bilateralrope wrote:The RPS article claims that the 1.3 million number comes from EA’s annual fiscal earnings call (the article give a link which isn't working for me). Which sounds like one of those things where EA would get in serious legal trouble if they were lying. Shareholders would not be happy if they were given any number other than the number of paying subscribers.
I doubt they're "lying." I'm technically a "paying subscriber" even though I went so far as to pull my CC information from SWTORs billing page: they keep giving me extra play time.
So I trust that the 1.3 million number was correct when they made the call unless I see proof otherwise. Just remember that it was 2 weeks ago and it would include people who are paying but not logging in.
There's ~218 SWTOR servers. For 1.3 million active subscribers means ~6000 players per server. I doubt even the Fatman gets anywhere near that. In fact, as The Fatman is the place to be, if anyone who gives a shit could roll a PC there and check logins on both factions during prime-time, I would appreciate it. Probably 90% of servers never get above "Light" even during prime time.
I'm not buying EA or BWs bullshit.
PREDATOR490 wrote:End result: Go figure why the population tanks because your selling a poor substitute for the real thing and if people WANT that they can just go to WOW. Only folks that are left are the fanboys of Bioware / Star Wars. Both equally rabid in their devotion to the point they frantically post on the forums to defend their masters.
If they had just copied WoW and added lightsabers as well as space combat and a few other Star Wars tweaks, they would not be in this mess. People would pay money for World of Star Warscraft and eat it up like you would not believe. I've talked to a lot of people over the years who hate the prequels. Yet, when asked, they've seen them all at least 2-3 times. No one watches a movie they hate that much. People fucking love Star Wars.
But, it's like they took all the shit from WoW no one liked and combined it with the absolute shittiest technical expertise (say what you will about WoW, but it will run on a fucking toaster oven) and called it a day. But as it stands, SWTOR launched without the most basic of functionality and had a horribly optimized engine to boot. Having no dungeon finder in Rift was annoying, but at least the game worked. Even a few weeks after I quit, they were
still trying to fix the SOA fight. It was the only reason we weren't 10/10 hard mode and 9/10 Nightmare mode (which, in retrospect, is sad considering our raid group).
The game is literally standing on the SW license. Without glow sticks and Boba Fett, it would have tanked right out the fucking gate and be written off as a colossal failure.
Bioware go out and get the legacy system which ends up being worthless items with insane prices to acquire... to help you level alts on empty worlds. Apparantly the repeated calls to rip off LOTRO's cosmetic gear system were a wasted effort and Bioware cant make decent looking sets to save themselves.
The focus on the Legacy system really ties in with their "ignore lack of endgame and just reroll and/or grind dailies for money" mentality. Even before I quit, the scope of the game was continually narrowing, especially with regards to PvP (Ilum and the open PvP zones).
We got 1.2 and 1.3... but exactly what will be the expansions and major content ?
I doubt anything expansive. 1.2 was originally supposed to include dual-specs, full legacy unlocks, and a slew of other content I can't be bothered to remember. What we got was maybe 20% of what was originally talked up (none of which was promised, but more of a ::hint hint nudge nudge:: "we're totally not baiting you to stay subbed!"). There seems to be a lot of push behind this Rakghoul invasion which is basically L4Dead. Because: fuck originality just steal ideas wholesale from better developers. I would be interested in the specifics behind the continuation of the Rakghoul instance. It would be good closure to the balls retarded argument I got into on the SWTOR forum where some BW fanboy claimed it was original to ripoff valve because it's an MMO (and not an FPS). Basically, changing the medium creates originality, not the idea itself. Totally fucking serious here.
1.2 did however manage to royally fuck up the PvP balance which (while still having issues) was something Bioware actually did a great job of once Ops/Scoundrels were nerfed.