I think the best nerf would be to:Venator wrote:You could always decrease torpedo accuracy, or make carriers detectable from further away, or give torpedo bombers a longer cooldown...Simon_Jester wrote:So, basically, for the game not to become World of Carriers, they would need to increase the effectiveness of AA fire against torpedo bombers?
Having not played at that level myself I can't speak to how balanced or not they actually are, just saying there are lots of different options.
a) reduce the maneuverability of planes. Right now they can turn on the spot. Yes, I kid you not. Planes can make 180° U-turns. Forcing planes to actually maneuver in arcs would do wonders as it means they cannot break of an attack instantaneously, change angle and recommit within a second.
b) boost AA accuracy around 4km range, which would force carriers to actually launch from a distance with wider spreads instead of this "Imma fly right up within 500m and release" situation now.