World of Warships
Moderator: Thanas
- Skywalker_T-65
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Re: World of Warships
Might have to get her one of these days then.
On an unrelated note...I am seriously developing a special sort of hatred for Clevelands. Those damn bullet hoses drive me up the wall, I swear.
On an unrelated note...I am seriously developing a special sort of hatred for Clevelands. Those damn bullet hoses drive me up the wall, I swear.
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- Nephtys
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Re: World of Warships
Dodge against a Cleveland. Their shells have about half the velocity than similar cruisers, so zig-zagging will avoid their fire pretty easilly.
- Skywalker_T-65
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Re: World of Warships
I do think I'm finally getting the hang of the New York at least. Got very lucky that I had enough health to survive that flooding though, since I couldn't use my repair kit at the time. First time I've ever gotten Unsinkable too. I tend to get Dreadnought fairly often in the Myogi of all things though.
Getting both at once? That New York just would not sink.
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- Elheru Aran
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Re: World of Warships
What a fucking asshole. Some guy on my team in a Wyoming has a pink name, right? So noobs are asking what that's about, I say he's a TK'er and please don't kill him because that'll just get them pinked too. Sailing right by him at this time. Get slightly ahead... and he blows my ass up in one salvo. Jesus fuck, some people.
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- Skywalker_T-65
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Re: World of Warships
While I highly doubt I'll hold onto her, the Myogi grind isn't really that bad. I mean, it's not great, but it's not tear my hair out bad either.
Still going to be glad when I hit the sweet, sweet Kongo though.
Still going to be glad when I hit the sweet, sweet Kongo though.
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- Skywalker_T-65
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Re: World of Warships
Ghetto EDIT:
Case in point. That's neither a daily victory, or premium by the way. That's totally default XP gain.
Would have gotten Dreadnought as well, if it weren't for the Soviet DD rivaling the Cleveland in bullet-hosing. I just didn't have enough health to survive it by that point.
EDIT to the EDIT: That was just shy of 100k damage actually.
Case in point. That's neither a daily victory, or premium by the way. That's totally default XP gain.
Would have gotten Dreadnought as well, if it weren't for the Soviet DD rivaling the Cleveland in bullet-hosing. I just didn't have enough health to survive it by that point.
EDIT to the EDIT: That was just shy of 100k damage actually.
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Re: World of Warships
I liked Myogi type C as it gave me a lot of good habits for the Kongo. To the point that the Kongo type a Felt like a bit of a downgrade.
Tiger II fanboy
Re: World of Warships
Just got into the New York. Gotta upgrade the thing to see what it's really like but so far it's not bad. Guns do indeed appear to be more accurate than the Wyoming. Got my first double-citadel hit on a cruiser last night with it.
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- Elheru Aran
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Re: World of Warships
Doing some Random Battles today and ye gads is it lagtastic. 2, 3-minute lags typical. Ugh.
It's a strange world. Let's keep it that way.
Re: World of Warships
Yeah same on EU. Totally borked my battle against a Colorado, good luck getting Citadel shots....
and they delayed the patch to fix glitching.
and they delayed the patch to fix glitching.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: World of Warships
I finally got the South Carolina, and at first I couldn't see what all the hate was about - the range was pretty dire, but I got two kills in pretty short order on my first outing.
It wasn't until I missed a Chester at <4km range with an entire broadside that I started to see what the fuss was about.
It wasn't until I missed a Chester at <4km range with an entire broadside that I started to see what the fuss was about.
Re: World of Warships
I had a game that makes me wish I'd taken the time to enable replays. It's not often that you get High Caliber and Confederate in a destroyer on Ocean.
Re: World of Warships
She sounds exactly like my kind of BB, especially with the fast traverse and quick reload.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: World of Warships
Yeah, it would not be the worst ship if it was always facing things of it's rank or lower, but if it gets shoved in with anything of higher tier it becomes dead weight. The slow speed means that it takes forever to get to the action, so you need to steer it a bit more risky right to the fight, which makes you a major target with your short guns. You can turtle a bit so they come back to you, hiding nearish some allies, but your short range and relatively lackluster damage output make it sub-par for every task.Venator wrote:I finally got the South Carolina, and at first I couldn't see what all the hate was about - the range was pretty dire, but I got two kills in pretty short order on my first outing.
It wasn't until I missed a Chester at <4km range with an entire broadside that I started to see what the fuss was about.
Clearly a bit of balancing is in order with the whole low-end US battleship and cruiser experience. You go from the inspiring ahistorical Saint Louis to the garbage of a naked Phoenix, with long range guns at least, or off to the short range water balloon cannons of the South Carolina. Phoenix actually upgrades into a decent little fast moving sniper, but the Carolina is just training junk.
Battleships don't really need much of a buff, but right now I am confused what role they really are supposed to provide. Carriers have excellent long range bombardment capability, as well as a bit of flexibility that Battleships do not, and the torpedo ranges are such that big cannons are not really (at least at the low ends surely) much of use for anything. I assumed the role of a battleship was to engage cruisers and other battleships, but with shot dispersion so wide and reloads so slow it does not feel like a battleship can effectively kill a cruiser before the cruiser accomplishes most of what it wants to do. In the case of the Japanese cruisers that seems to include throwing a lot of torpedoes in my face. American cruisers seem to just run away from me and go hunting destroyers.
Confusing.
Re: World of Warships
You're seeing first hand why the battleship fell out of favour. Aside from shore bombardment all they could really do was hope to engage other battleships in a long range slugging match. Think about just how few times Battleships ever got into a fight in WWII where planes, destroyers, or submarines didn't do more damage to them than they did to anything.Covenant wrote:Battleships don't really need much of a buff, but right now I am confused what role they really are supposed to provide. Carriers have excellent long range bombardment capability, as well as a bit of flexibility that Battleships do not, and the torpedo ranges are such that big cannons are not really (at least at the low ends surely) much of use for anything. I assumed the role of a battleship was to engage cruisers and other battleships, but with shot dispersion so wide and reloads so slow it does not feel like a battleship can effectively kill a cruiser before the cruiser accomplishes most of what it wants to do. In the case of the Japanese cruisers that seems to include throwing a lot of torpedoes in my face. American cruisers seem to just run away from me and go hunting destroyers.
Re: World of Warships
Oh my... that game is going to eat a lot of my free time...
I like the Erie so far
I like the Erie so far
"In view of the circumstances, Britannia waives the rules."
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Re: World of Warships
Jub wrote:You're seeing first hand why the battleship fell out of favour. Aside from shore bombardment all they could really do was hope to engage other battleships in a long range slugging match. Think about just how few times Battleships ever got into a fight in WWII where planes, destroyers, or submarines didn't do more damage to them than they did to anything.Covenant wrote:Battleships don't really need much of a buff, but right now I am confused what role they really are supposed to provide. Carriers have excellent long range bombardment capability, as well as a bit of flexibility that Battleships do not, and the torpedo ranges are such that big cannons are not really (at least at the low ends surely) much of use for anything. I assumed the role of a battleship was to engage cruisers and other battleships, but with shot dispersion so wide and reloads so slow it does not feel like a battleship can effectively kill a cruiser before the cruiser accomplishes most of what it wants to do. In the case of the Japanese cruisers that seems to include throwing a lot of torpedoes in my face. American cruisers seem to just run away from me and go hunting destroyers.
Covenant just needs to go into the higher tiers where one-shots of cruisers are not uncommon for BBs.
In the meantime, the Tirpitz has broken the EU MM. Couple this with still no fix for the CV bug and you get results like 1 tier X CV vs 8 Tirpitz. I can't imagine the field day CV drivers must have now....
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: World of Warships
That helps, but even at higher tiers I've been finding that the other fleet roles have been doing more than the BBs. They don't tend to capture bases, they can't really get back to cover a flank or decap a base, they don't scout, they don't provide fleet AA cover, they can't just pick a person on the map and delete them like a carrier can. I feel like they need a buff to accuracy at all ranges and survivability so they can swing that big BB dick a bit harder and really put the fear of god into anything that comes under their guns.Thanas wrote:Covenant just needs to go into the higher tiers where one-shots of cruisers are not uncommon for BBs.
In the meantime, the Tirpitz has broken the EU MM. Couple this with still no fix for the CV bug and you get results like 1 tier X CV vs 8 Tirpitz. I can't imagine the field day CV drivers must have now....
Re: World of Warships
Oh I am all for BB buffs.
But really BB is a lot depending on two things:
1. Individual skill
- is the player thinking ahead. Something I myself struggle a bit with. Like, do you always keep a cruiser in front of you, do you think about where you are moving, have you got the correct AA target selected, correct shell type selected, do you think about how long ti would take to shift target or shell type etc. Can you aim at ranges of 20+ km at cruiser sized-targets. WG has openly stated that BB and CV requires the most skills as opposed to cruisers.
2. RNG+lag
Self explanatory. Due to lag and ping, the hitboxes on enemy targets shift against or for you in their favour.
BUT THE REAL PROBLEM IS:
If anything, I would suggest BBs get a buff to economy first, because in the higher tiers it is impossible to make decent money unless you get like 2+ kills worth of damage each game. You need premium and flags to make enough to afford the next tier of ships or a lower-tier premium to make a lot of money to afford repair costs. I've had games where I put 30+ shells on target but only made 2k profit.
But really BB is a lot depending on two things:
1. Individual skill
- is the player thinking ahead. Something I myself struggle a bit with. Like, do you always keep a cruiser in front of you, do you think about where you are moving, have you got the correct AA target selected, correct shell type selected, do you think about how long ti would take to shift target or shell type etc. Can you aim at ranges of 20+ km at cruiser sized-targets. WG has openly stated that BB and CV requires the most skills as opposed to cruisers.
2. RNG+lag
Self explanatory. Due to lag and ping, the hitboxes on enemy targets shift against or for you in their favour.
BUT THE REAL PROBLEM IS:
If anything, I would suggest BBs get a buff to economy first, because in the higher tiers it is impossible to make decent money unless you get like 2+ kills worth of damage each game. You need premium and flags to make enough to afford the next tier of ships or a lower-tier premium to make a lot of money to afford repair costs. I've had games where I put 30+ shells on target but only made 2k profit.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: World of Warships
One battleship is nearly useless and less dangerous then a Cleveland unless its tier VII or higher, while two or more battleships can dictate the entire course of a round through the sea controlling effect they exercise on a huge chunk of the map. Rather exactly like real life too; whatever the massive arcade nature of this game it doesn't divergence that much from reality in those terms except for the mass fire damage issue getting rather silly at times. Still that requires about 3:1 odds against the battleship to be decisive in the absence of another battleship. Eighty cruiser caliber hits on a mid level battleship will make a great profit for the cruiser, but still not sink the battleship acting alone.
All the high tier ships have trouble making a profit unless played very well and surviving without massive damage, as that costs nearly as much as full ship replacement, that's a pretty deliberate part of the game so it doesn't rapidly turn into nothing but high tier ships and entry level ships playing. It might change once they branch all the trees, but I wouldn't hold your breath.
All the high tier ships have trouble making a profit unless played very well and surviving without massive damage, as that costs nearly as much as full ship replacement, that's a pretty deliberate part of the game so it doesn't rapidly turn into nothing but high tier ships and entry level ships playing. It might change once they branch all the trees, but I wouldn't hold your breath.
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Re: World of Warships
I don't really care if it is a part of the game design or not, it is annoying as hell. You're not even guaranteed making a profit if you get one or two kills without premium, which sucks.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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- Elheru Aran
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Re: World of Warships
Help me understand something. What is this 'profit' talk? I mean, I get it, you get ingame currency based upon your performance in the game, but so far it's not been a particular issue. Unless it's related to that bit you get when you go back to port where it shows you how much you're spending to resupply? Is that particularly exorbitant for battleships versus other craft?
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- Skywalker_T-65
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Re: World of Warships
If it's like World of Tanks in any way, eventually you'll reach a point in the tiers where repair and other costs end up costing more than the amount you make from a battle, unless you do absurdly well.
It's why most players I've seen keep a Tier 4/5 or a handful of prems around. So they can make a profit off of those instead.
It's why most players I've seen keep a Tier 4/5 or a handful of prems around. So they can make a profit off of those instead.
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Re: World of Warships
Ah, so that's the part to finance the game
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Re: World of Warships
Post Tier VI you are not guaranteed to make a profit anymore. Pre-Tier VI you can literally do nothing and still make money.Elheru Aran wrote:Help me understand something. What is this 'profit' talk? I mean, I get it, you get ingame currency based upon your performance in the game, but so far it's not been a particular issue. Unless it's related to that bit you get when you go back to port where it shows you how much you're spending to resupply? Is that particularly exorbitant for battleships versus other craft?
An example: The full repair cost for my North Carolina costs ~150k. Basic money you get from a game at Tier VIII goes somewhere like 50k. So you have to cause a lot of damage to break even if you are destroyed. Even with premium accounts you are not guaranteed to break even. So you are almost always forced to play a lower tier ship or a premium ship between battles to save up for the next tier.
Once I had enough ship XP in the Colorado to research the North Carolina I still had to play like twenty additional games to finance her.
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs