Alyeska wrote:
Console prices are higher because of the console tax. You have to pay approximately $10 to publish a title to that console.
Hold on, are you saying that there is ZERO exchange of money between a PC Developer and Microsoft?
Individually? It would certainly be possible. But on a cross platform title, that development cost disappears. The core technology remains relatively consistent. Cross development of the same game and engine drives the total cost down. Of all games, cross platform releases should have the lowest costs.
It drives down some cost, but then, PC Gamers typically get free DLC, console gamers don't.
Completely irrelevant.
Nonsense. Of course it's relevant. If the cost of PC game development has gone up over the past decade(through normal inflation if nothing elese) it's asinine to nod and accept that the publisher should take a smaller and smaller profit margin.
PC games do not have a console tax.
Again, you're saying that there is ZERO exchange of money between Publishers and, say, Microsoft?
PC games that are due to cross platform development have even lower development costs. Your average new title release is typically $40-$50. Yes, new title releases can and do still release at $40. I still pick up the occasional new PC title for $40. PC releases should always sell for $10 less than the console release of that same game. I bought Flashpoint 2 for $40. When Saints Row 2 released on PC, it released for $40.
Then those publishers made a decision to take a lower profit margin. Or they are much smaller publishers with less overhead. Or they are "easily moddable"(code for :"we'll let the community do DLC for us")
Would I pay money for a handful of MP maps? Never. I simply don't care for the maps enough to pay for them, at all. On this issue, making them DLC is a bit of an issue. It goes against the PC standard by a long degree. EA somewhat attempted this with their BF2 booster packs. But then again they actually provided some significant content. And even then those booster packs ended up being a failure. PC players by and large will not buy multiplayer content. You release the MP maps as DLC and it will divide the community. Suddenly people can't play together. Most will not buy them. And with an even smaller fan base, it decreases replayability.
Now, if Activision considered serious extra content for DLC, thats a different story. COOP missions, large map packs, new guns and perks. Start adding combination's of those together, and now your talking about something.
My point is that a lot of developers/publishers hand out some DLC for free that Console Gamers have to pay for. Would you be willing to pay less for the original game for paying out on new content?