Let's Play: Das Thanasboot!

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Skywalker_T-65
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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

Oh great...another group of merchants already? But this one should be alerted to our presence...I would not recommend attacking them. But then again I have self-preservation in mind considering how badly I failed at the last run... :P
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Re: Let's Play: Das Thanasboot!

Post by Thanas »

PeZook wrote:No, it passed well in front of the target ship and exploded after running some 500-1000 metres more.
That means the convoy was alerted to our presence and started zig-zagging.

Goddamnit, I wish I could drive this thing.


Anyway:

new contacts - if you can, try to intercept. However, manually listen to them first to make sure they are indeed merchants and not warships.
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Re: Let's Play: Das Thanasboot!

Post by Simon_Jester »

PeZook wrote:No, it passed well in front of the target ship and exploded after running some 500-1000 metres more.
Yes- basically, by aiming as if the ship were traveling at seven knots when it was traveling at 5.5, we guarantee a miss distance of (two minutes twenty seconds)*(1.5 knots): roughly 150-200 meters, which is easily enough to miss a large ship.

We'd have been even further off if the torpedo computer had been told to aim as if the ship were making eight knots, which was the speed the captain gave us...
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Re: Let's Play: Das Thanasboot!

Post by Thanas »

well yeah, I didn't really think our Annäherung was so bad that the enemy escorts and merchant ships had already been alerted. Slowing speed down to 5 or 6 knots really only happens when they suspect there is a U-boot somewhere.
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Re: Let's Play: Das Thanasboot!

Post by PeZook »

Uh...they were depth charging the sea :P

Although I didn't notice them zig-zagging, to be honest. And of course you DID have pretty precise chart measurements ;)
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Re: Let's Play: Das Thanasboot!

Post by Thanas »

PeZook wrote:Uh...they were depth charging the sea :P
They are not doing that unless they have been alerted somehow. :)
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Re: Let's Play: Das Thanasboot!

Post by Simon_Jester »

Yes, but the evidence of that was already in before we stopped- they picked us up on radar and were headed for us before we ever got in among them. We avoided them by diving under and tricking them into thinking we were somewhere else, but presumably the convoy already knew we were there.
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Re: Let's Play: Das Thanasboot!

Post by Thanas »

Simon_Jester wrote:Yes, but the evidence of that was already in before we stopped- they picked us up on radar and were headed for us before we ever got in among them. We avoided them by diving under and tricking them into thinking we were somewhere else, but presumably the convoy already knew we were there.

No. Radar contact does not cause convoys to slow down ingame nor to drop depth charges. That are actions reserved for detecting.
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Re: Let's Play: Das Thanasboot!

Post by Simon_Jester »

Okay, but somehow they had destroyers head straight for us and start dropping depth charges where they sincerely thought we were before we got in among the convoy.

Whatever convinced them to do that might well have convinced them to zig-zag, before we even had any idea they were ready for us.
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Re: Let's Play: Das Thanasboot!

Post by fnord »

Could a torpedo spread have been tried, aiming one at each candidate speed (5.5 kt, 7 kt, 8 kt), or would that have been too wasteful?
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Re: Let's Play: Das Thanasboot!

Post by The Yosemite Bear »

Thanas wrote:
PeZook wrote:Uh...they were depth charging the sea :P
They are not doing that unless they have been alerted somehow. :)
well their rations could be utter shite and they were trying to get some good bass for their galley's.
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Re: Let's Play: Das Thanasboot!

Post by Simon_Jester »

fnord wrote:Could a torpedo spread have been tried, aiming one at each candidate speed (5.5 kt, 7 kt, 8 kt), or would that have been too wasteful?
It would have been too wasteful, and if they were zig-zagging like Thanas thinks, then all three torpedoes could still have missed.
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Re: Let's Play: Das Thanasboot!

Post by LaCroix »

While everybody was busy doing sneaky escape things, Funkenschuster was rummaging - silently - in his toolbox.

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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

Simon_Jester wrote:
fnord wrote:Could a torpedo spread have been tried, aiming one at each candidate speed (5.5 kt, 7 kt, 8 kt), or would that have been too wasteful?
It would have been too wasteful, and if they were zig-zagging like Thanas thinks, then all three torpedoes could still have missed.
Plus there's always the chance that speed wasn't all I botched here. I could have gotten the depth wrong...or the fuse might not have worked...there is really too many variables to know if the correct speed would have worked. Back on the last update though...are we going to intercept or not? Because if we do I need to figure out less vague numbers on the depth and such (though I will still have no idea on speed...that I definitely need help on...)
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Re: Let's Play: Das Thanasboot!

Post by PeZook »

Son of a...

The game stopped loading my saves. Neither the latest nor second to latest file works.

I will try to figure something out, but God knows if I'll manage to salvage this...
Image
JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

Oh man...that is not good news at all. I hope you are able to salvage this...it would suck so bad to have to restart. Good luck at fixing this problem (wish I could help but...*shrugs*)
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Re: Let's Play: Das Thanasboot!

Post by Simon_Jester »

Actually, getting time-warped back to way before this attack run might not actually be so bad...
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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

^ Didn't think of it that way...would mean we wouldn't have wasted a torpedo. But it also means that the Kommandant has no reason to get the Koch shot for treason...which would help us out... (no offense to FaxModem1 of course...)
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Re: Let's Play: Das Thanasboot!

Post by PeZook »

Well, backups don't work either. I'll try reinstalling the game, but that will have to wait until tomorrow.
Image
JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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Re: Let's Play: Das Thanasboot!

Post by FaxModem1 »

Skywalker_T-65 wrote:^ Didn't think of it that way...would mean we wouldn't have wasted a torpedo. But it also means that the Kommandant has no reason to get the Koch shot for treason...which would help us out... (no offense to FaxModem1 of course...)
None taken. I'm mostly playing the cook for comedy value.
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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

^ Yes, comedy value...and scaring our sonarman senseless. :P Now, here's hoping that PeZook can get the game working again...
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Re: Let's Play: Das Thanasboot!

Post by fnord »

Just as it was getting interesting - is PeZook's computer sapient and waiting to savage him in a tight spot?
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Re: Let's Play: Das Thanasboot!

Post by The Yosemite Bear »

Pah-th-th-th-thetic insect, now buy me ma-ma-ma-moreupgrades and worship me

(my impression of P's computer

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Re: Let's Play: Das Thanasboot!

Post by Skywalker_T-65 »

So...any luck on the game? I hope it started to work again...this is too fun to lose.
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Re: Let's Play: Das Thanasboot!

Post by PeZook »

It was my niece's birthday today and i just got home. It will have to wait, 'coz I'm totally beat :)
Image
JULY 20TH 1969 - The day the entire world was looking up

It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small.
- NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11

Signature dedicated to the greatest achievement of mankind.

MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
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