Many people may not remember the NES/SNES days, but for me those were the gaming generations that inspired me to become a gamer. I loved the NES platform and the SNES only upped that even further. The very best of the 2D generation existed on the SNES and that hasn't changed even to this day.
At the time however, even though I was a kid I was still aware of some strange practices by Nintendo. It was downright impossible to find new games sometimes (this was worst with Super Mario 3 which took me over six months to find, but also applied to Zelda and other popular titles) and there was very little in the way of value priced gaming.
Later of course I came to realize that Nintendo had been constraining supply and was also engaging in bullying of retailers along with other nasty anti-competitive practices. It's truly amazing that they got away with some of that shit--it makes Microsoft look like saints by comparison.
Anyway, ever since Nintendo's fall from grace in the N64 days, that dynamic changed considerably. They no longer had the leverage with which to engage in these practices and things pretty much stayed within the relm of normal. However, I was always worried that a resurgent Nintendo home console would bring back the very same practices we'd seen before during the NES/SNES days.
Now I see this:
Now for a while, I could buy that the Wii's supply problems were legit, but here we nearly a year after launch and they still can't meet demand? I call bullshit, this is a blatant return to the sort of supply constraining that Nintendo is famous for. Read the words above carefully, they aren't even trying to hide it anymore. Now I'm sure some will argue that this just means the Wii is a tremendous success, but I don't buy it for a second. Sony managed to meet similar demand for the PS2 without any problems past the first few months.Daily Tech wrote:Even a year after launch, the Nintendo Wii still remains a hot item that rarely ever stays in retail stock –and comments from Nintendo of America president Reggie Fils-Aime indicate that demand will once again outstrip supply this holiday season.
“We have been sold out worldwide since we launched,” said Fils-Aime to the Mercury News. “Every time we put more into the marketplace, we sell more, which says that we are not even close to understanding where the threshold is between supply and demand.”
Fils-Aime adds that Nintendo is doing everything it can to meet the demand for Wii, and that “The issue is not a lack of production.”
“The issue is we went in with a curve that was aggressive, but the demand has been substantially more than that. And the ability to ramp up production and to sustain it is not a switch that you flick on. We're working very hard to make sure that consumers are satisfied this holiday, but I can't guarantee that we're going to meet demand. As a matter of fact, I can tell you on the record we won't,” said Fils-Aime.
In a previous story, the Nintendo president said that holiday supplies of the Wii will be “substantially more than the launch, substantially more than has been seen to date ... given the level of demand and given the fact that the more we put in, the more we sell, it is still going to be difficult to get your hands on the Wii.”
Since launch, the Wii has topped the sales charts. NPD sales data from August showed the Wii selling 403,600 units, while the Xbox 360 sold 276,000 and the PS3 130,600. The Wii also became the fastest selling console in history in the UK, and according to several sources, Nintendo’s latest machine is now the worldwide leader for the generation.
None of this should take away from the fact that the Wii is fun to play. This is purely a management style at Nintendo that has been allowed to exist and is continuing now that they have the lead in the home console market again.