101 free games

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Ace Pace
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101 free games

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Post by Exmoor Cat »

Well cough up a review then! Whicho nes are ace and which ones are bogeys then?
Last edited by Exmoor Cat on 2007-01-19 06:26am, edited 1 time in total.
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Post by Ace Pace »

Quick one two sentence reviews:

Ray hound:
No gun, you just bend gravity to turn laser shots back at the enemy.
Not the easiest to pick up(wasn't for me), but quite fun. I can see myself spending hours on it, tweaking gravity.

Mu-Cade:
I'm not sure how to describe, you're some object with a long tail, you can fire and move objects in the attempt to push the enemy off the grid.
The physics rocks, but the control scheme isn't very intuitive for me, this one might get a few more playsessions but I don't see a future.

Orbital sniper: You play an orbital sattalite tasked with protecting VIPs in a place more crowded then Mogadaishu, blue is VIP, red is enemy civvie, whites are civvies, hitting red ups score, hitting white lowers, losing VIP...no idea havn't lost one yet.
The game is fun, the graphics seriously suck and zooming isn't the best, but it's fun and easy to pick up, good time waster.
If someone would improve the sounds abit, it'd rock even more.

Nanozoa:
I'll quote the manual:
First of the experimental missions is called "healing human body" - it uses minisized cybernetic nano-microbecalled - Nanozoa.
Your objective within the scope of the experiment is to perfectly control nano-microbe and realize cleaning missions in the fair body of dostress Ross.

Good looking graphics(but simple), with some neat effects, control needs abit to get used to but is fine. So far(two missions in), it's fun but abit repetetive.

Pluto Strikes Back: This is...a funny game. You play pluto, a pissed off Dwarf planet out to attack the system. You have a baseball bat and a health bar and you have to bat astroids into hitting the other planets. Bonus points for comboing hits or for hitting the sun.

Quite a fun game, I'm not good at it(3000 points first try), but I'm keeping it.

Plus-Minus:
Uh..you play a magnet, your job is to collide positive and negative particles. Not the most addictive game, though the music is neat. Not a keeper.

SGX2:
Fans of Rrootage will like this one. You play a self controlled bomb that has to blow up as many other..squares as possible. The only controls are moving around and blowing yourself up.
Each time you die, you spawn another bomb, blowing up many enemies at once nets you more bombs.
Fun, addictive, neat music, keeper.
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Post by Ace Pace »

If I'm doing these anyway.

Plasma pong is a neat twist on the normal Pong game.

You still have two paddles and a ball, but now each paddle can can either spew gas/liquid(not sure which) which affects the ball in a realistic fashion(fluid dynamics). Secondary mode for the paddle is sucking in the nearby gas/liquid, with it the ball and then explosively releasing it.

Fun game, the AI is good, and the sandbox mode rocks.
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Post by anybody_mcc »

yay , my friends' school project , Dark Oberon strategy , is there , looks like they have good PR :) If nothing else , their 3D models were made from plasticene so they look cool.
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Damn you!

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Post by Xenophobe3691 »

Man, Ray Hound is addictive. As soon as I figured out how to aim those shots, I was tearing stuff up...

:D
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Post by Anarchist Bunny »

Xenophobe3691 wrote:Man, Ray Hound is addictive. As soon as I figured out how to aim those shots, I was tearing stuff up...


:D
I've found the best strategy is to not move. Just learn to hold it for the right ammount of time and you'll be sling shoting shots right back taking out entire clusters of guns in one go. You get hit more but the time you loose due to hits is made up in the time you don't loose moving arround missing shots.

So far I've gotten to Lv. 12 and 244,000 points with that method.
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Post by Enigma »

I can't for the life of me figure out the controls to Johnny RPG.
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Post by darthdavid »

I just spend about a billion hours on gate88. :D
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Post by Dominus Atheos »

Anarchist Bunny wrote:
Xenophobe3691 wrote:Man, Ray Hound is addictive. As soon as I figured out how to aim those shots, I was tearing stuff up...


:D
I've found the best strategy is to not move. Just learn to hold it for the right ammount of time and you'll be sling shoting shots right back taking out entire clusters of guns in one go. You get hit more but the time you loose due to hits is made up in the time you don't loose moving arround missing shots.

So far I've gotten to Lv. 12 and 244,000 points with that method.
You suck. I got 20,442,100 points, and was on level 30-something. :P
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Post by Nephtys »

Huh. Like Roguelikes? I love Transcendance. It's half Nethack, Half Subspace. :P

Hrm. Other goodies on this list are Liberal Crime Squad, Zone 88 and one of the Geometry wars Clones.
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Post by Sriad »

N is a hugely addictive platformer with some maddeningly challenging levels. The physics are excellent.
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Post by Vanas »

Transcendence reminds me of Frontier and has lessened my pangs to dig out my Amiga.

I've yet to (intentionally) fly screaming into the sun though.
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Post by Alan Bolte »

I'm really loving Battle for Wesnoth. The AI is surprisingly decent, and I like the 'zone of control' concept.
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