That looks like what the designer of the Terminator would do if he suffered a cratered head-wound prior to the creation process. But it's pretty much par for the course in this game.General Schatten wrote:Endgame Empire isn't any better.
http://3.bp.blogspot.com/-30cm0etnuHc/T ... +armor.jpg
I mean lvl 20 and 40 gear look fine, but then you hit the 50s and herp derp.
I can't believe someone not only got paid to model/skin this gear, but that a group of people looked at the end product and stamped it "Approved." I'm almost positive these were rough drafts and some EA/BW Suit came in and said "Just use it, we're combining MMO nerds with Star Wars nerds: they'll eat up anything we throw at them."
This whole game feels like it cost $10 to make and the rest of the $300 million was spent snorting cocaine off the backs of $10,000-a-night hookers.
It's like the A-team got the class stuff, the B-team got all the Planet/grinding missions, and whatever was left over got anything labelled "end-game." Also, abusive alcoholics handled the engine optimization. Not accounting for bugs: you can walk through hardmode Eternity Vault if you have even a modestly geared and competent team. But if the Pylon boss bugs out on you once, it's likely to do it 6 more times.
Get this shit: A buddy was on Ilum and complaining about the graphics lag. As a joke I told him to "Spam B if you want your computer to die." All that does is open and close your inventory over and over for those that don't know. Oh, and do not do this in a performance (haha, not really) heavy area like Ilum. His client crashed and took most of his computer down with it. He couldn't open anything, even Task Manager. He had to hard power his computer down and reboot. I couldn't decide whether to feel like shit or laugh myself to death.
How fucking shitty is your engine and QA process that opening and closing the inventory quickly will crash your client?