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Star Trek Online effectively cancelled.
Posted: 2008-01-14 02:40pm
by Jon
For anyone who cares;
http://www.warcry.com/articles/view/bre ... -Developer
P2 Entertainment - formerly Perpetual Entertainment - has ceased development on Star Trek Online, according to multiple sources at the San Francisco based developer. The news does not, however, mean that the game is canceled. The license, as well as the game's content - but not the code - have been transferred to another Bay Area development studio where work will continue. It is not entirely clear at this time what this means for the individual developers who worked on the project at P2...
...Without the code, whoever takes over Star Trek Online will be faced with a lot of work to complete the project, which means that fans may have longer to wait for a completed Star Trek Online.
Posted: 2008-01-14 02:43pm
by Bounty
Is this the fallout from the trouble they had with their PR firm, or have they just folded?
Posted: 2008-01-14 02:47pm
by Brother-Captain Gaius
Nope, didn't see that one coming. No, no, not at all. Completely blindsided.
Posted: 2008-01-14 04:10pm
by Chardok
Duke who?
Posted: 2008-01-14 04:22pm
by DarkSilver
oddly enough
I'm not phased one bit by this news....
I didn't like the direction they were going with it anyway.
Posted: 2008-01-14 04:26pm
by Mr Bean
No suprised in the least, once I heard that a Bollywood company had gotten ahold of it, I had hopes of one day challenging James T Kirk to a dance off... but alas those hopes are to be dashed.
Posted: 2008-01-14 04:39pm
by Ghost Rider
Perpetual fucks up...again. The sun rises and the sky is blue. But to the few rabid I had the joy of debating...ST would live on regardless of the retards who were now in charge. Sad they killed it by giving it to people with the finesse of a butcher.
Posted: 2008-01-15 01:33am
by KlavoHunter
I hope someone at least runs away with the model of that Sovereign knockoff ship, it looked neat.
Posted: 2008-01-15 02:09am
by Uraniun235
A Star Trek game suffering from mismanagement? INCONCEIVABLE
Posted: 2008-01-15 02:17am
by Vympel
Ghost Rider wrote:Perpetual fucks up...again. The sun rises and the sky is blue. But to the few rabid I had the joy of debating...ST would live on regardless of the retards who were now in charge. Sad they killed it by giving it to people with the finesse of a butcher.
Who are Perpetual and what have they previously fucked up?
Posted: 2008-01-15 08:33am
by Oskuro
Meh The upside is that someone might end up making a worthwile game out of Star Trek IP... But as long as the WoW model keeps dominating the market, that's not likely.
Posted: 2008-01-15 09:57am
by Jon
Apparently, it looks like Cryptic, the development studio behind City of Heores/Villains, has picked up the license. They've not directly confirmed it, but they havent denied it and they have made a few moves which indicates they've got it (such as interviewing for retention key team members from STO's development etc).
Looks like with no code the game will probably have to start over in terms of development.
Posted: 2008-01-15 10:02am
by Ghost Rider
Vympel wrote:Ghost Rider wrote:Perpetual fucks up...again. The sun rises and the sky is blue. But to the few rabid I had the joy of debating...ST would live on regardless of the retards who were now in charge. Sad they killed it by giving it to people with the finesse of a butcher.
Who are Perpetual and what have they previously fucked up?
They are a small company in San Fran, but the reason of their previous fuck up?
For five years they were making
Gods and Heroes. Hell they got up to Beta testing and were about 3 months from release.
Then suddenly they pull the plug on the game, a game they've been dumping money into for the past few years. They get the ST IP(They didn't say this, but the timing was a little close), and well now the rest is history.
Posted: 2008-01-15 10:09am
by DaveJB
This could turn out to be a blessing in disguise if it prevents Trek fans from suffering their own version of SW:G. More likely though, it'll just delay it by a few years.
Posted: 2008-01-15 11:10am
by Oskuro
Hey, at least City of Heroes/Villains (wich I play) was a good step in a brad new direction.
What the MMO market needs, regardless of the IP used, is some variety in the gamestyles.
And hey, if they re-use the costume generation tool from CoX, starfleet uniforms could get really fun