STGOD 4 OOC Thread

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Post by Thirdfain »

Military bases aren't really that hard to locate. They require a vast amount of resources, are generally large, will have spacefighters taking off from them regularly, and are full of soldiers, who talk about all kinds of stuff when they are on leave.

Unless every one of your fighter bases is a carefully protected secret (and even at the height of the cold war, the location of many US military bases was known publically,) the Hajr spies would have been able to locate them.

As for saying that your point defense is able to completely shrug off an attack from a significantly superior force, well, bullshit.
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Post by Thirdfain »

Ohgod!


I wouldn't have taken those colonies if there was a large military power sitting there waiting to defend them, for chrissakes! Having this sudden threat simply materialize drastically changes all of my plans, and places me in a strategically unenviable position, more or less out of the blue.

Let's agree that the worlds I took are seceded daughter colonies of no particular interest to the modern Asgard Empire.
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Post by Stormbringer »

lazerus wrote:Can I get a little help here!?

Somone just attack the Outsters, their going to come for you after they are done with me. (assuming they win of course)
The problem is, given how you treat your allies, no one wants to trust you.
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Post by Stormbringer »

Thirdfain wrote:Ohgod!


I wouldn't have taken those colonies if there was a large military power sitting there waiting to defend them, for chrissakes! Having this sudden threat simply materialize drastically changes all of my plans, and places me in a strategically unenviable position, more or less out of the blue.

Let's agree that the worlds I took are seceded daughter colonies of no particular interest to the modern Asgard Empire.
I didn't say I wouldn't negotiate. However as you can well imagine the Asgard Empire is not the type to allow an invasion to go uncontested. I was planning on sending an ambassador to you to open negotiations at the least.
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Post by Thirdfain »

Fair enough.
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Post by Stormbringer »

A question, which worlds of yours are supposed to be formerly Asgard?
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Post by Thirdfain »

Jormungandr was. It's been conquered for about a month now. Also, 2 lightly inhaited unnamed systems.

They were all written as seccesion states formed in the collapse, with their own navies.
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Post by Thirdfain »

Lazerus, this is getting tiresome. Stop your whining, accept your mistakes.

Your fleet is fucked either way- A swarm of frigates, already tattered by missile fire and fighter strikes, can not hope to so much as stand up against a fleet of capital ships escorted by a numerically superior escort swarm.

Your nitpicking is doing nothing except slowing the pace of and disrupting the STGOD.
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Post by Bugsby »

Thirdfain wrote:Lazerus, this is getting tiresome. Stop your whining, accept your mistakes.

Your fleet is fucked either way- A swarm of frigates, already tattered by missile fire and fighter strikes, can not hope to so much as stand up against a fleet of capital ships escorted by a numerically superior escort swarm.

Your nitpicking is doing nothing except slowing the pace of and disrupting the STGOD.
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Post by InnocentBystander »

I'm going to have to agree, there is basically no chance at this point. A host of small frigates are no match for a third of anyone's fleet.
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Post by Stormbringer »

-ooc- Storm, I think it's fair to say that since you weren't here at the STGOD's start, I can at least set the stage here. Jormungandr had to have been acompletely independent power, or I wouldn't have indvaded in the first place.
I wasn't. But the fact is I'm playing the game based on what you've told me. At the start you told me you had grabbed Asgard colonies. The fact is if they were completely independent they wouldn't be Asgard colonies.
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Post by Thirdfain »

They are ethnically Asgard, but when I wrote this stuff, there was no Asagard Empire.

Independent splinter systems with their own private navies would not fall under the empire's protection, and, in fact, would almost certainly have had to violently secede.
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Post by Captain tycho »

Goodie, my fleet is wandering into the middle of a warzone. :twisted:
By the way, when the fleet drops out of FTL, they will be cloaked, and just about undetectable.
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Post by Stormbringer »

Thirdfain wrote:They are ethnically Asgard, but when I wrote this stuff, there was no Asagard Empire.

Independent splinter systems with their own private navies would not fall under the empire's protection, and, in fact, would almost certainly have had to violently secede.
It's Asgard, not Asagard.

And there is no Asgard ethnicity as distinct from anyone else; so that's not an issue. They were drawn from a relatively cosmopolitian selection and the Kokand were just a general ethnic blending.

As for the notion of them being violent secessionists, that really doesn't hold weight at all. Even if they seceded as a coalition they couldn't have held out against a major power. And I am not having a major civil war simply to please you.

If you'd rather skip this whole issue, it'd be a lot better if you simply called them some one elses. It's not like there's anything that makes them essentially Asgard, so far as I'm aware.
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Post by Thirdfain »

Sure, they aere someone else's. I don't really care.
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Post by Stormbringer »

Thirdfain wrote:Sure, they aere someone else's. I don't really care.


I actually think things would have been more interesting if they weren't simply anonymous. For one thing it's now going to involved a fair amount of retconning and it'll make things a lot less interesting. Especially since it essentially removes any consequences with your invasion.
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Post by Thirdfain »

On the contrary. Showing up and annexing a dozen systems right off the bat can have quite a wide variety of unfortunate consequences. Beginning your campaign, on the other hand, by splitting your forces and invading 2 soveriegn powers- That's a terrible idea, akin to suicide.
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Post by Stormbringer »

Thirdfain wrote:On the contrary. Showing up and annexing a dozen systems right off the bat can have quite a wide variety of unfortunate consequences. Beginning your campaign, on the other hand, by splitting your forces and invading 2 soveriegn powers- That's a terrible idea, akin to suicide.
Yes, it is. But why is it you'd rather solves this by retconning all this away rather than simply negotiating?
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Post by Thirdfain »

Look, I know you won't give up on the planets, and you know I won't either. The only logical place it will go from there is war.

Unless you are willing to accept the boundaries for the Ouster controlled zone agreed upon in the beginning of the STGOD, there will be a conflict between out powers.

This is why I'm up for retconning- I am in no position to go to war with you right now, and had you been there in the beginning, I would have moved my peices differently. This is akin to someone dropping a 3rd rook into the middle of the chessboard halfway through the game.
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Post by InnocentBystander »

I'm going to agree with Thirdfain. It sounds to me like you just want a reason to declare war on the Ousters and with a good portion of his fleet away, this would be an idea time, but how is that fair? I submit that it is not!
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Post by Stormbringer »

Thirdfain wrote:Look, I know you won't give up on the planets, and you know I won't either. The only logical place it will go from there is war.

Unless you are willing to accept the boundaries for the Ouster controlled zone agreed upon in the beginning of the STGOD, there will be a conflict between out powers.

This is why I'm up for retconning- I am in no position to go to war with you right now, and had you been there in the beginning, I would have moved my peices differently. This is akin to someone dropping a 3rd rook into the middle of the chessboard halfway through the game.
Why not see how the negotiations go at the moment? I'd really rather have them remain Asgard and us have some sort of conflict and tension rather than not and don't.

But believe it or not, I'd rather not be forced to jump you right off the bat. because I'm an isolated power at the moment and don't need to attack you. That and there's the simple fact that taking them would be a protracted and brutal exercise provided I didn't just crisp them from orbit (which I won't. I don't need the bad PR).
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Post by Thirdfain »

Ah, hell. Let's give this a go.
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Post by lazerus »

Actually, for the next few weeks, my schedule is going to be whacked so I can't really take place. And putting an empire "on hold" for that long dosn't really work. so.........
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Post by InnocentBystander »

A quick question to Thirdfain, it's been about a month, who is on those planets, enslaved people? Ousters (who I had thought lived on asteroids)? Minning equipment?
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Post by Thirdfain »

The conquered systems have Ouster troops and technicians, but prolly only Hajr members. The Ousters are pretty laissez-faire with conquered Heavy populations, they are basically having their government replaced, and being left alone otherwise. They will eventually become Ouster protectorates.
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