Kojiro wrote:Of course I'm aware of it. It's the only way to succeed in such an endeavor. No one has worried one iota about using the game mechanics to their advantage (24 move anyone, or ramming ships that can go further than weapons can fire?). The Shadows pretended to be the Vorlons friends and turnabout is apparently fair play.
I don't see the problem with using game mechanics. It's a game.
Let me put it another way. Everybody other than you and Brad are playing with a handicap. The only way other people can beat you, everything else being equal, is if they employ tricks, and the tricks don't always work. It's like playing chess and the other guy forfeits his queen. Now what if the guy with the extra queen complains. You tell me what he sounds like.
As for the 24 move baseships, those were fixed, and I have news for you, Tuxedo stumbled on them by accident. Also, we were dead wrong about the firepower of gravitic cutters. They blow compared to Vorlon weapons. I don't know why you bring them up at all.
That's unfortunately nothing more than a blunder of my part then. I thought it was League until the same time as the other planets, and simply went to you instead of Troggs. I'll remedy that when I get a chance.
Yolu Prime
was part of the League, if only for a short time. I couldn't give a rats ass if you planted them there, and I couldn't care less if you invaded me. In fact I would be excited. If you cracked the planet that would be pretty cool. My characters of course care. Brad talked about this before, not investing too much into the characters. Or if you do invest a lot, separate your character's motivations from your own. Planet cracking is cool, I want to see it, so is an invasion.
Oh I'm sure they are. I'm sure the Brakiri will continue to fund the Shadows as their 'ace'. What am I supposed to do? Let them keep the League so they can hit us harder when they get around to it?
Attack.
I would attack Tuxedo, now, with a thousand Minbari ships and a hundred Vorlon planet killers. Attack Brad too. The only reason why there was so much pissing before over you killing off Brad was because there was some kind of misunderstanding of how you two were going to play the game OOC. I assume that doesn't exist anymore, so go for the throat, I do not see the problem.
But if you don't attack, that's okay too, because people can do what they want.
brianeyci wrote:
That is not my responsibility. What you don't realize is that people are RPing consistent with their point of view.
I don't think that's what people are doing. I think they're using the RP as another tool of strategy. I'm all for the narrative idea, but RP propaganda is more effort than I can be bothered with.
Then ignore RP, and attack. RP was optional, there were no hard and fast rules about RP. Tuxedo had suggestions earlier about not using the narrative voice to deceive and so on, but if it's too much trouble who cares about it.
I'm aware of this I just wish we didn't have to 'abuse' the system to do something entirely reasonable. I'm sure SEV has a lot of advantages in this area.
SE:V is bugged to shit. If you do want to carry it over there's a lot more options, especially hardcoding diplomacy (tons of options like do not glass planet do not do this do not do that).
As for SE:IV jump gate combat it is not always certain. Whenever you fight on a warp point or a sector with a planet or anything else there is always a chance you could start out right beside the enemy. If I were you I would avoid jump gates entirely and try and engage in open space.
The annoying thing is that I'd rather not have glassed those planets. It's something I'm stuck with, but then so should the Brakiri be (who nuked a planet as well up north). I can fully appreciate someone being twitchy about such a fleet in orbit however.
brianeyci wrote:
Yes you're stuck with it, but so is the CS with Marxis's former actions.
There's a huge difference between a new player not understanding controls and what you RP. Huge.
Then my question is, why bring it up now. I was totally agreeing with this point of view and was pretty pissed that game mechanics earlier were being used to paint the Minbari as homicidal. But you said nothing about it and even made up an IC excuse with the attack dogs. And it wasn't just one time, the Vorlons wiped out whole solar systems of Dilgar.
If you want to retcon everything, fine. I don't see why you'd want to. Do you think the Centauri are more likely to side with you, and the Corporates as well, if the Vorlons were not mass murderers? Maybe that's true, maybe that's not, but it's been going on in the game for so long now it's like going back a year.
You could've brought it up in the beginning when the first planet was accidently glassed. I remember mentioning how to turn it off, and the Vorlons kept on glassing Dilgar worlds, so I assumed you wanted it that way. And I didn't care that you did.
This is partially due to the confusion as to the status of the Ancients. At some points in the RP they're 'returned', at others they never left and there was no war. The Shadows however are not an unknown this time around. They have a presence on M6 even. Either way it's not even about it being the Shadows, it's about enemy territory simply declaring itself friendly. If the Brakiri made it to Vorlon, you think the fact it suddenly switched to navy blue would make them just turn around and go home?
Tuxedo could take over the navy blue planets. He could leave them alone. Who cares, he can do what he wants. Same with the Vorlons. Hurr, Trembas, Tulok, Nocalo, Kokkar were all Corporate territory. I gave them to Brad so he would have a fighting chance against you since the AI fucked up everything. Also because I knew he could do a good job keeping the League and Shadow agendas separate.
I don't see the problem, you can do whatever you want. Take those League planets if you want, or hover a zillion squids over them. Nobody is going to run and complain in the OOC thread.
As far as being outmaneuvered IC, that's the difference between, as I see it, the propaganda and the actual RP. As I've said, Lyta is neither a diplomat nor do the Vorlons keep her particularly well informed. I cannot be bothered to construct elaborate propaganda as RP. You aren't presenting the Corporate point of view, you're presenting the most useful point of view that can be justified.
You are starting to sound like Nova earlier in the Adamant game when he proposed a limitation on the number of allies. The invisible hand is wonderful. If you've got a lineup in a supermarket, and the lines are uneven, people being selfish will naturally pick the shortest line until all the lines have about the same amount of people. It's the same with a game. If you are worried that everybody is going to gang up on you, don't be, since everybody is a greedy bastard and will do what's in their best interests.
Sure they can. It's obviously Trogs fault he thought I was attacking you and certainly nothing to do with your method of writing.
Most of my writing has been dialogue. If you think that RP is too much hassle, big deal you can ignore it if you want. If you are saying RP will change things, you are wrong. I asked Trogdor whether he wanted to form a partnership and he didn't look at the RP he looked at his own interests and said no, the Vorlons are too powerful and will kick my ass. Invisible hand at work.
Man, the only reason Guppy is even back in the game is he thought he'd have a chance to get back at me. I don't mind Arthur going all out for me, that's kinda cool. I don't have a problem losing, but like any game, it should be fun whether you win or lose.
So what's the problem. If he wanted to get even with you big deal. Isn't getting even fun? It's a game isn't it.