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Overlord

Posted: 2007-07-23 03:01am
by wautd
Looking at the reviews, I expected this game mediocre but I tried it out regardless. In short, it's crack. Sure, it has some flaws (mainly in controls, but you get used to them), but the atmosphere is great. The design of the enemies are awesome (for one, higher level halflings are very disturbing) and the level design is very immersive.

The greatest thing about this game are your minions. Remember those games that require escort missions and the NPC get stuck or lost all the time. Well, you got a lot of excorting to do but thankfully, the AI of your minions is excellent. The patchfinding is excellent (you can simply order a minion to pick something up and he'll carry it automaticly to the right place, while you continue your rampage). Another nice thing is they pick up everything of value and bring it automatically back you you. If they find stuff they can use themselves (weapons, armor, ornaments,...) they will automatically equip it.
So if you're looking for an original hack & slash game, with some mild puzzels on the side, this game is worth a try.

Posted: 2007-07-23 05:32am
by Vympel
I got it on two-click discount, it's good fun. I really like the minions, they're adorable. :twisted:

Posted: 2007-07-23 09:23am
by wautd
Some animations are really good. Like the elven forest with the pulsating evil tree or how rocks get hurled in the air and transform into a bridge - you just have to see it

Posted: 2007-07-23 12:14pm
by apocolypse
I like the game a lot. The only drawback for me is the lack of a map feature, but I don't get too worked up over it.

Posted: 2007-07-24 09:44am
by Ravencrow
I love this game. The lack of a map feature meant that I ran round in circles in quite a few instances but I just can't stop playing. One learns to recognize landmarks after a while.

The minions are very cute and well animated. I love the reds. I like to park them on high ground somewhere to rain down fireballs on the enemy. The blues are the most ineffective, not good for much except if you're on water a lot.

Posted: 2007-07-24 02:00pm
by Sarevok
I may buy this game as well but need to know 2 things.

1. Is combat in this game any better than the mindless hack and slash fighting in most fantasy RPGs ? You know is there any actual need for strategy and tactics rather than just button pressing ?

2. How replayable is it ?

Any one like to shed light on how Overlord differs from games like Fable or Oblivion ?

Posted: 2007-07-24 03:20pm
by apocolypse
Sarevok wrote:I may buy this game as well but need to know 2 things.

1. Is combat in this game any better than the mindless hack and slash fighting in most fantasy RPGs ? You know is there any actual need for strategy and tactics rather than just button pressing ?
I'm probably not as qualified as many to speak because I don't play a large amount of RPGs, but here's my two cents anyway. :)

I think it's probably a bit of both in a way. You can run around and hack away with your minions if you like, or you can try to employ some tactics, such as having your red minions stand to the side and use their fireballs, ambush the enemy with your greens, and so forth.
2. How replayable is it ?
I'm actually currently stuck at one point in the game, so I haven't finished it all the way through yet. But I can definately see me playing it again.
Any one like to shed light on how Overlord differs from games like Fable or Oblivion ?
I haven't played Fable, so I can't comment there. However, between Overlord and Oblivion, Overlord gives you more of a command role as you can just order your minions to do everything. Plus, Overlord isn't as "serious" (for lack of a better word) a game as Oblivion was. The fact that you can watch your minions drink ale and pee everywhere is an example :D , and the game itself has a more satirical/humorous tone to it. The armor/weapons customization is a lot more simple as there are less options to chose from. Not that this is a negative or anything. It's just the amount that you find in a game like Oblivion isn't needed in Overlord. That's just off the top of my head, I'm sure others can elaborate more too. Hope that helps some.

Posted: 2007-07-24 03:46pm
by Executor32
What part are you stuck at?

Posted: 2007-07-24 05:15pm
by Ritterin Sophia
Sarevok wrote:2. How replayable is it ?
More than eight different endings depending on which Mistress you have or how corrupt you are, or so looking at the videos that say Ending Video #6 Corruption 40-60% would tell you.

Posted: 2007-07-24 05:27pm
by Elaro
So this is the England-conquering Bastard son of Dungeon Keeper and Fable?

I should get, then.

Posted: 2007-07-24 07:25pm
by Ravencrow
Sarevok wrote:I may buy this game as well but need to know 2 things.

1. Is combat in this game any better than the mindless hack and slash fighting in most fantasy RPGs ? You know is there any actual need for strategy and tactics rather than just button pressing ?

2. How replayable is it ?

Any one like to shed light on how Overlord differs from games like Fable or Oblivion ?
1) It's not a mindless hack and slash. You can try to play it like that, but in all likelihood, you won't get very far into the game without the help of your minions. If you are not smart with your minions, they are not going to live very long either. So, yes, you better have a brain when you play this game.

The Overlord character can hack away at his enemies and cast various types of offensive or supportive spells. His minions only need directions, they automatically tear away at anything they can get their hands on.

2) I can see myself replaying this trying to be as evil as possible or to be as non-corrupt as possible. Right now, I'm doing whatever I feel like to the poor peasants.


I would describe Overlord as a real-time tactical rpg.

Posted: 2007-07-25 08:15am
by Zixinus
I have a problem: I do not seem to be able to kill the fiddler. My minions get chopped to peices before my eyes, but the Overlord does nothing but try to kick the fiddle, which does nothing. Fireballs won't work either. What do I do?

EDIT: Never mind, forgot to hold down shift.

Posted: 2007-07-25 09:21am
by apocolypse
Executor32 wrote:What part are you stuck at?
I'm at the part where you're in the Dwarven Lands (I think it's called the Golden Hills?) and you have to get the Mother Goddess statue or whatever it's called back before the theives steal it. There's a creek with a fortress/castle behind it. I used my blues to cross the water and lower the drawbridge, but I can't figure out how to get the damned doors open. There were two of the explosives up the hill and I tried to use my browns to get them to the door to blow it open, but the timer is too short and it detonates before I get them to the door.

Sidenote, I made the mistake of parking my horde right in the same path and the bomb detonated while my brown was running through the middle of them. I lost like twenty minions at once. :cry:

I'm sure that it's something really simple that I'm overlooking, but that's what's got me stumped at the moment.

Posted: 2007-07-25 10:15am
by Zixinus
I recall that the patch mentioned someting about the Darwen Lands. You should try that.

Posted: 2007-07-25 04:28pm
by apocolypse
Oi, that sucks for me then cause I still haven't gotten around to using XBL. lol Thanks for the head's up though.