EVE Online bank embezzled. Lulz ensue.
Moderator: Thanas
Re: EVE Online bank embezzled. Lulz ensue.
I tried my trial of Eve- it was kinda fun, but I had the 'Shit what do I do' problem of, despite being in a Corp that's designed to teach you what to do, being like: "Well, what can I do?"
and they're like "Well what would you like to do? Mine, PVP, Research/Industry, etc.? Show up for the classes in that area."
and I'm like "I dunno, I've never done any of it so how would I know what's fun in advance?"
Maybe there's a fundamental disconnect with me and MMOs, but expecting a Noob to know what they want to be is pretty weird to me. With college and with that, I didn't renew- it felt like I was accomplishing something when I just learned to use the heads-up display to sort by transverse velocity or set my faction colour thingies, but learning what stuff to buy and what to do for a role I don't even know if I'd want to play anyhow was just too painfully bad.
Yes, yes, 'learning curve' but still, it applies to any MMO- how do priests or paladins know they like being priests or paladins when they select their class at Level 1 of their first char? Eve you kinda have to get every day's head start or you're going to suck.
and they're like "Well what would you like to do? Mine, PVP, Research/Industry, etc.? Show up for the classes in that area."
and I'm like "I dunno, I've never done any of it so how would I know what's fun in advance?"
Maybe there's a fundamental disconnect with me and MMOs, but expecting a Noob to know what they want to be is pretty weird to me. With college and with that, I didn't renew- it felt like I was accomplishing something when I just learned to use the heads-up display to sort by transverse velocity or set my faction colour thingies, but learning what stuff to buy and what to do for a role I don't even know if I'd want to play anyhow was just too painfully bad.
Yes, yes, 'learning curve' but still, it applies to any MMO- how do priests or paladins know they like being priests or paladins when they select their class at Level 1 of their first char? Eve you kinda have to get every day's head start or you're going to suck.
Re: EVE Online bank embezzled. Lulz ensue.
Every now and then, an MMO facinates you with player or dev magnificence. Things like these are infuriating in real life, but awesome to behold in a game.
Still doesn't make me want to play Eve again, though.
Still doesn't make me want to play Eve again, though.
Truth fears no trial.
Re: EVE Online bank embezzled. Lulz ensue.
You mean like how they had a plague outbreak in WoW?Tanasinn wrote:Every now and then, an MMO facinates you with player or dev magnificence. Things like these are infuriating in real life, but awesome to behold in a game.
Still doesn't make me want to play Eve again, though.
From what I have heard, Eve is a hive of skum and villiany- backstabbing is the rule of the day. Not really what I want in a game. I'm more of a supervilliany type.
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Re: EVE Online bank embezzled. Lulz ensue.
It's just too bad the City of ___ games were such mediocre grindfests...Samuel wrote:You mean like how they had a plague outbreak in WoW?
From what I have heard, Eve is a hive of skum and villiany- backstabbing is the rule of the day. Not really what I want in a game. I'm more of a supervilliany type.
Somehow, I doubt that comic book (Forgot if it was Marvel or DC...) MMO will be any different... Should it see light of day.
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Re: EVE Online bank embezzled. Lulz ensue.
Of the MMO's that I played (Albiet a limited number: WoW, Everquest, Guildwars, EVE Trial), City of Heroes/Villains was the least grinding I've ever encountered. You can hit the level cap on one or two characters in a month of casual play.Andrew_Fireborn wrote:It's just too bad the City of ___ games were such mediocre grindfests...
Somehow, I doubt that comic book (Forgot if it was Marvel or DC...) MMO will be any different... Should it see light of day.
That being said, MMO's are universally terrible games in terms of pacing and gameplay mechanics, and to date the only MMO I continue to play is City, and it's not because I find the gameplay engaging. The superb character customization and the role-playing community are the only reason I still hang around.
Going back to EVE, this makes me giggle to no end. I want to feel bad for the people victimized, but I just can't. It's also incredibly silly that you can do this kind of thing, at least in my mind. Then again, I don't enjoy dicking over other players, let alone PvP (unless that's what the game's purpose was, e.g- Unreal Tournament). I much prefer cooperative gaming, and EVE doesn't seem like it encourages that.
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Re: EVE Online bank embezzled. Lulz ensue.
The only real problem is that there is basically no scope for any real corporate punishment (outside of war which is avoidable/sploitable or personal vengeance which is hilariously easy to avoid). Turns out the idea of 'trust people at your own risk' doesn't really work 'realistically' without a commerce commission to actually provide consequences. Anybody who trusts anyone in such an environment is clinically retarded, and as Coffee says this isn't the largest or most interesting such event in EVE history.
The statement 'EVE doesn't encourage cooperative gaming' is the stupidest thing I've read all day. Vast player-run alliances in swirling interstellar wars? No scope for co-op play there obviously lololololololololololol
The statement 'EVE doesn't encourage cooperative gaming' is the stupidest thing I've read all day. Vast player-run alliances in swirling interstellar wars? No scope for co-op play there obviously lololololololololololol
Re: EVE Online bank embezzled. Lulz ensue.
Hey, a fool and his money...Mr. Coffee wrote: Send me any amount and I will send you back 10x ISK!". It's amazing how many people fall for that one.
Is selling normal Ravens as their Navy issue counterparts still popular these days?
Havn't played the game in ages and probably forgot half that I knew. Maybe, just maybe I'll pick it up again for a while with the new expansion. The little that I heared about tech III sounds like an interesting concept if decent implemented
Re: EVE Online bank embezzled. Lulz ensue.
Similar scams still prevail aye, though Navy Ravens aren't worth nearly as much as they used to be (roughly three times the cost of a standard Raven) since the Golem arrived (T2 Raven).wautd wrote:Hey, a fool and his money...Mr. Coffee wrote: Send me any amount and I will send you back 10x ISK!". It's amazing how many people fall for that one.
Is selling normal Ravens as their Navy issue counterparts still popular these days?
Havn't played the game in ages and probably forgot half that I knew. Maybe, just maybe I'll pick it up again for a while with the new expansion. The little that I heared about tech III sounds like an interesting concept if decent implemented
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Re: EVE Online bank embezzled. Lulz ensue.
Some still do that, but like Jon said the value of CNRs is pretty low since the missile nerf. These days you see a lot of scams with faction missiles (1 missile in the contract for 100mil and advertised as 10k missiles of whatnot), and faction invulnerability fields. basically, if it's advertised in Jita local then it's probably a scam.wautd wrote:Is selling normal Ravens as their Navy issue counterparts still popular these days?
If you come back on, give me a yell. Angus McAWESOME in game.wautd wrote:Havn't played the game in ages and probably forgot half that I knew. Maybe, just maybe I'll pick it up again for a while with the new expansion. The little that I heared about tech III sounds like an interesting concept if decent implemented
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Honestly, this board is so fucking stupid at times. - Thanas
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Re: EVE Online bank embezzled. Lulz ensue.
I'm one of the few people who are completely immune to the MMO addiction problem, yes, I have EVE, Conan, COH/COV and WoW I'm hardly ever on... (yes I know that's $60 a month but I don't care)
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Re: EVE Online bank embezzled. Lulz ensue.
Samuel wrote:You mean like how they had a plague outbreak in WoW?Tanasinn wrote:Every now and then, an MMO facinates you with player or dev magnificence. Things like these are infuriating in real life, but awesome to behold in a game.
Still doesn't make me want to play Eve again, though.
From what I have heard, Eve is a hive of skum and villiany- backstabbing is the rule of the day. Not really what I want in a game. I'm more of a supervilliany type.
Exactly like the plague outbreak in WoW. Also like the long-ago SW Galaxies incident where protestors intentionally lagging a server were "disciplined" by stormtrooper brigades.
Eve is absolutely a hive of scum and villainy. I prefer to call it "trolls in spaceships:" causing misery is the name of the game.
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Re: EVE Online bank embezzled. Lulz ensue.
Or at least the ability to track the bugger down. In real life scammers & crooks can be caught after all .Stark wrote:Turns out the idea of 'trust people at your own risk' doesn't really work 'realistically' without a commerce commission to actually provide consequences.
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Re: EVE Online bank embezzled. Lulz ensue.
The nice thing about stuff like this (and the WoW outbreak) is that it allows the event to be studied without really bad consequences like IRL. It would be nice if a scenario that more closely mirrored reality in terms of repercussions and such were created just so that phenomena could be examined under harmless conditions.
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Re: EVE Online bank embezzled. Lulz ensue.
I imagine these MMORPGS, when emulating real-life events, are a blessing to budding sociologists.
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Re: EVE Online bank embezzled. Lulz ensue.
Of course they are, why do you think I subscribe to them, in order to have long meaningful discussions with sociopaths.
The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin
Re: EVE Online bank embezzled. Lulz ensue.
Immunologists have even studied disease in WOW after the corrupted blood incident. Transmission vectors and how quickly it spreads.
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Re: EVE Online bank embezzled. Lulz ensue.
There's more than a few sociologists and psychologists who are writing about WoW, as well as an anthropologist studying it as well (in terms of raiding and being in a guild). And as Alyeska said, Immunologists did study the corrupted blood thing to see how it was dealt with and how it spread (somewhat corrupted by the fact high level players were intentionally spreading it at some points).Admiral Valdemar wrote:I imagine these MMORPGS, when emulating real-life events, are a blessing to budding sociologists.
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Re: EVE Online bank embezzled. Lulz ensue.
That would be an example of biological weapons, so to speak.Minischoles wrote:There's more than a few sociologists and psychologists who are writing about WoW, as well as an anthropologist studying it as well (in terms of raiding and being in a guild). And as Alyeska said, Immunologists did study the corrupted blood thing to see how it was dealt with and how it spread (somewhat corrupted by the fact high level players were intentionally spreading it at some points).Admiral Valdemar wrote:I imagine these MMORPGS, when emulating real-life events, are a blessing to budding sociologists.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Re: EVE Online bank embezzled. Lulz ensue.
My pally went in to help contain the Currupted blood, and got attacked/contaminated by two level 70s. (heh). yes, I play in character.
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Re: EVE Online bank embezzled. Lulz ensue.
You know, reading about the various goings-on in EVE is vastly more fun then playing it.
Re: EVE Online bank embezzled. Lulz ensue.
Depends what your corps does, offers and/or wants I guess. Technically I'm still in my old corp (I think), but it'll probably be a lot different since I've quit.Mr. Coffee wrote:
If you come back on, give me a yell. Angus McAWESOME in game.
Re: EVE Online bank embezzled. Lulz ensue.
*Ugh* Eve Online.
Tried it. Played for two years, Uninstalled it.
The Concept for it is awesome which is why I got into it in the first place. However, while the concept is good, the execution is BAD.
Short version of the problems.
1) All losses are more of less permanent. Death carries a very high non-trivial cost. In WoW terms, all your gear and inventory is gone when you die.
2) PvP is allowed, though people in Empire space are relatively safe. Think of Empire Space as being patrolled by lots of high level guards who will insta-gank aggressors.
3) However, PvP is a net-loss activity in Eve. You can recover some of the opponent's stuff, but some stuff will always be destroyed. If you only PvP, unless you win all the time, you WILL lose money.
4) Hence, you have to make your money via PvE, which amounts to running what are essentially Daily Quests (only you can run them as often as you like) running non-instanced dungeons (called Deadspace) or mining. OR you have to win all the time.
5) As PvE gear is different from PvP gear, people who PvE will do their best to avoid PvP.
6) If you want to win all the time in PvP, you need to prey on people who can't fight back effectively. This means hunting in packs, or attacking the PvE people above. Hence, you can’t really have a fair fight because statistically, both sides will lose out.
7) Hence, PvP and PvE are locked into a perpetual Zero Sum Game, where one can only benefit at the expense of the other. Benefit the PvE, and the PvP-er loses their prey. Benefit the PvP-er, and the PvE-er won't be able to survive.
8) PvE is also necessary in order to get the money in order to build your own miniature empires in the middle of Lawless Space. This is considered "end game content" as PvE conists of running the same missions over and over and over and over again. A chain of Daily Quests that never ends.
9) Since Ships, Weapons, and other things need to be built, a lot of emphasis on manufacturing and supply chain management is necessary in order to build your empire. HOWEVER, most of the enhancements in the game have been in regards to combat, NOT in manufacturing, even though the non-combat aspects are critical to the survival of a player-run alliance. Being a non-combat pilot is very very boring.
9a) An example is Mining, an essential activity that is vital to supplying your war machine. It’s more boring than open water fishing in World of Warcraft. Not hunting for pools, open water fishing. I wish I as kidding, but the memories of too many mining ops are burned into my head.
10) Another problem is getting from place to place. In a major military operation, we could be asked to make 45 “jumps” to the enemy location. That’s 30 min spent just on travel time ALONE.
Eve Online allows you plenty of freedom, the same way that gcc is the world’s most flexible game creation tool. The concept is good, the framework is good, now if only the individual parts are fun to play I might actually spend (more) money on it.
Tried it. Played for two years, Uninstalled it.
The Concept for it is awesome which is why I got into it in the first place. However, while the concept is good, the execution is BAD.
Short version of the problems.
1) All losses are more of less permanent. Death carries a very high non-trivial cost. In WoW terms, all your gear and inventory is gone when you die.
2) PvP is allowed, though people in Empire space are relatively safe. Think of Empire Space as being patrolled by lots of high level guards who will insta-gank aggressors.
3) However, PvP is a net-loss activity in Eve. You can recover some of the opponent's stuff, but some stuff will always be destroyed. If you only PvP, unless you win all the time, you WILL lose money.
4) Hence, you have to make your money via PvE, which amounts to running what are essentially Daily Quests (only you can run them as often as you like) running non-instanced dungeons (called Deadspace) or mining. OR you have to win all the time.
5) As PvE gear is different from PvP gear, people who PvE will do their best to avoid PvP.
6) If you want to win all the time in PvP, you need to prey on people who can't fight back effectively. This means hunting in packs, or attacking the PvE people above. Hence, you can’t really have a fair fight because statistically, both sides will lose out.
7) Hence, PvP and PvE are locked into a perpetual Zero Sum Game, where one can only benefit at the expense of the other. Benefit the PvE, and the PvP-er loses their prey. Benefit the PvP-er, and the PvE-er won't be able to survive.
8) PvE is also necessary in order to get the money in order to build your own miniature empires in the middle of Lawless Space. This is considered "end game content" as PvE conists of running the same missions over and over and over and over again. A chain of Daily Quests that never ends.
9) Since Ships, Weapons, and other things need to be built, a lot of emphasis on manufacturing and supply chain management is necessary in order to build your empire. HOWEVER, most of the enhancements in the game have been in regards to combat, NOT in manufacturing, even though the non-combat aspects are critical to the survival of a player-run alliance. Being a non-combat pilot is very very boring.
9a) An example is Mining, an essential activity that is vital to supplying your war machine. It’s more boring than open water fishing in World of Warcraft. Not hunting for pools, open water fishing. I wish I as kidding, but the memories of too many mining ops are burned into my head.
10) Another problem is getting from place to place. In a major military operation, we could be asked to make 45 “jumps” to the enemy location. That’s 30 min spent just on travel time ALONE.
Eve Online allows you plenty of freedom, the same way that gcc is the world’s most flexible game creation tool. The concept is good, the framework is good, now if only the individual parts are fun to play I might actually spend (more) money on it.
I am capable of rearranging the fundamental building blocks of the universe in under six seconds. I shelve physics texts under "Fiction" in my personal library! I am grasping the reigns of the universe's carriage, and every morning get up and shout "Giddy up, boy!" You may never grasp the complexities of what I do, but at least have the courtesy to feign something other than slack-jawed oblivion in my presence. I, sir, am a wizard, and I break more natural laws before breakfast than of which you are even aware!
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Re: EVE Online bank embezzled. Lulz ensue.
Many of the problems you have with EVE are mitigated with being in a corporation, surely?
Re: EVE Online bank embezzled. Lulz ensue.
AHAHAHAHAHAHAHA no.phongn wrote:Many of the problems you have with EVE are mitigated with being in a corporation, surely?
First, how would being in a crop mitigate any of the above.
Second, if it's a 0.0 corp, MORE problems pop up.
Let's say you take a break from World of Warcraft. You instead concentrate on a three month long project at work. You come back, all your stuff will still be there. WORST case scenario: You're kicked from the guild and lose access to the GB, and in your absence your team Arena Rating goes to shit. Everything you have in your personal bank is still there.
Let's say you take a break from Eve Online. You instead concentrate on a three month long project at work. You come back to find the station you were living in "Under New Management" as it has been conquered in your absence. All you can do is to load up as much as you can on a ship, and make a mad dash towards friendly space. Everything else you had in that station? Gone. Completely inacessable as it is now being held by hostile forces. If you were ganked on your way out? Start over.
I am capable of rearranging the fundamental building blocks of the universe in under six seconds. I shelve physics texts under "Fiction" in my personal library! I am grasping the reigns of the universe's carriage, and every morning get up and shout "Giddy up, boy!" You may never grasp the complexities of what I do, but at least have the courtesy to feign something other than slack-jawed oblivion in my presence. I, sir, am a wizard, and I break more natural laws before breakfast than of which you are even aware!
-- Vaarsuvius, from Order of the Stick
-- Vaarsuvius, from Order of the Stick
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Re: EVE Online bank embezzled. Lulz ensue.
IIRC, most corp/alliance level funding is made from moon mining as well as some personal funding.