Do they? You keep saying this, but offer nothing on it other than they all make gaming devices. Is Shindler's List competing with Scary Movie? Do they need to compete? I don't see Nintendo turning Mario into a gritty shooter. I do however see MS and Sony greenlighting games design to fight certain Nintendo IPs. They are fighting, Nintendo is not: they haven't needed to.ray245 wrote:Then why do they even view Microsoft and Sony as rivials in the first place?
With people like you in charge, no dark horse movie would ever get made. Because you can't predict how popular a movie will be. Large studios and publishing groups just throw money at what is currently trending and ignore everything else. You want to setup a system where a movie like Deadpool would never get made even with fan support and Ryan Reynolds. LOTR would never have been made because "Fantasy doesn't work." In fact, Harry Potter is a great example of how fucking stupid Hollywood is. That movie would NEVER had been made without the considerable money base from the book series. Pitch that idea to anyone without the established popularity: no fucking way it's getting made.Of course not. But you need to make movies that rival movies like Transformers in term of box office earnings. Paramount made a billion off a Transformer movie? Then Disney should be able to create a product like Toy Story 3 that has the ability to earn just as much, if not more than Transformers. That is being compeitive without losing your core identity. Giving up the fight by claiming you cater to a different niche is not good business strategy.
Hell, no one even wanted to publish the books because "kids don't read long novels." At least least, game development is on a spot where the small guys can get their ideas out. Which will then be copied, or bought up, and driven into the fucking ground. READ: nearly every group EA has consumed in it's lifetime.
The details don't matter. If a new Pokemon game beat out GTA: what exactly is that going to change? What does it show? Nothing, except that people still like Pokemon. This does not give Nintendo more power over anyone because the gaming market isn't setup that way. The best you could hope is that EA or whoever throws a couple of poorly made clones out into the market hoping to catch a few bottom feeders.They don't have to compete against them in everything, but they need to ensure they aren't losing too much of their potential customers. I know you don't give a shit about Pokemon, but ideally, that franchise should not be declining as quickly as it did. There are people who probably don't mind a Pokemon MMO or a slightly more "mature" take on the IP, and these are potential cutsomers Nintendo could be aiming at, in conjunction with the more "kid-friendly" Pokemon games.
This can have positive side effects: in a desperate bid to fight Legend of Zelda, we got two decent games: Kameo and Dark Cloud. Both did fairly ok, but failed to make a dent into LoZ (no one can kill a Nintendo franchise but Nintendo). So, doing "well" means "utter shit, waste no more money because we have to compete for sales rather than just releasing a good game and make some money." Both easily could have qualified for a series, much like Saint's Row somehow survived being the poor man's GTA and got more than a few sequels.
Even then, why are franchises so fucking important. You can no longer just release a good game and move onto the next thing. Not every IP needs a damn trilogy. Not every MMO needs to chase WoWs success or mechanics. Not every shooter needs to ape CoD. But they have to because: money. Good money is awful. It's either all the money or none of it.
Deadpool probably owes a lot of it's popularity from just how fucking squeaky-clean the movie market is right now. The movie is absolutely tame by pre-2000s R-rated levels. But we've been watching sterilized CGI "gore" for 15 years. People are SHOCKED by that kind of violence and sexual content. Probably helps that the movie was well written and by someone who understood the source material. Still, not like Deadpool is a new IP or anything.I think there are ways which companies like Nintendo and other innovative gaming companies can stay relevant. I mean a few years ago, no one could have imagined a R-rated Deadpool movie to perform better than the X-men films. There are tons of examples of unexpected success and shift in people's taste.
How is that comparable the the gaming market. The most popular games are GTA and CoD. Sex and violence are everywhere. Shouldn't Nintendo go the opposite direction? McSorny has targetted a demographic that doesn't want innovation either way.
So, how do you capitalize on the CoD base with a Pokemon game? Blood splatter when a monster uses claw? Charizard yells "I'm your battle date you ugly sack of shit!" when the fight starts? Ash is actually a super-secret army ranger whatever, but it turns out HE'S ACTUALLY THE BAD GUY/DEAD/A PRETTY PINK PRINCESS! You need to understand why CoD is still popular and pokemon is not, when they've been doing the same thing. Then ask yourself if you really want to MAKE pokemon popular with these people.And I am saying they should make more active efforts to create more mass-appeal games. Pokemon is a perfect example of Nintendo following the same path as the CoD games. They allowed that franchise to decline because every single one of thier games is basically a copy of the old games with slightly updated graphics. Unless you are a massive Pokemon fan as an adult/teen, there are no reasons why you want to get the newest copy of Pokemon.
You will not like the result. Such as I didn't when Shadowrun 360 was released. Dungeon Keeper. Fallout/Elder Scrolls. Thi4f (dear God). I could sit here all day and name names, but the point is that to bring Pokemon to these people means you won't be playing a Pokemon game, at least not something recognizable to you.
The Dungeon Keeper mobile game probably made EA more money than both the original games did for Bullfrog. Is that a good thing?
You know what's nice about owning the IP for the most popular titles on your hardware? FIrst off: getting all the money except what you paid out in development costs. And also that those victories are yours, not Rockstars, not Activision, not EA. Like I said before: different business model. Nintendo doesn't have to rely on huge successes to line pockets or large losses for a tax write-off. I don't always agree with their business model, but it works.A decent amount of IP other than Pokemon, Mario and Zelda? The new Nintendo console needs to be more than a simple device to play Nintendo exclusive titles. Even with the original Wii, it is actually possible to play CoD on it.
But look at what is selling on each console and compare WHO OWNS those rights. Who is getting all the money. Then try and tell me they have similar business plans or that Nintendo is trying to directly compete with McSorny. You seem to think people with time to burn on games of the video type are some kind of cohesive block. They never have been and they damn sure aren't now.
You forgot Metroid..... everyone forgets Metroid..... sad fucking day. And when they tried to take Metroid in a new direction, give it a verbal narrative: they killed the fucking franchise. All that Retro had built up. And even then, Dudebros bashed on it because they wanted their Halos (of which they are games I enjoy that have a community I dislike).And that needs to be something that companies like Nintendo should be doing. Instead they are using the same old IP like Mario, Zelda and Pokemon.
And I, as the consumer, say "fuck you" and buy from someone else because your products are garbage.If you are a massive multinational company, you pretty much have no choice but to chase profits. If your profits is reduced, it is going to make it harder for you to climb back up again.
God damn man, it's just pocket monsters. And from what I know, it's only been truly popular on handhelds due to the way the MP is designed. And Nintendo still fucking owns the handheld market if only because Sony is so terrible at trying to push into that area. So, going all-in on it for console seems a long shot, at best.I disagree. Companies like Nintendo themselves needs to be willing to embrace some changes for their IP. If they could try and innovate with their flagship title like Pokemon, perhaps the competition would be a lot fiercer.
I doubt that had anything to do with it. Disney animators were some of the best in the business. And the cost of hand-drawn animation can't get much cheaper. CGI on the other hand is as cheap as it's ever been and will get even cheaper as time goes on. Disney evolved with the technology, not consumers saying they preferred 3D over hand-animating: unless you can prove it.But you need to update your IP constantly for it to stay fresh. Disney did it via Pixar when 2D animation is becoming less popular than 3D animation and etc. They tried to update their classic stories with a live-action adaption. The public needs to get the hint that the new Disney stuff isn't exactly like the old Disney stuff.
I spend 90%+ of my gaming time with other people. Your jab doesn't bother me. And if you want to hear about "superior" taste, talk to a Dudebro for 5 seconds. Jesus Christ to hear them wax on about CoD. "Take more skill out of any game." These guys are in a reality all their own, but at least I give other games a shot. I don't write something off due to graphics or supposed "maturity," so yea, I'm going to bite the bullet and say my taste is superior to theirs.Gaming isn't meant to be a lonely experience, or about showing off to others how your taste in gaming is "superior" to others.