Transformers: The Move: The Game
Posted: 2007-06-23 03:59am
The game is not out for the home consoles yet, but for some reason the PSP and DS versions have been showing up at stores already.
I picked up a copy of the DS game (there are two versions: Autobot and Decepticon- I got Decepticon), and I am pretty impressed.
Graphics aren't eye-popping, but they are decent. There aren't a whole lot of polygons on the cars, but hey, cars are basically boxes on wheels You can get a decent amount of enemies on-screen without any slowdown. The fog is kind of annoying, though. The character animations are very well done- transformations especially. It even varies depending on the alt-mode you are using and whether you are moving or stationary.
Transforming is done with a quick touch in a corner of the screen. It couldn't be simpler, and I've found that I'm easily able to pull off something like driving at an enemy, transforming and then slamming into them with a melee attack.
Aiming at targets to shoot at them could be a bit less clunky, but the rest of the controls are really quite good. The cars feel loose at first, but pretty soon you learn how to use the brakes well and you can make hairpin turns You are able to scan vehicles in-game and store them for use in the "free roaming mode", where you can travel about the various locales between the story missions and side missions, doing whatever you like. There are at least 30 different ones you can get.
If I had to sum it up in a single sentence, I would say: Handheld Incredible Hulk: Ultimate Destruction. And if you've played Ultimate Destruction, you know that's high praise.
There is a multiplayer mode, although it is only local wireless (alas), but if you use the WiFi, you can download daily challenges and upload your results to a server and compete for points against other players. The online component for the game even has it's own section on the TF game website, with complete game statistics viewable for every player who has connected. You can even create clans to track scores as a group. It's pretty impressive for a company to go this all-out for a licensed game. I can only hope the Wii game is this well-done.
I picked up a copy of the DS game (there are two versions: Autobot and Decepticon- I got Decepticon), and I am pretty impressed.
Graphics aren't eye-popping, but they are decent. There aren't a whole lot of polygons on the cars, but hey, cars are basically boxes on wheels You can get a decent amount of enemies on-screen without any slowdown. The fog is kind of annoying, though. The character animations are very well done- transformations especially. It even varies depending on the alt-mode you are using and whether you are moving or stationary.
Transforming is done with a quick touch in a corner of the screen. It couldn't be simpler, and I've found that I'm easily able to pull off something like driving at an enemy, transforming and then slamming into them with a melee attack.
Aiming at targets to shoot at them could be a bit less clunky, but the rest of the controls are really quite good. The cars feel loose at first, but pretty soon you learn how to use the brakes well and you can make hairpin turns You are able to scan vehicles in-game and store them for use in the "free roaming mode", where you can travel about the various locales between the story missions and side missions, doing whatever you like. There are at least 30 different ones you can get.
If I had to sum it up in a single sentence, I would say: Handheld Incredible Hulk: Ultimate Destruction. And if you've played Ultimate Destruction, you know that's high praise.
There is a multiplayer mode, although it is only local wireless (alas), but if you use the WiFi, you can download daily challenges and upload your results to a server and compete for points against other players. The online component for the game even has it's own section on the TF game website, with complete game statistics viewable for every player who has connected. You can even create clans to track scores as a group. It's pretty impressive for a company to go this all-out for a licensed game. I can only hope the Wii game is this well-done.