Actually it will be quite easy...Editing character right nowAlyrium Denryle wrote:nah.... just have the same character, doesnt matter.
STGOD 3 - Character Design/Background
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Re: STGOD 3 - Character Design/Background
Name: Johnathan Grey
Age: 50
Height: 6'0"
Weight: 175 pounds
Background: A highly intelligent businessman who made a fortune after the first sightings from helping research and develop a device to detect the apparations, Grey has earned a prominent spot in the PRID, and hopes to become head of it, for reasons unknown to others. Although he knew of his abnormally heightened senses for decades, he has kept it a secret, and secretly exercised them in hopes of strengthening them and helping him achieve his goal. However, making these abilities stronger have made him a short-tempered and unpredictable man. Speculation of him being a psycopath wanting to take over the PRID for his own gain is starting among a few people inside the organization, and he is aware of this, and will stop at nothing to keep it from spreading to people above him.
Abilities:
Heightened senses (+1)(An ability he discovered)
Demolition Master (+2)(Knows a lot about munitions, and where to put them for maximum effect)
Resistance to Telepathy (+2)(Another ability he discovered)
Master Hacker (+3)(Is an excellent programmer, and knows almost everything there is to know about computers)
Lackeys (+4)(Has control over dozens of members of the PRID)
Battle Rage (-1)(Character has a very short temper, and is destructive and dangerous when angered.)
Age: 50
Height: 6'0"
Weight: 175 pounds
Background: A highly intelligent businessman who made a fortune after the first sightings from helping research and develop a device to detect the apparations, Grey has earned a prominent spot in the PRID, and hopes to become head of it, for reasons unknown to others. Although he knew of his abnormally heightened senses for decades, he has kept it a secret, and secretly exercised them in hopes of strengthening them and helping him achieve his goal. However, making these abilities stronger have made him a short-tempered and unpredictable man. Speculation of him being a psycopath wanting to take over the PRID for his own gain is starting among a few people inside the organization, and he is aware of this, and will stop at nothing to keep it from spreading to people above him.
Abilities:
Heightened senses (+1)(An ability he discovered)
Demolition Master (+2)(Knows a lot about munitions, and where to put them for maximum effect)
Resistance to Telepathy (+2)(Another ability he discovered)
Master Hacker (+3)(Is an excellent programmer, and knows almost everything there is to know about computers)
Lackeys (+4)(Has control over dozens of members of the PRID)
Battle Rage (-1)(Character has a very short temper, and is destructive and dangerous when angered.)
Last edited by Asst. Asst. Lt. Cmdr. Smi on 2004-01-14 10:19am, edited 1 time in total.
BotM: Just another monkey|HAB
Mancer
1 pt - Stealth
3 pts - Telekinesis
3 pts - Powerthieft
6 pts - High Level Telepath (If nobody objects... Shadow Faction comes with telepathy of 3 points. If somebody doesn't like it, I'll redo the design)
-1 pt - Codependence
-1 pt - Weakness
Total: 11 points.
Faction: Shadow Group. I'd better try to drive the plot in the right direction...
Mancer is a young woman who remains shrouded in mystery. Exactly where her origins are remain unknown. There have been rumors that she is a vampire, and some people who have been in close contact to her swear they have had dreams of her sucking their blood; these accounts are disregarded for the most part, of course, since the said witnesses are still alive.
Mancer is a high-level telepath, and also is able to physically manifest her psychic powers to fling objects around. In addition to this, she is able to steal the special powers of other people temporarily. Her light step makes her stealthy and hard to detect.
Mancer, standing at 5'9, weighing just under 120, is a highly attractive woman, partially due to her physical appearance, but also due to her charisma - no doubt enhanced by her subtle suggestions on the mind. She has very light skin, because she is rarely, if every, in the sun. There has been disgruntled talk about how she managed to rise through the ranks of the UN Government so quickly.
(Sensitive to sun, drinks blood, you figure it out )
Edit: If you didn't notice yet, I changed the character design part. You'll want to update.
1 pt - Stealth
3 pts - Telekinesis
3 pts - Powerthieft
6 pts - High Level Telepath (If nobody objects... Shadow Faction comes with telepathy of 3 points. If somebody doesn't like it, I'll redo the design)
-1 pt - Codependence
-1 pt - Weakness
Total: 11 points.
Faction: Shadow Group. I'd better try to drive the plot in the right direction...
Mancer is a young woman who remains shrouded in mystery. Exactly where her origins are remain unknown. There have been rumors that she is a vampire, and some people who have been in close contact to her swear they have had dreams of her sucking their blood; these accounts are disregarded for the most part, of course, since the said witnesses are still alive.
Mancer is a high-level telepath, and also is able to physically manifest her psychic powers to fling objects around. In addition to this, she is able to steal the special powers of other people temporarily. Her light step makes her stealthy and hard to detect.
Mancer, standing at 5'9, weighing just under 120, is a highly attractive woman, partially due to her physical appearance, but also due to her charisma - no doubt enhanced by her subtle suggestions on the mind. She has very light skin, because she is rarely, if every, in the sun. There has been disgruntled talk about how she managed to rise through the ranks of the UN Government so quickly.
(Sensitive to sun, drinks blood, you figure it out )
Edit: If you didn't notice yet, I changed the character design part. You'll want to update.
BoTM, MM, HAB, JL
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Yes.Asst. Asst. Lt. Cmdr. Smi wrote:By "faction strengths", do you refer to abilities that come automatically with the faction for free?
Creech: I edited the original post, neutral characters get plus 1 point. PRID gets Wealth and Equipment, while Star's Signal gets Resistance to Telepathy, and Invisibility for Apparitions. The Shadow Faction's powers are balanced by the Star's Signal Cult's power, and independents only get +1 point, because that point can be put anywhere, allowing for a great deal more flexibility.
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Sorry, I should've been more clear. If you start in, say, PRID, but then join Star's Signal Cult later on, you retain Wealth and Equipment, but you do not gain Star's Signal Cult powers. Essentially, you do not lose your old power, but you do not gain any either.thecreech wrote:Exonerate... so you can just jump from Faction to Faction and Keep all the Buffers?? I think that you should lose them if You leave the Faction. You'll have a bunch of people jumping from Faction to faction just to buff their characters
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I officially have the coolest personality for my character
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Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences
There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.
Factio republicanum delenda est
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Ah thanks for clearing that upExonerate wrote:Sorry, I should've been more clear. If you start in, say, PRID, but then join Star's Signal Cult later on, you retain Wealth and Equipment, but you do not gain Star's Signal Cult powers. Essentially, you do not lose your old power, but you do not gain any either.thecreech wrote:Exonerate... so you can just jump from Faction to Faction and Keep all the Buffers?? I think that you should lose them if You leave the Faction. You'll have a bunch of people jumping from Faction to faction just to buff their characters
Edited my Char.
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'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
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Jimi Reinholtz
3 pts - Teleportation - Can teleport short distances.
3 pts - sword that can cut through anything. (Silver samurai, Wolverine)
3 pts - Super Senses - Precog, reaction time. (Spiderman)
1 pt - Super Agility, Jumping, Speed, Stamina, and Durability - Far better than the best human athlete. (Beast)
2 pts - Barrier - Character can create a small force field around him/her or place force field in an area around self to block traffic, bullets, energy blasts for a short time.
1 pt - Equipment - Guns, cars, hi tech computers, shops, etc.
-1 pt - Fear - Character has a serious phobia of being in very crowded spaces (malls, tourism crap etc..) that affects his/her life. Once fear takes place character is paralyzed for a short time.
Jimi was the son of two American businesswomen and a German dude. He was born in Europe though for the purposes of practicality in this STGOD was too isolated to pick up the languages. When he was eight he went to a mall for the first time with his parents. The huge number of people were scary but mommy and daddy were there to protect him and Jimi was okay. Then as the shopping progressed things began to happen. Jimi noticed things he never had and answered his parents before they spoke. The parents walked around and suddenly found their son 40 feet away when he was by their side a second ago.When a large display was knocked over the truth was revealed as little Jimi without knowing it formed a force field and stopped it dead in its tracts. The noise stopped as every there realized a mutant was in their presence. Then the masses became a mob and began screaming and throwing things and generally carrying on like humans do when confronted with the unknown. Scared out of his mind Jimi looked for comfort, his parents. But they stepped away when he ran, crying, to them. Seeing the look of hatred and mistrust on the only people he knew he lost it and using his extremely strong eight year old muscles he beat, and teleported his way out of the crowd. Though he has long lost care enough for humanity's feelings for him, the image of his parents scars him to this day, and to this day he has a phobia of crowds.
Some years later he got his sword while robbing a military technology firm, during his odd job phase. Here he also found out about the apparitions and is now trying to form an organization with the purpose of limiting the effects of the apparitions on its members. Its not going that well though and members come and go. He has contacted members of most related organizations looking for members. The main activity is creating havens where the ghosts are un-likely to appear (based on various data form here and there) and trying to find/create technology that repel them.
Right now he is living off a large sum of money he stole (along with lots of fancy equipment) and spends his time reading and going out. He is considering dropping the whole organization out of practicality. Char is for all intents and purposes Neutral.
Edit: saw the sticky thread and made changes
3 pts - Teleportation - Can teleport short distances.
3 pts - sword that can cut through anything. (Silver samurai, Wolverine)
3 pts - Super Senses - Precog, reaction time. (Spiderman)
1 pt - Super Agility, Jumping, Speed, Stamina, and Durability - Far better than the best human athlete. (Beast)
2 pts - Barrier - Character can create a small force field around him/her or place force field in an area around self to block traffic, bullets, energy blasts for a short time.
1 pt - Equipment - Guns, cars, hi tech computers, shops, etc.
-1 pt - Fear - Character has a serious phobia of being in very crowded spaces (malls, tourism crap etc..) that affects his/her life. Once fear takes place character is paralyzed for a short time.
Jimi was the son of two American businesswomen and a German dude. He was born in Europe though for the purposes of practicality in this STGOD was too isolated to pick up the languages. When he was eight he went to a mall for the first time with his parents. The huge number of people were scary but mommy and daddy were there to protect him and Jimi was okay. Then as the shopping progressed things began to happen. Jimi noticed things he never had and answered his parents before they spoke. The parents walked around and suddenly found their son 40 feet away when he was by their side a second ago.When a large display was knocked over the truth was revealed as little Jimi without knowing it formed a force field and stopped it dead in its tracts. The noise stopped as every there realized a mutant was in their presence. Then the masses became a mob and began screaming and throwing things and generally carrying on like humans do when confronted with the unknown. Scared out of his mind Jimi looked for comfort, his parents. But they stepped away when he ran, crying, to them. Seeing the look of hatred and mistrust on the only people he knew he lost it and using his extremely strong eight year old muscles he beat, and teleported his way out of the crowd. Though he has long lost care enough for humanity's feelings for him, the image of his parents scars him to this day, and to this day he has a phobia of crowds.
Some years later he got his sword while robbing a military technology firm, during his odd job phase. Here he also found out about the apparitions and is now trying to form an organization with the purpose of limiting the effects of the apparitions on its members. Its not going that well though and members come and go. He has contacted members of most related organizations looking for members. The main activity is creating havens where the ghosts are un-likely to appear (based on various data form here and there) and trying to find/create technology that repel them.
Right now he is living off a large sum of money he stole (along with lots of fancy equipment) and spends his time reading and going out. He is considering dropping the whole organization out of practicality. Char is for all intents and purposes Neutral.
Edit: saw the sticky thread and made changes
- Sea Skimmer
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I'll probably join as a neutral mercenary of some sort.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
What's the Shadow Faction?
Additionally, my character has darkside/lightside. Can his darkside and lightside work for and gain bonuses from different factions? Meaning, for instance, that as in wolf form he has telepathy resistance from Star's Signal Cult, but loses that bonus when he becomes his normal self in the morning and uses PRID wealth and equipment to hunt himself and his comrades down.
Additionally, my character has darkside/lightside. Can his darkside and lightside work for and gain bonuses from different factions? Meaning, for instance, that as in wolf form he has telepathy resistance from Star's Signal Cult, but loses that bonus when he becomes his normal self in the morning and uses PRID wealth and equipment to hunt himself and his comrades down.
I prepared Explosive Runes today.
My character edited, officially announcing independent status as of Now.
Question:
Your "Extra points system" Would that apply for all powers or only conduct fire/ice/electricity/etc. I would have like to put another point into high energy manipulation, (I know energy COULD=elecricity but I didn't want to fuck up your system with a semantics game. )
Question:
Your "Extra points system" Would that apply for all powers or only conduct fire/ice/electricity/etc. I would have like to put another point into high energy manipulation, (I know energy COULD=elecricity but I didn't want to fuck up your system with a semantics game. )
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aquestion: What is the shadow faction? And what do they do/want? (Low level telepathy is cool, thoug...)
*edited my character a bit, now part of shadow faction (sounds at least cool )*
*edited my character a bit, now part of shadow faction (sounds at least cool )*
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Human dignity shall be inviolable. To respect and protect it shall be the duty of all state authority.
Well... I'd prefer not to reveal the entire planned plot, but lets just say they're an Illuminati type organization.Raxmei wrote:What's the Shadow Faction?
Additionally, my character has darkside/lightside. Can his darkside and lightside work for and gain bonuses from different factions? Meaning, for instance, that as in wolf form he has telepathy resistance from Star's Signal Cult, but loses that bonus when he becomes his normal self in the morning and uses PRID wealth and equipment to hunt himself and his comrades down.
You can have your darkside/lightside working on different sides, but you'll have to pick only one faction power.
Chardok: The extra point can be applied anywhere you wish. And electricity is fine.
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Shouldn't hose who want to be in the shadow faction have a clue what they're in for?Exonerate wrote:Well... I'd prefer not to reveal the entire planned plot, but lets just say they're an Illuminati type organization.Raxmei wrote:What's the Shadow Faction?
Additionally, my character has darkside/lightside. Can his darkside and lightside work for and gain bonuses from different factions? Meaning, for instance, that as in wolf form he has telepathy resistance from Star's Signal Cult, but loses that bonus when he becomes his normal self in the morning and uses PRID wealth and equipment to hunt himself and his comrades down.
You can have your darkside/lightside working on different sides, but you'll have to pick only one faction power.
Chardok: The extra point can be applied anywhere you wish. And electricity is fine.
Anyway, I'll take shadows anyday
Great Dolphin Conspiracy - Chatter box
"Implications: we have been intercepted deliberately by a means unknown, for a purpose unknown, and transferred to a place unknown by a form of intelligence unknown. Apart from the unknown, everything is obvious." ZORAC
GALE Force Euro Wimp
Human dignity shall be inviolable. To respect and protect it shall be the duty of all state authority.
Exonerate wrote:Well... I'd prefer not to reveal the entire planned plot, but lets just say they're an Illuminati type organization.Raxmei wrote:What's the Shadow Faction?
Additionally, my character has darkside/lightside. Can his darkside and lightside work for and gain bonuses from different factions? Meaning, for instance, that as in wolf form he has telepathy resistance from Star's Signal Cult, but loses that bonus when he becomes his normal self in the morning and uses PRID wealth and equipment to hunt himself and his comrades down.
You can have your darkside/lightside working on different sides, but you'll have to pick only one faction power.
Chardok: The extra point can be applied anywhere you wish. And electricity is fine.
I wanted to put it into energy manipulation to make me godlike magneto on steroids.
Updated my charecter, made him independant and fleshed him out some.
A cookie for those of you who can identifiy the "Axeman".
A cookie for those of you who can identifiy the "Axeman".
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Yeah? Well, mine's a Pyrokinectic Impervious pycho who thinks he's a Celtic God.
"The rifle itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with rifles."
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