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The Force Unleashed Demo
Posted: 2008-08-21 03:06pm
by The Vortex Empire
The demo was released today on Xbox Live. Anyone played it yet? From what I've heard, it's great.
Posted: 2008-08-21 04:50pm
by Hotfoot
Dunno what sources you're citing, but I just looked on the marketplace and it is nowhere to be found.
Posted: 2008-08-21 05:00pm
by The Vortex Empire
Hotfoot wrote:Dunno what sources you're citing, but I just looked on the marketplace and it is nowhere to be found.
I'm playing it right now. It is there. The Force Unleashed. In All Game Demos.
Posted: 2008-08-21 05:01pm
by DPDarkPrimus
It's under "The Force Unleashed" not "Star Wars : The Force Unleashed".
Other than a seemingly arbitrary forced QTE at the end and a somewhat dodgey lock-on system, it seems like a balls (and everything else not nailed down) to the wall (after being Force thrown) game with nigh-endless replayability.
Posted: 2008-08-21 06:44pm
by white_rabbit
Well, that was absolutely awesome.
I echo the lock on system being virtually worthless, it has nearly no ingame functionality apart from opening locked blast doors that you can't just Pwn open with the force.
But then again, you don't really need it as far as I can tell, because simply pressing the right trigger grabs the nearest object/poor bastard and makes him your puppet/projectile, I particularly liked simply ripping stuff out the walls.
The combo system could be fantastic, I don't how much depth it goes into, but its simple and fun.
September 19th can't come quickly enough.
Posted: 2008-08-22 03:38am
by Death from the Sea
I live the end fight in the Demo against the chicken walker.
Posted: 2008-08-22 05:12am
by Zac Naloen
Lock on system is pointless, that's a button that could have been used for more awesome moves but nevermind because that demo was wicked fun.
I look forward to the full game with fanboyish glee.
Posted: 2008-08-22 02:28pm
by Jade Falcon
Dropping a TIE Bomber on someone was perversely satisfying.
Posted: 2008-08-22 07:42pm
by Karrick
Can you dismember people like in Jedi Outcast? I don't want a lightsaber if it's going to behave like a light up baseball bat. I miss throwing a saber at them and watching the collapse into a pile of body parts. That's like the entire purpose of the stormtrooper corps (admittedly, being crushed, thrown like rag dolls and electrocuted are important job descriptors too).
Posted: 2008-08-22 07:49pm
by Erik von Nein
It's a baseball bat, yeah.
It was entertaining, especially holding a stormtrooper up and letting a tie run into him. The tie fighter exploded on contact. Weird.
I was disappointed that the whole cutting a AT-ST in half was God of War-style Simon Says button pressing, though. For a game apparently about being able to do what you want it seemed depressingly limited. It was essentially the same 6 objects through the entire demo; troopers, droids, boxes, explosive boxes, barrels and explosive barrels. Though, I'm sure the full game with have a better variaty.
Anyhow, I just wanted to through a trooper through a window to see him and his buddies get sucked out into space. Can't wait.
Posted: 2008-08-23 08:16am
by Vympel
I was disappointed that the whole cutting a AT-ST in half was God of War-style Simon Says button pressing, though. For a game apparently about being able to do what you want it seemed depressingly limited. It was essentially the same 6 objects through the entire demo; troopers, droids, boxes, explosive boxes, barrels and explosive barrels. Though, I'm sure the full game with have a better variaty.
Did you notice you could manipulate the walk way beams to put them in the way of incoming TIE Fighters in the sequence where they're firing at you?
It's basically Star Wars: God of War, but with the Force and without the Gore.
The fact that the lightsaber is a baseball bat is really jarring considering it cuts
everything except people ...
Posted: 2008-08-23 11:51am
by chitoryu12
It took me a bit to get used to throwing objects. I found out they fly in whatever direction they're currently moving, even if they're barely moving in that direction. Fortunately they autotarget enemies so it's likely that you'll hit somebody with them, just not usually the one you want if you're not paying close attention.
Also, I wish the bastard could just block while moving! He may be able to deflect an unlimited amount of blaster bolts while you're holding the button, but he refuses to move. This usually meant that a battle would end up with me blocking an endless stream of lasers while looking over everything, picking the closest stormtrooper, and charging him while losing health as soon as I move.
Posted: 2008-08-23 12:38pm
by DPDarkPrimus
He blocks a couple shots, but when dealing with groups of enemies I generally do a dash to close the distance then use a push or lightning to disable some of them while I whiddle down the numbers. Or I choke one of the enemies in the back and throw my saber into him, thus cutting them all up at once (I did this with a whole hallway of stormtroopers, it was fantastic).
Posted: 2008-08-23 04:01pm
by Erik von Nein
Vympel wrote:Did you notice you could manipulate the walk way beams to put them in the way of incoming TIE Fighters in the sequence where they're firing at you?
Heh. Yeah, I did, actually. It was something I noticed that my friend who played before me didn't. I should have included that.
Posted: 2008-08-23 05:18pm
by Zac Naloen
DPDarkPrimus wrote:He blocks a couple shots, but when dealing with groups of enemies I generally do a dash to close the distance then use a push or lightning to disable some of them while I whiddle down the numbers. Or I choke one of the enemies in the back and throw my saber into him, thus cutting them all up at once (I did this with a whole hallway of stormtroopers, it was fantastic).
I imagine deflection is something that will improve as he levels up.