That's why I said practically, it's got plenty of stuff out there to enable this mod to be exported to I-War 2's engine and use real physics.Hotfoot wrote:Um, Open Source? That's news to me. I've done some heavy modding to I-War 2, and I've been following it for years - while the devs are WONDERFUL at helping modders, and the mod tools are quite extensive, it's not open source, not by a long shot.
As for my view of FS2, I like the story and all, but it felt like I was still playing an X-Wing wannabe or another WC game. I-War is what changed it for me, if only by defying convention with capital ships and as much real physics as possible.