Most fun weapons in FPS multiplayer games?

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Admiral Valdemar
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Post by Admiral Valdemar »

Ace Pace wrote:
Old women, Mad Cows, Pigeons, Sheep Launchers.That giant donkey.

That game is the epitome of absurdity.
Super Banana Bomb + worm in small enclosed space = one less landmass and worm.

I also love the Gravity Gun. Can't believe I forgot it, but having that thing throw your own 'nades back is fun, along with also throwing as many blunt, heavy objects at the enemy as possible.
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Post by Vendetta »

The Minigun in Timesplitters 2.

It's quite simply the most satisfying implementation of a minigun ever, shreds enemies like nothing on earth, and there's the little moment of panic when you're trying to spin the barrels up to speed to let rip, and the enemy is closing...
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Post by Lagmonster »

I loved the black hole gun in Blood 2. Not many people played that game, for obvious reasons, but the weapons were lovingly designed.
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Post by Death from the Sea »

In the old N64 game Goldeneye the proximity mines were good for fun. and the throwing knives only or slappers only modes were also great for fun always lots of "get the f*ck away from me!" moments
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Post by Agent Fisher »

Death from the Sea wrote:In the old N64 game Goldeneye the proximity mines were good for fun. and the throwing knives only or slappers only modes were also great for fun always lots of "get the f*ck away from me!" moments

I remember many a game where I would be running and chuck a mine on the wall as I passed by, only to hear a boom, and "Ah, crap, you did the mine thing again." Oh and knives and slappers were awesome. You go running at someone, they start backing up then move forward and you back up, always swinging but never getting close enough to hit.

Oh, and the Tranq from Perfect Dark was awesome.
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Post by Xenophobe3691 »

Sword/Plasma Grenade Combo in Halo, and the Gravity Gun in HL2.

I mean, there's nothing like throwing a grenade at someone running away, and then having them run like a little panzy till it blows up, and the Grenade also makes a good "Fuck you" weapon if you feel like taking someone out suicidally.

Gravity Gun...All I need to say is, Table. The only thing that sucks is when you pick up fuel barrels and someone shoots them. I got quite a few kills off my brother doing that...
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Post by Uraniun235 »

Admiral Valdemar wrote:
Ace Pace wrote:
Old women, Mad Cows, Pigeons, Sheep Launchers.That giant donkey.

That game is the epitome of absurdity.
Super Banana Bomb + worm in small enclosed space = one less landmass and worm.
I never cared for the Super Banana Bomb myself. Yeah, you got the added power of being able to control when the bomb fragments detonated, but there just wasn't as much penetration power; I loved being able to chuck a regular Banana Bomb and see an entire mountain go away.
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Post by Molyneux »

Xenophobe3691 wrote:Sword/Plasma Grenade Combo in Halo, and the Gravity Gun in HL2.

I mean, there's nothing like throwing a grenade at someone running away, and then having them run like a little panzy till it blows up, and the Grenade also makes a good "Fuck you" weapon if you feel like taking someone out suicidally.

Gravity Gun...All I need to say is, Table. The only thing that sucks is when you pick up fuel barrels and someone shoots them. I got quite a few kills off my brother doing that...
*groan*

The Dragons from Perfect Dark...I HATED it when people kept on leaving destruct-mode Dragons lying around the place. I'd go "Oh, hey, a gun!" or even just not notice one around the corner, and BOOM!
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Post by Braedley »

Molyneux wrote:
Xenophobe3691 wrote:Sword/Plasma Grenade Combo in Halo, and the Gravity Gun in HL2.

I mean, there's nothing like throwing a grenade at someone running away, and then having them run like a little panzy till it blows up, and the Grenade also makes a good "Fuck you" weapon if you feel like taking someone out suicidally.

Gravity Gun...All I need to say is, Table. The only thing that sucks is when you pick up fuel barrels and someone shoots them. I got quite a few kills off my brother doing that...
*groan*

The Dragons from Perfect Dark...I HATED it when people kept on leaving destruct-mode Dragons lying around the place. I'd go "Oh, hey, a gun!" or even just not notice one around the corner, and BOOM!
See, that's why you use guns with the (useless) proxy alert. So you can stand there, wondering if that laptop gun still has ammo while someone shoots you in the back :D
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Post by Death from the Sea »

oh and also from the Dark Forces game the Stouker Concussion Rifle was neat. maybe not so much fun as it was neat though.
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Post by Pablo Sanchez »

The crowbar and caltrops combo in Team Fortress Classic. Sometimes when I wanted to have some fun I would choose to be a Scout, so I could zip around the map and run up to people, whacking them upside the head with the crowbar. I would then toss caltrops directly onto them as I ran away.
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Post by Stark »

Perfect Dark Dragon AR. Had a prox mine built in, so it had two super cheesy uses.

1) Charge your enemy firing. BLAM-BLAM-BLAM-BLAM-BLAM-CLICK-CLICK BEEP-THROW-BOOM. Last thing the enemy sees is your rifle sailing towards them.

2) Pick up a Dragon. Immediately arm the prox mine and drop it where you found it. Next person who comes along thinks it's the regular Dragon pickup, runs over to it, gets killed. Cheap, easy, fun.
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Post by Shroom Man 777 »

Half-Life2 is amazing, and the Grav Gun + circular saws = nastiness! Eat shit, headcrab zombies!
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Post by The Yosemite Bear »

too bad HL doesn't have Schlock gravy guns....
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Post by LordChaos »

I can't belive no one has posted any of these yet... then again, maybe I'm just old...

Drunk Missles
Excallibat.
Flame Bomb
Flamewall

and Split Missles.. teaching newbies that hiding around a corner doesn't work as well as it used to.

and while they aren't weapons, for powerups...
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All from RoTT. You haven't expernienced MP Meyhem till you've played RoTT with 6+ players on Way Too Tiny.
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Post by DesertFly »

Pah, if we're talking ROTT, then go with the big shebang itself: The Hand of God! Maybe it didn't have the coolest effects, but it was still a blast blasting people with your freaking hand! It was about the closest thing we had to Sith lightning until Jedi Knight. And while we're on the subject of Jedi Knight, what can be better than a lightsaber? Especially with the arm and limb chopping option turned on.
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Post by Star-Blighter »

Playing a medic in TFC. When I was on the ball, I could make a HW guy practically invincible.

I learned quickly that people really, really fucking hate it when you poison them, and run away....

Good times.
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Post by TheMuffinKing »

Flare pistols from blood, especially with guns akimbo! It's like a fireworks display in your head!

The severed monster head in Shadow Warrior is cool too.
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Post by The Yosemite Bear »

Rise of the Triad I remember Tree house with 8 players and me getting hit by 6 missiles just as I grabbed the god mode....

I was stuck in the ceiling with 5% health until we shut down the game. no one could hurt me, and litterially they could see my face and one of my legs poking out of the ceiling....
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Post by andrewgpaul »

The flag, in Halo CTF. Does the most damage out of any melee weapon. I once got cornered in the enemy base in Blood Gulch, twatted three blue goons with their own flag, and escaped to score :) Also spent an enjoyable 5 mins with another guy having a 1-on-1 melee deathmatch using flags :)

Oh, and regarding the Cerebral Bore from Turok; if you used that on a monkey (the 'tag' multiplayer game mode turned the guy who was 'it' into a monkey, with no weapons and bugger all health), it exploded :)
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Post by m.castaldo »

Mr Bean wrote: *snip* the Medic bag from TeamFortress from Half-Life one which would infect the target with a virus that would slowly kill them unless one of their medics healed them of it, and would infect anyone else they touched with the same virus.
Oh yeah... forgot about those bastards. Nothing like death via the common cold. heh
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Post by Adrian Laguna »

My favorite weapons in Multiplayer are all from Perfect Dark.

Timed Mines - You know the plasma granades from Halo? Same thing.

Proximity Mines - Stick that unto a wall, near an ammo box, next to a weapon spawn. Hilarity ensues.

Remote Mine - Get Simulants on your team. Stick mine to Sim, order Sim to attack enemy. >BOOM<. Another is to throw the Mines at an enemy and then make them blow-up in mid-air by pressing A+B. I loved making walls of fire between me and my enemies.

Knives - Slashing people from point-blank range is fun! Poison throwing knives (secondary mode) are even more fun. The enemy starts to loose health slowly and the screen becomes steadily more and more blurry. The only way to make it clear-up is to not get hit by a Tranquilizer, Punch, Pistol Whip, or Poisoned Knife, for a while. Even death fails to cure the blurryness.

Slayer - Remote-control rockets that detonate on impact or on command. Chasing an enemy until the rocket is right over their shoulder and the pressing the "Detonate" button is very satisfying. I also like to play "Hunter" games. Particularly in the "Skedar" level. All the players get a Slayer and hunker down in a dark corner and try to find the others with their remote missles.

Rocket Launcher - My favorite game mode is nothing but Rocket Launchers. You can choose either slow tracking missles or rapid dumb-fire missles. A direct hit is pretty much a kill, but those are rare, almost everyone can survive a couple of hits. That is if they keep their ass moving at all times.

Falcon 2 - Best handgun to ever grace a videogame. In the hands of a skilled user, this gun actually had the fastest fire-rate in the entire game. Nothing could burn through 8 bullets faster. A skilled user could pump the entire clip into you in the time you got in maybe 3 or 4 bullets with your fancy Assault Rifle.
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Post by Lord Pounder »

The Voodoo Doll from Blood 2 for teh win!
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Post by Durandal »

Back when I played Team Fortress (for QuakeWorld, not Half-Life), I played as a demolitionist and had entirely too much fun with remote-detonated grenades. I remember laying about 6 of them down right outside the enemy's spawn. I saw a guy come running out and hit the trigger.

He flew allllll the way across the room, and I was laughing my ass off.
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Post by Manus Celer Dei »

Adrian Laguna wrote:
Rocket Launcher - My favorite game mode is nothing but Rocket Launchers. You can choose either slow tracking missles or rapid dumb-fire missles. A direct hit is pretty much a kill, but those are rare, almost everyone can survive a couple of hits. That is if they keep their ass moving at all times.
Infinite ammo, no reloads on the Grid. We'd just be running around constantly opping off homing rockets at each other, since the fire rate's about one rocket every half a second. It'd be like a fog of missiles.
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