivering protoplasm.

Of course, an enemy force defended by a magiciain would lose only a few casualties before the Porphorae was counterspelled, or lit on fire through some artifice or spell...
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Post by Beowulf »

My position on the map seems pretty good, but I was thinking of a more north-south eastern border. Since this isn't actually Europe, I'm thinking of changing the Geography of the border into a mountain range...

Oh, and I think David wants to be King of Rus, not Siberia...
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Post by Raxmei »

I call a Hunk of siberia.
Yeah, he wants Siberia.
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Post by Beowulf »

Raxmei wrote:
I call a Hunk of siberia.
Yeah, he wants Siberia.
Hope he likes the cold...
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Post by Thirdfain »

Too bad, he can't have Siberia. It's outside of the field of play. I almost nixed Iceland, and Siberia isn't even in Europe.
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Post by Rogue 9 »

Methinks he was planning on sweeping the field a la Genghis Khan Temujin. :P
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Post by Hotfoot »

as far as mountains and such, I'd ask thirdfain before making any major decisions. Naturally, I will update the map with major mountain regions, forests, plains, et al. once it gets properly up to spec.
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Post by Beowulf »

The make up of armies should make a difference in terms of who would win a even match up, I think, just as a suggestion.

Ex: Heavy Infantry kills Light Infantry, Heavy Cav kills Light Cav.

And having one fairly defensible border against another horse lord player would be welcome...
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Post by Rogue 9 »

Beowulf wrote:Ex: Heavy Infantry kills Light Infantry, Heavy Cav kills Light Cav.
Light cav can easily stay out of heavy cavalry's reach. It isn't like modern main battle tanks against LAVs. Much as I'm loathe to say it, seeing how I plan on depending on heavy cavalry for my elite units, European knights against an equal number of mounted Mongolian raiders would get their asses handed to them. They simply couldn't get a lance into the raiders, and in the meanwhile they'd start resembling pincushions.
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Post by Beowulf »

Rogue 9 wrote:
Beowulf wrote:Ex: Heavy Infantry kills Light Infantry, Heavy Cav kills Light Cav.
Light cav can easily stay out of heavy cavalry's reach. It isn't like modern main battle tanks against LAVs. Much as I'm loathe to say it, seeing how I plan on depending on heavy cavalry for my elite units, European knights against an equal number of mounted Mongolian raiders would get their asses handed to them. They simply couldn't get a lance into the raiders, and in the meanwhile they'd start resembling pincushions.
There's a reason why I have a mix of light and heavy cavalry in my army.
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Post by Thirdfain »

Yup. Light and Heavy cavalry, and blocks of heavy infantry/archers to hold ground.
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Post by Agent Fisher »

could i have my territory extended up to the thinniest part of the italian penisula?
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Post by Thirdfain »

Sure.
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Post by Agent Fisher »

on the subject of calavary, what would the riders of Rohan be rated at?

I plan on using a couple regiments in armor like that of Theodens, not mail, as my quick reaction force.
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