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Fuck Guitar Hero 2!

Posted: 2007-04-05 04:25am
by Hotfoot
I like it, really, but I remember when I first picked up the controller for the first game, I remember thinking that the ultimate awesome would come from two guitars, a microphone, and a drum kit.

Someone agrees

I am officially stoked.

Posted: 2007-04-05 05:53am
by Brother-Captain Gaius
The thought of that alone blows my mind with awesome.

How would they do the voice aspect though? I've seen a few of my friends obsess over some DS game that requires precise verbal input, and half the time it barely works, and that's for basic everyday nouns spoken plainly. How would you begin to cover singing? I imagine it would have to be adapted to each individual voice first, but what about people like me who like to imitate the accent and inflection of the original vocalist?

Unless it's something lame like just pressing colored buttons on a microphone. They can get away with it with a guitar, 'cause that's awesome, but a microphone?

Posted: 2007-04-05 06:39am
by Stark
Singstar-esque pitch analysis, I imagine.

Posted: 2007-04-05 08:50am
by Soontir C'boath
Is it programmed to read what words you're singing? I would imagine it'd be a hell of a lot easier to just read your pitch than your words. Which should be what matters anyway in a music-esque game.

Posted: 2007-04-05 10:14am
by Magus
They do it just fine in Karaoke Revolution.

Posted: 2007-04-05 11:08am
by Flash
This is the best news i've heard all day. Stark and I have been talking about a game like this for ages now, so i'm currently wetting my pants with excitement.

Plus it will give me another music game to kick Stark's ass all over the living room with. :twisted:

And i'd imagine the vocal system would be similar to Singstar which only recognises pitch. I've sung many a song just by going 'do-de-do-de-do', and scored very well.

Posted: 2007-04-05 06:59pm
by Stark
Heh. Being ruled at EBA, Ouendan, Guitar Hero, and Singstar isn't enough - I will now spend hundreds of dollars to be ruled at another music game! :)

Magus, does Karaoke Revolution actually 'recognise' words? I find that difficult to believe. Measuring pitch and timing is one thing, but voice recognition in a singing game? How many DS games are hard to use because the voice soft wants a Japanese voice - Flash has a very deep voice, so he has serious problems with things like Nintendogs.

And the eighth time you have to sing that bloody Dido song you just want to hum through it. :)

Posted: 2007-04-05 07:36pm
by DPDarkPrimus
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