Online game: Urban Dead
Moderator: Thanas
-
- Pathetic Attention Whore
- Posts: 5470
- Joined: 2003-02-17 12:04pm
- Location: Bat Country!
- SyntaxVorlon
- Sith Acolyte
- Posts: 5954
- Joined: 2002-12-18 08:45pm
- Location: Places
- Contact:
Fuck!MRDOD wrote:Hopefully the site is down for everybody else, because I'm standing in the middle of the street 1 block away from a zombie and 2 from another one...
Edit- Oh shit oh shit oh shit, I just spent my last 2 AP getting to the safehouse and the doors are open and everybody's dead but Jogurt and Me and there's 5 zombies with us there. SyntaxVorlon, if you're alive, don't come back!
I think we ought to move our base to Grigg heights I fear Maudley attracted attention.
-
- Pathetic Attention Whore
- Posts: 5470
- Joined: 2003-02-17 12:04pm
- Location: Bat Country!
- SylasGaunt
- Sith Acolyte
- Posts: 5267
- Joined: 2002-09-04 09:39pm
- Location: GGG
-
- Jedi Council Member
- Posts: 1725
- Joined: 2004-12-16 04:01am
Just join the RRF. There's an open invitation for SD.net members and it also has the benefit of being an actual group.darthdavid wrote:I think, that there should also be a SDN Zombie clan, so without further ado, I found : SDN:Brain Munchers. All our members (me ) are currently in barrville. There aren't many brrnz to munch so I'm thinking of moving to a more survivor filled burb soon.
-
- Jedi Council Member
- Posts: 1725
- Joined: 2004-12-16 04:01am
Jesus, Jogurt, you and I are like zombie detectors. Probably our own faults for not moving far enough once we knew the safehouse was wiped out, but still- if I hadn't checked to see what people had said about my zombie warning and noticed we'd all been getting eaten I'd have died (I actually was being damaged as I moved out of the building).
- Losonti Tokash
- Sith Devotee
- Posts: 2916
- Joined: 2004-09-29 03:02pm
-
- Fucking Awesome
- Posts: 13834
- Joined: 2002-07-04 03:21pm
Well it looks like I'm going to have to fight my way through zombie-infested territory tomorrow if I want to go anywhere. My safehouse in Molebank hasn't been attacked, though.
Well, I'm loaded to the gills with weapons after spending 50 AP scrounging up ammo. Tomorrow is going to be epic.
Well, I'm loaded to the gills with weapons after spending 50 AP scrounging up ammo. Tomorrow is going to be epic.
The End of Suburbia
"If more cars are inevitable, must there not be roads for them to run on?"
-Robert Moses
"The Wire" is the best show in the history of television. Watch it today.
"If more cars are inevitable, must there not be roads for them to run on?"
-Robert Moses
"The Wire" is the best show in the history of television. Watch it today.
SDNSAG Safehouse Location: Grigg Heights
Warehouse at [05x58] is safe, but you need Free Running to enter. That is my Ideal Location for the SDNSAG Safe House. People without Free Running can use Blaxall Way PD 1 West of it if you need it.
Healed myself and grabbed ammo in the same turn, it's quite a convenient location as I said before.
Warehouse at [05x58] is safe, but you need Free Running to enter. That is my Ideal Location for the SDNSAG Safe House. People without Free Running can use Blaxall Way PD 1 West of it if you need it.
Healed myself and grabbed ammo in the same turn, it's quite a convenient location as I said before.
-
- Jedi Council Member
- Posts: 1725
- Joined: 2004-12-16 04:01am
- SylasGaunt
- Sith Acolyte
- Posts: 5267
- Joined: 2002-09-04 09:39pm
- Location: GGG
- Imperial Overlord
- Emperor's Hand
- Posts: 11978
- Joined: 2004-08-19 04:30am
- Location: The Tower at Charm
- Erik von Nein
- Jedi Council Member
- Posts: 1747
- Joined: 2005-06-25 04:27am
- Location: Boy Hell. Much nicer than Girl Hell.
- Contact:
- Sharpshooter
- Jedi Master
- Posts: 1081
- Joined: 2004-08-31 10:59pm
Right, I'll be there in a jiffy. As it is, Shore Hills just got invaded by some PKers, and we don't have the capacity to make a counter-attack.MRDOD wrote:SDNSAG Safehouse Location: Grigg Heights
Warehouse at [05x58] is safe, but you need Free Running to enter. That is my Ideal Location for the SDNSAG Safe House. People without Free Running can use Blaxall Way PD 1 West of it if you need it.
Healed myself and grabbed ammo in the same turn, it's quite a convenient location as I said before.
This has been another blunder by you friendly local idiot.
- Erik von Nein
- Jedi Council Member
- Posts: 1747
- Joined: 2005-06-25 04:27am
- Location: Boy Hell. Much nicer than Girl Hell.
- Contact:
I'm at Blaxall Way PD. I just need another 49 XP and then I can be more effective at healing.
For example, suppose I wrote a book that within 30 years of the moon landing millions of people could be duped by bad science and endless hectoring into believing that it didn't happen... nah, can't do that, too unbelievable for a fantasy novel, right?--Terry Pratchett, The new Discworld Companion
- Sharpshooter
- Jedi Master
- Posts: 1081
- Joined: 2004-08-31 10:59pm
That, and it also feels like they were able to kick the server speed up a few notches. Making the run from my place to the fallback point was quick as lightning, as well as the scouring I did afterwards.Erik von Nein wrote:Heh. Seems the servers were down to add some features, one of which is that, when you run out of AP the little map screen turns into a "You are asleep" screen with the message bar saying "Exhausted, you fall asleep." Fun.
This has been another blunder by you friendly local idiot.
- SylasGaunt
- Sith Acolyte
- Posts: 5267
- Joined: 2002-09-04 09:39pm
- Location: GGG