Mass Effect 2

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White Haven
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Re: Mass Effect 2

Post by White Haven »

And now my mind just played Molari's lines back in Sovereign's voice. Damn you, Bioware!
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Re: Mass Effect 2

Post by Big Phil »

Is there a particular reason Bioware (and other companies) seem to stick to this character + 2 NPCs at any time rule? It can't be that hard to model weapons and characteristics for an entire squad - Call of Duty, Medal of Honor, and other FPS' manage to do it alright. Instead, for whatever stupid in game reason, everyone not in the active party just sits on the ship. I can just imagine that happening in real life:

Squad Leader on patrol in Afghanistan: "Perkins, Rodriguez, you're coming with me. Everyone else, sit tight here at base."
Rodriguez: "Sarge, you want to go on patrol in Afghanistan with three guys? There are hundreds of Taliban out there wanting to kill us. Isn't that a little... I don't know... stupid?"
Squad Leader: "Stuff it Rodriguez. I want to have sex with Jones when I get back, so I'm not risking getting him killed. Plus, I can't actually control more than two people in a firefight, so I'm just not going to take them."
Perkins: "Uh, Sarge... I think I have appendicitis and can't go..."
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Re: Mass Effect 2

Post by CaptHawkeye »

It's pretty funny that developers are still following archaic AI-micromanagement systems to this day. AI programming is hard, but it's interesting how developers KNOW when their AI is shit, so they force the player to wade his way through tons of annoying, unintuitive menus designed to hand hold the AI. Bioware could never do that for a squad-size unit without making the player shit his pants in frustration.
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Re: Mass Effect 2

Post by Starglider »

SancheztheWhaler wrote:Is there a particular reason Bioware (and other companies) seem to stick to this character + 2 NPCs at any time rule?
It was already annoying having your allies cluster around you and block your shots in Mass Effect 1. If you had the entire party there they would constantly be mobbing you and blocking your movement. It was bad enough having a squad of four in Half Life 2, which had less emphasis on taking cover and better AI.
It can't be that hard to model weapons and characteristics for an entire squad - Call of Duty, Medal of Honor, and other FPS' manage to do it alright.
Rendering twice as many party members might not be a problem, but rendering twice as many enemies for them to shoot at would be. Also as you increase the number of NPCs, either you have a less decisive role in the battle or they are gimped into even greater uselessness (relative to the player character). Bioware don't seem prepared to accept the former, presumably because they think the game has to play like an FPS or contemporary gamers won't accept it.
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Re: Mass Effect 2

Post by adam_grif »

When you're rescuing characters you have an extra member on your team (I.e. Liara or that girl on Feros).

But yes, only having 2 makes no sense story wise or in-universe. I liked how you were recruiting this team to fight Saren, but only deploying 2 at a time.
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At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Ford Prefect »

While I can't remember if Liara is actually present in the boss battle after you rescue her, Lizbeth definitely isn't in your party, so to speak. She says 'I'm coming with you', disappears, then jumps out of the Mako when you get back to the way station. I finished Feros about an hour ago. I'm actually surprised at the rate at which I'm powering through the game. Though this is a second playthrough and my character is way more tanky than is necessary, I completed Therum and every assignment available at that point in about ten hours. I may in fact be able to complete a second character with a different spread of major decisions etc by the time ME2 comes out.
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Stark
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Re: Mass Effect 2

Post by Stark »

It only takes 8 hours to complete the game with enough quests (70% I believe) finished to trigger the teammate achievements.
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Re: Mass Effect 2

Post by Ford Prefect »

Do you have a turbo button on your controller or something? :)
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Re: Mass Effect 2

Post by adam_grif »

The playthrough I'm transferring to ME2 took about 14 hours, but I finished every side quest I could find and dicked around a bit. Only died twice, too. One of those times was on Feros driving the Mako, I flipped on some tiny piece of debris and went over the side of the sky bridge.
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Ford Prefect »

Even fourteen hours seems implausibly fast; maybe I'm just really slow?
What is Project Zohar?

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Re: Mass Effect 2

Post by Stark »

Ford Prefect wrote:Do you have a turbo button on your controller or something? :)
Skipping every bit of thrilling dialogue is key. :)
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Re: Mass Effect 2

Post by adam_grif »

I doubt it. My first playthrough was pushing 20, but you get better at investing into your skills and killing things faster. You skip through dialogue all the time because you know what they're all going to say. You don't have to search around in fetch quests because you know where it all is.

Near the end on the Citadel, a Geth Shocktrooper took 3-4 rounds from my assault rifle to go from full health and shields to dead. Soldier + Max AR skill + Commando specialization + Spectre Master Gear + Tungsten rounds + scram rails.

You can just blow through the enemies at high levels.
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Jordie »

Do you know if ME2 is going to have leveled weapon and ammo mods? Near the end of my first playthrough I sold all of my tungsten and shredder rounds, expecting to find level X versions of them on my second one.
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Re: Mass Effect 2

Post by adam_grif »

God I did the same thing and it drove me crazy when there weren't any more. I only had 1 of each left in the end.

ME2 doesn't have "levels" of it's weapons. Every weapon exists in one variant only, and the stat boosts come from various attachments and add-ons. You get Mr Mordin to research new projects to boost damage and get better mods etc using minerals and materials you obtain by surveying worlds for them and mining asteroids and stuff.

Unsure if Ammo mods still have levels or not.
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Ritterin Sophia »

I just want to let Strak you all know that I sold out, I preordered ME2 from gamestop for the GrimDark Armor and Blackhole gun. :(
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Re: Mass Effect 2

Post by adam_grif »

I did from EB in Australia, similar promotion (since GS doesn't exist in Australia).
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Havok »

General Schatten wrote:I just want to let Strak you all know that I sold out, I preordered ME2 from gamestop for the GrimDark Armor and Blackhole gun. :(
Don't feel bad. I almost did the same think the other night when I picked up Borderlands.
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Re: Mass Effect 2

Post by adam_grif »

http://www.youtube.com/watch?v=5fQwgzYQ7Vc

An entire thread sprung up about Mordin smiling for 1 second in that video, 30 pages long, on the ME forums. It's also the only thread that didn't degenerate into a political or religious flame war.

Also, I can't believe they called themselves SyFy.

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A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by PeZook »

adam_grif wrote: Also, I can't believe they called themselves SyFy.
It's doubly hilarious when you're from Eastern Europe :D
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Re: Mass Effect 2

Post by Kane Starkiller »

I like how Altair Thane gently lays down his victims and prays over them. Here is hoping the final character will be more original since Bioware made so much fuss over him.
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Re: Mass Effect 2

Post by adam_grif »

PeZook wrote:
adam_grif wrote: Also, I can't believe they called themselves SyFy.
It's doubly hilarious when you're from Eastern Europe :D
Explain please.
Kane Starkiller wrote:I like how Altair Thane gently lays down his victims and prays over them. Here is hoping the final character will be more original since Bioware made so much fuss over him.
Chances are slim. Sounds like a pretty standard character so far. If he had a sniper rifle he'd be Daniel Jackson from Saving Private Ryan gone mercenary.
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by Ford Prefect »

Kane Starkiller wrote:I like how Altair Thane gently lays down his victims and prays over them. Here is hoping the final character will be more original since Bioware made so much fuss over him.
Don't be daft. Altair never prayed for the people he killed. Ezio did because he was taught to respect the dead, regardless of who they were, but that's not what Thane is doing when he prays over Nassana's corpse. He prays for himself, not others. I will admit that it is aestheticaly familiar, but judging purely on aesthetics is pretty stupid. I may only be saying this because of my gigantic man crush on Thane.
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Re: Mass Effect 2

Post by Manus Celer Dei »

adam_grif wrote:
PeZook wrote:
adam_grif wrote: Also, I can't believe they called themselves SyFy.
It's doubly hilarious when you're from Eastern Europe :D
Explain please.
Syfy is polish for syphilis.
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Re: Mass Effect 2

Post by adam_grif »

Ouch.
A scientist once gave a public lecture on astronomy. He described how the Earth orbits around the sun and how the sun, in turn, orbits around the centre of a vast collection of stars called our galaxy.

At the end of the lecture, a little old lady at the back of the room got up and said: 'What you have told us is rubbish. The world is really a flat plate supported on the back of a giant tortoise.

The scientist gave a superior smile before replying, 'What is the tortoise standing on?'

'You're very clever, young man, very clever,' said the old lady. 'But it's turtles all the way down.'
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Re: Mass Effect 2

Post by PeZook »

Manus Celer Dei wrote:
adam_grif wrote: Explain please.
Syfy is polish for syphilis.
Worse. Syfy is plural, and it can mean:

A) Something nasty or gross, in the context of a mess

B) People infected with syphillis (rarely)

C) Particularly nasty zits

Variations on the word are syfny (Bad, crappy, of shoddy workmanship), syfiarz (a nasty, messy, unkempt person. Alternatively, a homeless man who digs in trash), syf (nasty mess or just syphillis).

The name is brilliant, I tell you. Perfect bit of trivia to get people to laugh at a party :D
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JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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