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World in Conflcit Screenshot thread (lots and lots of pics)

Posted: 2007-09-29 08:26am
by 2000AD
Ubiquitous wanted more screenshots so here's a nice picture story:

The coastal town of Pine Valley, looks like any other American town, but in actual fact is held by the Russians.

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US ships move into the bay to provide support.

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Despite only holding the town for a few days the commies have already stamped their mark on it.

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US troops deploy quickly, making extensive use of air delivery.

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US army pushes onto the beach, supported by Apache gunships.

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But Russian AA forces the Apaches to withdraw....

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... until the US armour can take care of them.

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But Red artillery stalls the attack on the beach.

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Already the town is showing signs of battle.

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Weakened already, when Russian infantry takes shelter in the church it becomes a prime target for the US.

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The Russians push into the town square forces US ground forceas back ....

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... until a cluster bomb strike evens the balance.

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Back at the beach the commies deploy an elite spetznaz team to harass the Capitalists ...

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... but they seem more interested in working on their tan than digging in.

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After securing the town square the Russian push is finally halted at the supermarket.

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But a Russian SU-25 forstalls any US advance

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Their cargo delivered, US transports streak off into the sky.

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A napalm strike removes the spetznaz from the beach .....

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... while their advancing reinforcements ....

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... are hit by American artilley.

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Unable to break through the Russian defence of the town square the US Commander makes a hard choice and deploys the ultimate weapon.

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Three ultimate weapons.

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Hoping their armour will shield them from the fallout US tanks push into the town, desperate to take the now vacated strategic points.

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Satellite images are blocked by the mushroom clouds.

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As the smoke begins to clear the devestation is apparent.

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The TV station is now off the air ...

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... and the town square is devastated.

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End of post 1

Posted: 2007-09-29 08:45am
by 2000AD
The battle continues ...

As Russian infantry try to retake the town ....

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... napalm strikes decimate them.

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Untouched for most of the battle ....

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... the research station soon feels the heat of combat ....

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... as the Russians stave off a probing US assault

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US attempts to fortify the beach are thwarted by a Soviet cluster bomb.

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Things are looking grim for the US assault ....

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... as being forced to push AA forward leaves artillery vulnerable to roving helos.

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Miraculously, some buildings are still intact ...

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... but as Russian infantry seek shelter from napalm ...

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... they are soon reduced to rubble.

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As a brief ray of sunshine illuminates the now devestated town ....

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... before the desperate American commander once again calls for nuclear support ...

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... wiping the town square clear once more.

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Eager to take advantage, US infantry deploys ...

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... regroups ...

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... and moves out.

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As the fallout from the second nuclear strike settles ...

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... Russian Spetznaz are again deployed to deny points to the Americans ...

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... but their light weapons are no match for US armour.

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With little time left, the American nuclear strikes have turned the tide and the US starts to take back the town ...

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... forcing the Soviets to deploy their own tactical nukes.

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But that glare is too bright for just one missle ...

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... as the US commander launches a final nuke to wipe out the Russians as they regroup, readying to take advantage of their own nuke.

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A lone Russian tank is airlifted in but finds itself without much support ....

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... and what little it had is removed by a US carpet bombing.

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As the dust settles the Americans find that the Russians have withdrawn ...

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... and the town of Pine Valley is now back in American hands.

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Well ....

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... what's left of it.

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"Uh, guys? We did win today right?"

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Posted: 2007-09-29 09:02am
by Ford Prefect
How extremely awesome. The Russians were really giving it hard, given it took multiple nuclear strikes to 'win'. :)

Posted: 2007-09-29 09:02am
by Vympel
It's pretty absurd that they've given the Soviet VDV troops blue berets in combat.

This nitpick has been brought to you by me. :P

Posted: 2007-09-29 09:30am
by Ford Prefect
Vympel wrote:This nitpick has been brought to you by me. :P
Vympel, I've come to expect nitpicks from you every time someone mentions Russia in casual conversation. :)

Posted: 2007-09-29 09:54am
by Ubiquitous
The pictures aren't showing up for me, has a bandwith limit cut off been hit on your site?

edit - for some reason the pictures wont show up in my Firefox. :/

Posted: 2007-09-29 11:58am
by chitoryu12
If I wasn't having bad money issues right now, I would buy a new rig just so I could play this.

Posted: 2007-09-29 04:48pm
by Adrian Laguna
Is it me, or are the mushroom clouds too big for the weapon's actual damage? In fact, I think I had the exact same thought when I first saw a screenshot of a tac-nuke back when the game was announced.

Posted: 2007-09-29 04:52pm
by Uraniun235
What strategic value did that town have?

Posted: 2007-09-29 05:11pm
by Stark
The Yanks retreated there?

Good thing 2000AD posted screenshots, or Ubiquitous wouldn't know what the game looks like. If only people appreciated how effective pictures were for marketing.... :)

Posted: 2007-09-29 10:50pm
by Shinova
Uraniun235 wrote:What strategic value did that town have?
Walmart!!

Posted: 2007-09-29 11:34pm
by ray245
Can someone post more screenshots here?

Posted: 2007-09-30 02:58am
by Raven
Excellent looking screenshots.

I've been planning to pick up this game this week, but now I can't wait to upgrade to an 8800 series to make it look that good.

Posted: 2007-09-30 07:10am
by Adrian Laguna
Uraniun235 wrote:What strategic value did that town have?
There were commies there, so naturally someone had to go in and kill them.

Posted: 2007-09-30 01:51pm
by Uraniun235
Adrian Laguna wrote:
Uraniun235 wrote:What strategic value did that town have?
There were commies there, so naturally someone had to go in and kill them.
Well... okay, why were there commies there, and why did they fight to hold on to that piece of land?

Posted: 2007-09-30 04:28pm
by Lonestar
Uraniun235 wrote: Well... okay, why were there commies there, and why did they fight to hold on to that piece of land?
BECAUSE, WE LIVE HERE!!!!!! *shots captured commie soldier*

Posted: 2007-10-01 05:03am
by 2000AD
Isn't it obvious why we desperately needed to take the town? It had a gas station, everyone knows America fights for fuel now, see:

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So should I do a simular thing with the replay I have from a game on the map Liberty? Lots of blackhawks, infantry rapelling out of said blackhawks, snow, water, statue of liberty, etc.

Posted: 2007-10-01 07:39pm
by Ritterin Sophia
I don't know... I'm torn between that and seeing the screenshots in my favorite map, I forget what it was called but it was the European Town on a hillside.

Posted: 2007-10-01 08:24pm
by Fingolfin_Noldor
So.. essentially you destroyed the ground beneath, just so that ... there's no more value to hold onto the land?

It's kind of lame it's only a small town. A city would have promised more mayhem.

Posted: 2007-10-02 12:52am
by ray245
Fingolfin_Noldor wrote:So.. essentially you destroyed the ground beneath, just so that ... there's no more value to hold onto the land?

It's kind of lame it's only a small town. A city would have promised more mayhem.
Sadly, we can't see a urban combat where infantry can really storm into buildings.

Or else, a battle in a city would be more fun.

Posted: 2007-10-02 03:39am
by KlavoHunter
Those are some pretty pathetic nukes.

Posted: 2007-10-02 03:46am
by Stark
I guess you've never played any RTS ever, then. Every nuke in every game ever has been utterly pathetic, WiC ones are serviceable by comparison. Remember Starcraft? Total Annihilation? Seen the laughable SupCom nukes? At least they're expressly tactical nukes.

Posted: 2007-10-02 02:58pm
by KlavoHunter
Stark wrote:I guess you've never played any RTS ever, then. Every nuke in every game ever has been utterly pathetic, WiC ones are serviceable by comparison. Remember Starcraft? Total Annihilation? Seen the laughable SupCom nukes? At least they're expressly tactical nukes.
Actually, I've played all of those games you've just listed off, and admittedly those were sci-fi settings, offsetting the fact that the nukes weren't city-busting... though the StarCraft nukes were indeed quite pathetic. Not as pathetic as the nukes in the original C&C: Red Alert, though, whose only purpose was killing infantry and power plants! :P

TA? The yield of the lasers of one of the weakest units in the game is rated in kilotons. Going by how much HP buildings and such have in comparison to how much that dinky laser knocks off, the fact that TA nukes take out a big chunk of a base, that's actually pretty impressive in terms of the megatonnage they must be slinging.

Don't recall any of the calcs that would tell us what SupCom's nukes are like in yield at the moment, though.