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Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-03 11:15am
by Sarevok
I have Galactic Civilizations II : Gold Edition. All this time I had been blissfully playing Dark Avatar expansion thinking this is Galciv with a positive tweak here and there. Then I suddenly read about the changes to original game Dark Avatar made. Now I am not sure if Dark Avatar is better. Dark Avatar introduced asteroid mines with magic teleporters. Then it has the "Super ability" aspect which seems to be unbalancing. Plus the reduced number of planets available to colonize does not help either.
Can someone help make up my mind about which I should play ?
Re: Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-06 10:30pm
by The Yosemite Bear
I don't know I liked the original having played it for over six months before I played DA.
Re: Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-06 11:15pm
by Shinova
Sarevok wrote:I have Galactic Civilizations II : Gold Edition. All this time I had been blissfully playing Dark Avatar expansion thinking this is Galciv with a positive tweak here and there. Then I suddenly read about the changes to original game Dark Avatar made. Now I am not sure if Dark Avatar is better. Dark Avatar introduced asteroid mines with magic teleporters. Then it has the "Super ability" aspect which seems to be unbalancing. Plus the reduced number of planets available to colonize does not help either.
Can someone help make up my mind about which I should play ?
Neither. Play Twilight of the Arnor instead.
Re: Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-06 11:40pm
by Stark
Oh man, those stupid fucking asteroids! Could have had commerce warfare/freighters, but NAH teleporters!
I don't remember that much distinction between DL and DA, but TOA is way better than both (and lets you turn off the retarded super abilities, evens out the early games etc). I'm not sure how much of the later functionality was back-incorporated into DA, but I'd be surprised if the newsest versions don't let you turn off super abilities.
Re: Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-07 10:06am
by MJ12 Commando
Weren't the super abilities sorta-balanced with the racial traits? I mean the Yor have the worst super ability but their racial traits are just ridiculous (they start with +20% production for everything, +30% soldiering, +100% loyalty, and a whole bunch of other stuff, BEFORE you factor in customization points-sure that makes up for their tech tree being... idiosyncratic, but still.)
TOA had unique faction tech trees, which was unbelievably awesome, though.
Re: Galactic Civilizations 2 vanilla vs Dark Avatar expansion
Posted: 2009-01-07 12:00pm
by Venator
Stark wrote:I'm not sure how much of the later functionality was back-incorporated into DA, but I'd be surprised if the newsest versions don't let you turn off super abilities.
I haven't played in a while, but I'm pretty sure I could turn off the supers in DA when I played.