Next Gen game by Will Wright: Spore

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Jason von Evil
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Post by Jason von Evil »

That game is definatly beyond alpha stage. I'd say beta.

And I think I just filled the cup. :D

I love how the game is supposed to figure out how to get a creature to move and work.
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Post by Mutant Headcrab »

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Post by Vendetta »

He'll have his work cut out.

I'm guessing roughly 50% of every species made by an SDnetter will have tentacles somewhere...
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Post by Rye »

Vendetta wrote:He'll have his work cut out.

I'm guessing roughly 50% of every species made by an SDnetter will have tentacles somewhere...
And the other 50% will be catgirls, presumably. Then they'll meet and make sweet love.
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Post by Jason von Evil »

Rye wrote:
Vendetta wrote:He'll have his work cut out.

I'm guessing roughly 50% of every species made by an SDnetter will have tentacles somewhere...
And the other 50% will be catgirls, presumably. Then they'll meet and make sweet love.
I'm going to make a citrus race! :)
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Post by Mopeyennuui »

My race will be like the Shadows. My secondary species (or spies) will look like spectre (with colorchanging skin). Shadow vessels will move across the world, over the dark sand of the destroyed and schorched planet.
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Post by HemlockGrey »

Oh, man. I am SO creating the Vogons.
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Post by Admiral Valdemar »

Rye wrote:That is fucking insane. The sheer amount of variability and scale is simply astounding. I felt like my head was going to explode with all the possibility.
I second this. If he pulls it off, SimCity and The Sims or even Populous and Black & White will look tame.
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Post by HemlockGrey »

This is...this is really awesome. What about a civilization of furry lizardmen who dress like Romans and love the sitar? It's...it's possible!

...! I must have this game!
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Post by Kreshna Aryaguna Nurzaman »

I do hope the game would be more like Civilization than The Sims.
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Post by Ace Pace »

Kreshna Aryaguna Nurzaman wrote:I do hope the game would be more like Civilization than The Sims.
No The Sims in it, I think the furthest it will be will be getting him food and water, by the time your dealing with GuyS, plural, its allready in Populus mode.
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Post by McNum »

Necromancy, I know...

But I think a little video link might be good enough reason to revive this topic, don't you?

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Spore looks very impressive im motion. We finally get to see Wright's Tripod move.
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Post by Master of Ossus »

That is truly amazing. What a great idea for a game. This is worth buying any of the new systems for, assuming that it's pulled off reasonably well.
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Post by McNum »

Master of Ossus wrote:That is truly amazing. What a great idea for a game. This is worth buying any of the new systems for, assuming that it's pulled off reasonably well.
A PC version is confirmed and rumors are floating about a Xbox360 version.

I'm getting the PC version.
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Post by White Haven »

Yeah, something of that complexity and depth /belongs/ on the PC. And I am soooo getting that....
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Post by Kaintukee_Bob »

I vote that the video was worth necroing.

And I've got to say, DAMN. I'd heard about this before, and seen some screenshots, but seeing this in action is damn impressive.
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Post by DarkSilver »

indeed, everything being procedurally created, none of it scripted......

Wright has done it again....

I eagerly anticipate the game, and hope it comes out for consoles and PC's (I'll probably buy both versions)
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Post by Dead_Ghost »

:shock:
...
Must have! Definitely!
I wonder what will be the game restrictions? As in what you can and can't develop with your species, genetically speaking...
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Post by RedImperator »

Dead_Ghost wrote::shock:
...
Must have! Definitely!
I wonder what will be the game restrictions? As in what you can and can't develop with your species, genetically speaking...
Going by Wright's description, you're limited by the laws of physics and little else. The only thing I can think of is maybe they don't let you place those little parts everywhere, though I don't see why not.

How much will work in the game is another matter. I can't see that giant tweety bird thing living very long. You can get as fancy as you want, but if your little dude doesn't live long enough to reproduce no matter how hard you try, well, sorry on you.
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Post by Dead_Ghost »

RedImperator wrote:
Dead_Ghost wrote:I wonder what will be the game restrictions? As in what you can and can't develop with your species, genetically speaking...
Going by Wright's description, you're limited by the laws of physics and little else. The only thing I can think of is maybe they don't let you place those little parts everywhere, though I don't see why not.
Game mechanics proving themselves to be too complex, given the time "available" for creating and releasing the game. Well, that's my bet. After all, the possibilities provided by the imagination are infinite, but, unfortunately I might add, our skills with programming aren't, which leaves us with restricted games... Though there's always the chance that, if the game gets profitable enough (and I'm already hoping/assuming it will), then an expansion pack with more "choices" available is a safe bet, I'd say...
Red Imperator wrote:How much will work in the game is another matter. I can't see that giant tweety bird thing living very long. You can get as fancy as you want, but if your little dude doesn't live long enough to reproduce no matter how hard you try, well, sorry on you.
Indeed... Note to self: start researching books, for future reference, which explain easily the way genetic life "works" :lol:
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Mark S wrote:Maybe they're allowed to have all the casual sex they want. It's not sex that's forbidden, it's attachment.

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Post by Admiral Valdemar »

If the laws of physics and natural/sexual selection are all the boundaries in the game, then even better.
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Post by Exonerate »

Rye wrote:
Vendetta wrote:He'll have his work cut out.

I'm guessing roughly 50% of every species made by an SDnetter will have tentacles somewhere...
And the other 50% will be catgirls, presumably. Then they'll meet and make sweet love.
Catgirls with tentacles ftw.

This sounds very exciting, and its well done, I'm definitely investing in this.

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