Modern Warfare 2

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atg
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Re: Modern Warfare 2

Post by atg »

RogueIce wrote:Ok, so I got an Xbox and this game (but no wireless adapter and thus no multiplayer, which may be for the best as I'd just get pwned every 30 seconds...) and played through the campaign. I'm curious about something:

All the Special Ops missions are, loosely, based on a real mission from the game. Except for Suspension, and whatever the other one is on that bridge. So did they just add this one in there, or did I miss something?
I havnt played Spec Ops in a while but IIRC some are based on levels from the original Modern Warfare as well.
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Re: Modern Warfare 2

Post by Sea Skimmer »

Edward Yee wrote:This makes ArmA 2 sound so, SO much better all of a sudden... :lol:

*Remembers that he passed up the 50% off sale on that because of the alleged bugs* Fuck!
Bugs are not a reason not to buy that game, the whole bug thing is vastly overstated since version 1.02 of the game which came out like three weeks after the release. They are now on version 1.05. But frankly if you can’t handle being killed by aircraft in Modern Warfare your just going to love it when I kill you with the 25mm cannon on my LAV from two kilometers away. The planes will die from one missile, and indeed you can even directly shoot and kill pilots through the canopy glass with a rifle, but then the plane can also collapse buildings around you into waist high mounds of rubble.
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Re: Modern Warfare 2

Post by Edward Yee »

And I've heard elsewhere that people were trying to run it on computers that just couldn't take it, which seems to be my problem as well: my graphics card on the desktop I'm going to move from is a PCI-E connected nVIDIA GeForce 8400 GS, but the newer desktop uses an ATI Radeon HD3200 integrated into the mainboard (AMD 780G chipset). :( At this point I'm waiting for ArmA 2 to get another Steam sale, hopefully another $24.99 sale.

Any idea if the Radeon HD3200 will run MW2 any better than the GeForce 8400 GS on the older desktop?
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Re: Modern Warfare 2

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God, back to the whole treason point, there was a Youtube archive of the music, which despite all the games faults in storyline was damned good, having Hans Zimmer do it was an excellent choice. I mentioned the treason charge being basically a load of bull where Price and Soap are concerned. The answer I got was that since TF141 was probably under American command IE SHepherd, that's treason, either that or if its a multinational force led by an American that the members would have US citizenship.

I'm sure after Price has spent five years in a Russian shithole gulag, that that would have been his first concern was getting citizenship. :roll:. Not to mention the fact he mentions that he never trusted Shepherd.

What it amounts to is IW's lazy storytelling. If they had put them up on charges of terrorism that probably would have stuck, but treason...no.

Anyway, gave the multiplayer a shot again (no pun intended), and apart from the annoying dog rapists as they were so nicely classed with knives :) , I'm doing okay. I tried the TAR-21 assault rifle and have to say that it feels nice. Ditto with the AUG-HBAR LMG, you really do need the scavenger perk with that though as you don't get many reloads and can burn through ammo on it fairly quickly.

Completed a few P90 challenges. Is it me or is putting rapid fire on a P90 kinda overkill. I've got awarded the chance to use them akimbo which I might do one day for a laugh, but the idea of it just seems too ridiculous.
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Re: Modern Warfare 2

Post by Steel »

I found rapid fire made the p90 worse, as the recoil became so great sustained fire wouldnt stay on target, so your effective rate of fire on a target was lower and you blow through more ammo.

I think the idea of lightweight, marathon and commando as being a dog is awesome. If selecting those perks actually made you into a dog it would actually be great, and then you would have to bark if you were sprinting which would actually balance the game! I played it again a bit at the weekend and I decided to see if it really is as stupid as it looks and made myself a class with that setup. In that time period, my primary weapon the mp5k has 4 kills (one I'm not sure about, might have had it already), my usp with tac knife has gained 389. I went 5 winning matches in a row without firing a shot once, even got a harrier. Don't mistake this for boasting, it really is just that stupid.

How the fuck can you name a game Modern Warfare if its possible to not use a gun and kill people twice as often as they kill you on average? This isn't 300: The Game

On another note for the first time I saw some cheaters (actual cheaters, rather than just broken class users...) at the weekend for the first time. There were two people that were invincible and had aimbots, so one burst would headshot everyone on screen. Might not be the first time I've played against cheaters, but these were certainly unsubtle about it going with 30/0. Coincidentally the first time I saw a tac nuke as well.
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Re: Modern Warfare 2

Post by Jade Falcon »

I've heard about one cheat/hack that makes a cheaters gun have the same properties as a choppers complete with explosive shots, but can't say I've seen it in person.
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Re: Modern Warfare 2

Post by Minischoles »

The knife is pretty fucking hilarious even without the perks that make you like a ninja. Just watch a killcam sometimes of how far they lunge with a knife, I swear to god its like they lunge 7-8 feet and stab you straight in the face.
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Re: Modern Warfare 2

Post by Jade Falcon »

Maybe its a special knife with a really long extendable blade. :)
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The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
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Re: Modern Warfare 2

Post by aieeegrunt »

Holy fuck it's the Halo 2 sword debacle all over again.
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Re: Modern Warfare 2

Post by Steel »

If you have commando and a tac knife then you can quite easily kill 4 people at once if you just get one of them. Commando makes you leap instantly on top of your target as you stab, so people cant shoot you, as you've outrun all their bullets and the tac knife allows you to stab so fast you can just hop from one to the next before anyone gets away.
Just a horrible idea. I think knife should do a max of 50 percent health damage from the front. Perhaps allow a backstab to be an instant kill. If 50cal isnt a guaranteed kill a knife slash should never be.
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Re: Modern Warfare 2

Post by adam_grif »

It would be fine as an instant kill if you transitioned into a breif (~2.5-3 second) animation when you stabbed them, showing you stabbing them in an out like 5 times in rapid succession or slashing throat or something.

Not only would it make more sense as to why it's an instant kill, it would make it more risky with multiple enemies around.
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Re: Modern Warfare 2

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adam_grif wrote:It would be fine as an instant kill if you transitioned into a breif (~2.5-3 second) animation when you stabbed them, showing you stabbing them in an out like 5 times in rapid succession or slashing throat or something.

Not only would it make more sense as to why it's an instant kill, it would make it more risky with multiple enemies around.
In addition to what you said, making the attack interruptable, along the lines of Gears and the chainsaw bayonet attack.
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Re: Modern Warfare 2

Post by Edward Yee »

A more plausible hit detection would have been more balanced, forcing you to actually attack at an appropriate angle. For me, the problem wasn't so much the distance, but I found that in singleplayer I was landing knife kills at angles (of my approach to the enemy) where I should have been whiffing...
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Re: Modern Warfare 2

Post by aieeegrunt »

[R_H] wrote:
adam_grif wrote:It would be fine as an instant kill if you transitioned into a breif (~2.5-3 second) animation when you stabbed them, showing you stabbing them in an out like 5 times in rapid succession or slashing throat or something.

Not only would it make more sense as to why it's an instant kill, it would make it more risky with multiple enemies around.
In addition to what you said, making the attack interruptable, along the lines of Gears and the chainsaw bayonet attack.
Totally; the auto-teleport through gunfire BS with the sword in Halo gave it a longer effective lethal range than the fracking shotgun. They could had some nice "chrome" to the game by having a unique assassination animation for each Covenant enemy; like cutting a Grunt's methane line, or severing a Jackal's head and holding it aloft or something.
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Re: Modern Warfare 2

Post by CyrilsScribe »

More than likely the knives lethality is due to the fact that it is made out of titanium or something...
Anyway, the Vector with rapid fire is ludicrous, it increases your ability by about a micrometer on screen, and the only reason to use it was to get the achievement. I do like the Tar-21 and the FAL though, you can two-shot people with that rifle.
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Re: Modern Warfare 2

Post by Ritterin Sophia »

CyrilsScribe wrote:I do like the Tar-21 and the FAL though, you can two-shot people with that rifle.
If you like it on normal, try it on Hardcore, it's a one-hit kill with Stopping Power.
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Re: Modern Warfare 2

Post by Minischoles »

I have to say, despite my initial misgivings about this game, and the very large number of bugs/glitches still present, its quite a fun game to waste a few hours, as long as you avoid Free for All and Team Deathmatch - both of which are complete camping holidays, infested with nuke boosters and CP glitchers (for those who don't know, this involves getting a care package and going marathon/lightweight/commando. CP in hand makes you run even faster, so you're literally unhittable), but the other game modes are actually pretty fun if you get a good party of friends together.
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Re: Modern Warfare 2

Post by Edward Yee »

Personal impression when I finally gave multiplayer a try on PC -- didn't really come across any boosting or hacking/glitching, but I've mainly been playing TDM, TDM Express, and the "objective" matches like Headquarters Pro, Demolition, CTF, "Domination"... more time to grind kills towards stuff, if you ask me. I've also found 3rd Person Tactical to be strangely charming, as while my aim is limited still, the increased view does give me more options it feels. The connectivity and lag issues ARE noticeable, even if one time it worked out to my advantage in the form of host migration saving me from an inbound "Predator missile" airstrike. :lol:

I'm guessing that using the default classes still lets you count their kills towards challenges for stuff you haven't unlocked? Or do you have to unlock them before they count? I.e. Is it possible to get credited (for challenges) kills with weapons from Copycat?
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Re: Modern Warfare 2

Post by Phantasee »

Has there been anything done about the "running around really fast with a knife" issue or is that still open for me to abuse this weekend? My cousin had it on PS3 and didn't tell me (I thought he had rented it).
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Re: Modern Warfare 2

Post by Minischoles »

I'm guessing that using the default classes still lets you count their kills towards challenges for stuff you haven't unlocked? Or do you have to unlock them before they count? I.e. Is it possible to get credited (for challenges) kills with weapons from Copycat?
I think so, i'm fairly sure i've got a few achievements from stealing guns like the shotguns or handguns, not too sure though, since I usually run Scavenger Pro and Painkiller, I don't really use any other guns.
Phantasee wrote:Has there been anything done about the "running around really fast with a knife" issue or is that still open for me to abuse this weekend? My cousin had it on PS3 and didn't tell me (I thought he had rented it).
It's still open, it hasn't been fixed (AFAIK anyways), it's pretty fun for a while, you're not unhittable, but it's a bit luck reliant (or Sleight of Hand Pro/Steady Aim Pro reliant) if someone gets you.
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Re: Modern Warfare 2

Post by Edward Yee »

Minischoles wrote:I think so, i'm fairly sure i've got a few achievements from stealing guns like the shotguns or handguns, not too sure though, since I usually run Scavenger Pro and Painkiller, I don't really use any other guns.
Good to know, as I had thought that this was definitely the case after getting LSW Marksman I, then I apparently realized that I'd already gotten the LSW unlocked. I'd hate for that to be the case, as I'm currently using the standard First Recon build for objective playlists, then switching to my only custom class -- originally First Recon with the revolver replaced by the AT-4 HS -- for defeating enemy Harriers and maybe AC-130s/Chopper Gunner (I almost never get the shot off in time, but the success rate against the Harrier is fairly good); the custom class is also my current Bling grinding build, as I replaced the UMP45 with the SCAR-H to grind that too.

Fortunately I haven't been on any "play this match and you get to level 70 instantly" playlists, although I was told by a player on Steam to steer clear of the Rust map for this reason, and I'd hate to have to prestige immediately to avoid my Steam account being killed, when my best ever k/d ratio was 8 kills to 9 deaths. :roll:
It's still open, it hasn't been fixed (AFAIK anyways), it's pretty fun for a while, you're not unhittable, but it's a bit luck reliant (or Sleight of Hand Pro/Steady Aim Pro reliant) if someone gets you.
So far as I can tell, it's no longer a rampant issue on the PC version. Microsoft got right onto fixing gameplay, while Sony's response based on the Javelin glitch seems to be "blame IW not us."

A hilarious peek at what Square Enix put together to market MW2 in Japan...
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Re: Modern Warfare 2

Post by Phantasee »

What's this "prestige" thing?
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Re: Modern Warfare 2

Post by Sea Skimmer »

Phantasee wrote:What's this "prestige" thing?
When you finish ranking up in the game, you can choose to prestige, which means you start over ranking up with an icon indicating you already did it once. You lose all the weapons and attachments you unlocked and have to unlock them again, and you can complete points wining achievements again. You can do this a whole bunch of times too, if you want. Or not. you get a different icon each additional time you complete a rank up and prestige.
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Re: Modern Warfare 2

Post by Edward Yee »

In MW2, reaching level 70 qualifies you for Prestige Mode -- you get a special icon to indicate this, an extra custom class slot every odd prestige (you can prestige up to 10 times), plus some Prestige-related challenges which unlock at 1st prestige and are collective across every prestige. However, all weapon, killstreak, perk and non-Prestige challenge unlocks are undone.
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Re: Modern Warfare 2

Post by Minischoles »

It's purely about epeen, you get a special little icon that you can then go 'look look, i've prestiged 5 times'. There's really no need to prestige, you don't really need the additional custom class spot considering you get a minute between games to mess around with them. I'm a couple of achievements away from hitting 70, and i've got no plan to level up all over again, getting extended mags once was bad enough.
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