Homeworld ship designs

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Alyeska
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Post by Alyeska »

SirNitram wrote:
Alyeska wrote:Rumor says that HW2 will not bother with fuel for Cataclysm. Furthermore Relic accepted Cataclysm but calls it minor compared to the events of the original.
Rather obviously, considering the original crossed an entire galaxy and brought an entire race, when Cataclysm was a weekend of terror for one clan. That's 'minor'.
Well Relic calling it minor is their way of marginalizing Cataclysm while accepting it. Politicaly the first Homeworld was bigger. However, Cataclysm involved bigger battles. Furthermore it involved the destruction of most of the surviving Imperials. So Cataclysm is a bloody but short 1-2 month afair. It wasn't major, but its not quite so minor as Relic wants to portray it as.
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Post by Alyeska »

"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Post by Temjin »

IGN wrote:Is fuel for strike craft modeled, or is range unlimited as in Cataclysm?
- Fuel is not a factor in the behavior of strike craft. We have found that the micromanagement required detracts from the gameplay experience.
NOOOOOOOO!!!!

I liked the fuel burn. It added a new tactical challenge that I thought was interesting the first time I played Homeworld. I hated the fact that they got rid of it in Cata. Now I find out they're getting rid of it in HW2 also.

I don't care how much you have to screw with Cata, I want my fuel burn back!!!!
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Post by Hotfoot »

Re: Fuel Burn
Unfortunate, as I liked it as well. It was an option in HW1, and thus it should have stayed. Maybe they still have it as an option, with the default setting to "off"...at least I hope so.

Re: Cataclysm
"The events of HW:C are not mentioned explicitly in Homeworld 2 (they do not figure into the storyline), but they are accepted as having happened."
Clever. Cata won't be mentioned, but the events are considered to have happened. There won't be seige cannons, however (at least not in multiplayer, they say). Given the intel leaked concerning the Bentusi, it looks like there could be some SL chafing, however.

Still, he did say events. No word on the tech, but signs seem to point towards a return to the Homeworld Classic ways of doing things, rather than the cataclysm ways (missiles = anti-fighter, ion cannons = anti-capship, mass drivers = standard weapon, no energy shields, etc.)

The differences in hyperspace between the two races should definately be interesting.

Re: Scale of Cataclysm vs. Homeworld
Going to have to disagree. The fights (and fighting spaces) in Cataclysm felt cramped and claustrophobic compared to the vastness of Homeworld. Homeworld unit caps were much higher than Cataclysm's as well, so you could really get a nice, epic fleet going in HW, where in Cataclysm you had, basically, a strike force. Also, maps in Cataclysm (especially multiplayer maps) were much smaller on the whole, and usually much more two-dimensional than Homeworld maps.
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Alyeska
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Post by Alyeska »

Hotfoot wrote:Re: Scale of Cataclysm vs. Homeworld
Going to have to disagree. The fights (and fighting spaces) in Cataclysm felt cramped and claustrophobic compared to the vastness of Homeworld. Homeworld unit caps were much higher than Cataclysm's as well, so you could really get a nice, epic fleet going in HW, where in Cataclysm you had, basically, a strike force. Also, maps in Cataclysm (especially multiplayer maps) were much smaller on the whole, and usually much more two-dimensional than Homeworld maps.
Yes, however you KNOW there were a lot more engagements going on then what we saw. Both the Kushan and the Taidan were on the verge of collapse by the end. They were just barely holding the line. While they didn't loose to many forces, it came close. As I said earlier (probably at SB where there is another thread like this), Cataclysm was big, but it wasn't as big as it could have been thanks to the Somtaw. Its one of those things where you know it could have been far worse than it really was. I think thats partly where the Somtaw got honored in that they stopped something that could have torn the Galaxy apart with their rag-tag little fleet.

Still, they SHOULD make a direct mention from something in Cataclysm. A mention on the Fal-Corum or the Kuun-Lan would be nice. From what I hear about the new plot things get thrown totaly upside down and the Kushan are pushed off their planet again. Maybe a mention about the Fal-Corum or the Kuun-Lan leading a diversionary escape and being destroyed in the process...
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Post by SirNitram »

Alyeska wrote:Still, they SHOULD make a direct mention from something in Cataclysm. A mention on the Fal-Corum or the Kuun-Lan would be nice. From what I hear about the new plot things get thrown totaly upside down and the Kushan are pushed off their planet again. Maybe a mention about the Fal-Corum or the Kuun-Lan leading a diversionary escape and being destroyed in the process...
Depends on when HW2 takes place. The ships look different enough that alot of time could have passed, and the Faal-Corum, Kuun-Laan and all the rest could be scrap by now. But a mention of Somtaaw would be very nice indeed.

And yea, Relic is good at being Clever with canon policy to get maximum support from fans. I vaguely recall them declaring a few fanfics canon(On the same conditions that the Thrawn Trilogy is under for SW), because they were simply that loved.
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Post by Temjin »

"The story involves the Hiigarans and details their struggle against a raging warrior race, the Vaygr. While they hope and work for peace, fate is [not] kind. The story begins approximately 100 years after the exiles returned home. The story is epic in scope. The player will unravel some of the secrets of the Homeworld universe such as the origins of Hyperspace and the fate of the Bentusi. Homeworld focused on a single planet, Homeworld2 blows open the doors to the whole Galaxy."
- Dan Irish, Executive Producer
Quote found at Homeworld Shipyards

(Yes, I'm actually backing up my quote this time! :D)

Looks like we won't be seeing any cameos of Cata ships.
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Post by Hotfoot »

Alyeska wrote:Yes, however you KNOW there were a lot more engagements going on then what we saw. Both the Kushan and the Taidan were on the verge of collapse by the end. They were just barely holding the line. While they didn't loose to many forces, it came close. As I said earlier (probably at SB where there is another thread like this), Cataclysm was big, but it wasn't as big as it could have been thanks to the Somtaw. Its one of those things where you know it could have been far worse than it really was. I think thats partly where the Somtaw got honored in that they stopped something that could have torn the Galaxy apart with their rag-tag little fleet.
I think something similar can be said of Homeworld. There were other things going on behind the scenes that we didn't see directly. The split in the factions of the Empire, and the civil war that erupted as the Exiles made their way to Hiigara.
Still, they SHOULD make a direct mention from something in Cataclysm. A mention on the Fal-Corum or the Kuun-Lan would be nice. From what I hear about the new plot things get thrown totaly upside down and the Kushan are pushed off their planet again. Maybe a mention about the Fal-Corum or the Kuun-Lan leading a diversionary escape and being destroyed in the process...
More in-game references to the social structure of the Hiigarans would be nice, to have some personal interation between major characters or something. The one thing that kind of disappointed me about Homeworld a little was that they had such a rich background for Kharak, the Kiith, and so on, but then never really touched on any of it during the game. It was very effective, however, as a tool to really piss me off come Mission 3, as I had grown somewhat attached to Kharak before the game even finished installing.
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