There are a bunch of repeatable quests, too. On my lunch break, I did "Scared Straight" (kill like 18 lvl 22-ish Hunter-Patriots in Canada) three times, and farmed them for items and XP for a while as well just for kicks. The mission seems to have a timer on teh reset, but it's obviously not long, and gives about 2500 XP. Not a lot...but considering I can take out a group of 5 with a single shot and they respawn quickly, it's a pretty good rate of return (Gigabolt with Death Arc; line up with the 4 henchmen, 1-shot them, and the Death Arcs all kill the Villain - ezmoad).White Haven wrote:One good trick for when you do need to grind (and you will at some point, until they fix the fucked-in-the-ear exp curve) is to instance-hop open missions. Finish one, and then rather than wait out the ten-minute (or however long) reset timer, hop to another instance of the zone and get in a shorter leftover time.
Repeatable quests, open missions, and instances should be able to clear up the gap pretty easily. It might even be how the XP rate slipped past QC on Cryptic's end; that, or the XP changes at the tail end of Beta threw everything a bit off.