WOOT! ETW new trailer Land battles!

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Post Reply
User avatar
ray245
Emperor's Hand
Posts: 7956
Joined: 2005-06-10 11:30pm

WOOT! ETW new trailer Land battles!

Post by ray245 »

User avatar
Darth Tanner
Jedi Master
Posts: 1445
Joined: 2006-03-29 04:07pm
Location: Birmingham, UK

Post by Darth Tanner »

Looks good...
random thoughts
1. We see inside a building with men at the windows, are we going to see battles being fought inside? Having your men storm a keep would be quite interesting, and far better than simply defending walls. Defending the bastille from those unruly peasents would be an intersting campaing event.
2. All the units within a regiment look the same, have they dropped the random troops element or is this something they simply havn't got round to yet? Drummers look good though, and I liked what I assume are the officers with pistols.
3. Those pallisades that simply appear out of nowhere look terrible, as well as unbalancing. There should atleast be the need for the regiment deploying them to break formation and spend considerable time digging in.

Come on Feb 6th though. (as if this won't be delayed!)
Get busy living or get busy dying... unless there’s cake.
User avatar
The Vortex Empire
Jedi Council Member
Posts: 1586
Joined: 2006-12-11 09:44pm
Location: Rhode Island

Post by The Vortex Empire »

Darth Tanner wrote:Looks good...
random thoughts
1. We see inside a building with men at the windows, are we going to see battles being fought inside? Having your men storm a keep would be quite interesting, and far better than simply defending walls. Defending the bastille from those unruly peasents would be an intersting campaing event.
2. All the units within a regiment look the same, have they dropped the random troops element or is this something they simply havn't got round to yet? Drummers look good though, and I liked what I assume are the officers with pistols.
3. Those pallisades that simply appear out of nowhere look terrible, as well as unbalancing. There should atleast be the need for the regiment deploying them to break formation and spend considerable time digging in.

Come on Feb 6th though. (as if this won't be delayed!)
1: Agreed.
2: It's not coming out for a few more months, they probably haven't got around to it yet.
3. That's something you do while still deploying your troops, once the battle starts, I doubt you'll still be able to.
User avatar
Steel
Jedi Master
Posts: 1123
Joined: 2005-12-09 03:49pm
Location: Cambridge

Post by Steel »

It looks like cannon balls have the same stupid trails as on the naval combat videos. I hope thats something thats a WIP or something that can be disabled, as it looks like wank.
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

Steel wrote:It looks like cannon balls have the same stupid trails as on the naval combat videos. I hope thats something thats a WIP or something that can be disabled, as it looks like wank.
You could disable some of the more annoying things in RTW like bright green arrows under selected units and the giant floating flags. I wouldn't be surprised if the cannonball trails are optional here as well.
User avatar
ray245
Emperor's Hand
Posts: 7956
Joined: 2005-06-10 11:30pm

Post by ray245 »

I've read an interview that said that cannon trails can be turned off.
Post Reply