Where in the hell are you getting this "badly ported" nonsense from. Maybe when it first came out, but they've since patches the ever loving fuck out of it and it works just fine. It works even better when you use a game pad. Here's a hint, you've got USB ports for a reason, go get a goddamned game pad. Not everything is best with keyboard and mouse and turns out pretty much every shooter ever works more better with a game pad.TC Pilot wrote:*shrug* I hadn't heard it was badly ported when I bought it last month. Aside from the horrible hacking minigame control, I found it takes forever to rotate the camera around with no option to up mouse sensitivity. I went back to check, and sliding the mouse completely across the mousepad rotates the camera roughly 90 degrees. By contrast, a full sweep moves the camera 270 degrees in New Vegas. Also, occasionally the camera would go beserk and end up facing the wrong direction. That usually doesn't happen during a fight, but it happens way more than it ought to.
P.S. I'm saying that as someone who's pretty much exclusively a PC gamer.
There's your problem. Let your balls drop and up the difficulty, duh. Normal is the setting you use if you're a petite little girl and this is your first time playing a game involving violence and bloodshed. Seriously, a game is "bland" because you can't figure out how to work difficulty setting selection?TC Pilot wrote:For starters, I'll point out I was using the default normal difficulty setting.
Wait, you mean games gimp or buff the AI depending on your difficulty level choice? No... Fucking.. Way. My mind is blown. Like ears are bleeding here. Also, weren't you just bitching about the controls supposedly being difficult to play, yet here you are bragging about how "easy" the combat is. Which is it, the game's hard to play or is it easy to play? Eitherway, share whatever you're smoking with the rest of the class, homes.TC Pilot wrote:I started out the game with a silenced pistol, but found I was terrible at stealth . So I just said fuck it and went straight to assault rifles. Combined with the early light stealth armor upgraded with magic rehealing armor, I essentially became unstoppable halfway through the first post-Arabia mission. In the cases where I wasn't simply wading through enemies like Rambo, I generally found that the AI was so poor that I could sit in a corner and methodically snipe enemies down one-by-one with my scoped assault rifle since they're too stupid to navigate properly and apparently incapable of following you through the levels in certain cases.
So you're complaining about a game that's in a genre that you don't particularly like, you read before hand that it was supposedly bad, and went into it expecting a bad experience, and golly gee motherfucking wiz, you had a bad experience. Worse, you're complaining about shit that supposedly makes the game difficult to play while simultaneously bitching about how easy it is. Really?TC Pilot wrote:Granted, I hate gameplay like MW2 or Blops, so I liked how the camera spaz-outs weren't intentional. But I never found combat to be especially challenging (save for the epic thrill of trying to turn if a guy appears behind you). It felt more of a chore to get through in quite a few places. This is not unique to AP, of course. The last RPG I played as actually Dragon Age, and holy fuck did I get bored of practically every dungeon halfway through.
So you're an impatient douche that doesn't like RPGs complaining about an RPG...TC Pilot wrote:I think the dialouge, in principle, suffers the same problem as Mass Effect, the sort of "that isn't what I thought you were going to say" effect, albiet I give them credit for actually implementing the time limit that was ditched in ME. I tended to try tailoring my responses to the specific individual, which I think is why I ran into so many "douchebag" lines. Which sorta kills my own interest in interacting with other characters, since I find the protagonist annoying, both because of the voice actor and the actual lines, and I can just kill everyone without much difficulty anyway, so this "choice and consequences" falls flat.
Ok, TC, get the fuck out of this thread right now.