GalCiv II on crappy hardware

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Bounty
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GalCiv II on crappy hardware

Post by Bounty »

Are there any tricks to get GalCiv II running at least reasonably smoothly on a really, really crappy integrated video chipset - a DX7 Radeon 7000? I don't mind losing most of the graphics effects, but the options screen has almost no performance settings apart from resolution and that's already at minimum.

Right now the game runs and looks okay, but anything that's 3D just chugs along at about 20fps with random skips. Are there any tricks I can try, or should I just accept that it is never going to run properly on this computer?
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Post by Stark »

The options screen is FULL of options, unless they added them in Dark Avatar.

Reduce 'tactical display distance' (to play in 2d mode), turn off the shaders, and turn off the better textures. I'm not sure if these options are available in basic GalCiv2, though.
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Post by Bounty »

The version I got on CD is pre-1.1. So the updated version has more options? I'll try that then, thanks.
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Post by Stark »

You can update the base version to include them, yeah. I'm not sure how CD-bought versions interact with Stardock's downloader thingy, though: I guess you just log in and tell it your serial number. They're at like v1.8 now. :)
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Post by Bounty »

It looks like you can get the patches from the site with your S/N without downloading Stardock, which is cool: I don't trust that Stardock Central nonsense one bit.

I'm also finding it hard to believe I didn't even think about reinstalling GCII for over a year. I loved it when it first came out... I wonder what got me to stop playing the first time.
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Post by Stark »

It's had/still has a bunch of really annoying little problems that the devs have no interest in fixing, preferring to add new features with their own problems. I've uinnstalled it and gone back to it several times, because shit like the hopelessly unfair custom races and their attempts to force their silly fiction into the sandbox game irritate the shit out of me. Like when they switched ship design format and instantly invalidated everyone's designs and didn't release a perl scipt to convert them.

I bought mine online, and SDC hasn't given me any problems or tried anything sinister. I'm not a big fan of Steam-like applications and their back-room tomfoolery, but SDC has Space Rangers 2 so how evil can it be? :) It helps that it has an 'archive application' thing that basically puts it in a renamed rar file: I couldn't be fucked constantly re-downloading it, and it makes it quite portable as well.
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Post by Bounty »

preferring to add new features with their own problems.
Did they add anything worthwhile since, oh, late-2006?
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Post by Stark »

Shitpiles of stuff, but I'm not sure what'll be included in an update to GC2 as opposed to being features from the addon (and the next addon). I think all the UI features and main menu options are common, but things like asteroid mining etc would be a Dark Avatar feature.

The new UI is like the 'minimised' original UI, but still with all the necessary information. It's a great improvement, I hope it's part of the patch.
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Post by Bounty »

No dice. Everything 3D still runs slow as molasses, even with the latest version and everything up to textures turned off.

So I just dialed back the zoom level so I can play with icons instead of models - smooth as butter. I can still zoom in to max to see my design chug along in glorious 3D, but at least now I don't have to.
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Post by Bounty »

Did they ever end up adding that feature where you get a HTML log of your game?
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Post by Hawkwings »

Even with a beefy system, I always played Galciv II zoomed out to the icons. Excessive scrolling just annoyed me.
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