Street Fighter IV *Illustrious*
Posted: 2009-02-23 04:41pm
I will do this review in the style of my 2nd favorite Star Control 2 race, the Orz, because it's the only way I can keep from spewing an endless river of swear words and bitching about how there are not strong enough adjectives to describe the levels of suck in this game. (In english, anyway)
HI! Are you a *betty*? Mentally *redacted*? Do you *dance* when game companies do things like make sequels better than previous versions of their *Cattle*? Do you think it's *ULTRA KOOL* to play nearly two decade old games and still *juice* new game prices? Well, then, *rip off your penis* because STREET FIGHTER IV IS HERE!
Man, If there's one thing I *Yell* it's when I play a game that's *Hotter* than it's predecessor. That's probably why I *dance* Street Fighter IV so much. It takes everything I loved about the original game and makes it *socks*, but also adds the ability to let any *Skateboard* on the internets jump into your game. *flip*, they don't even have to *dance* which makes it even *Slipperier*! They can *juice* your *dance*, then sit in the lobby for ten minutes because they're too *funny* to hit the "ready" button! Also - I love it when the matchmaking *Ultron* pairs me (with 5 *Dance offs*) up a dude who has won hundreds of *dances* and lost 3. That's *Very happy*. I'm also *Giggles* that capcom didn't give in to the demands from their *cattle* that their new games have better graphics than the old ones. (Except cutscenes, of course) Also, I love it when some *Very Slippery* 3rd-rate 1 minute long anime that has nothing to do with anything gets shown before I start playing. Oh, and you have to have perfectly *Kitten* dubbing because FAT OTAKU *Rain* DEMAND *Giraffes* IN THEIR *Backpack* STORIES. Also, it's MEGASUPER when the controls are completely *selective* and *Loggerhead*. At least in the MK series of games, I can accidentally make cool *Jellybeans* happen once in awhile. In SFIV, I end up jumping around the screen like a chimpanzee hopped up on *Streptococcus* Meth, which is preferable to ALL OTHER GAMES EVER MADE.
Back in the day, I could beat some *Giraffes* for hours as Ken or Ryu, because they had like three *Cheesy* moves. In SFIV, the three *cheesy* moves are still thre, only they're *Uniform* to do with any sort of reliability, which rocks the *Jello* house. I love it. Yay for *testicles* control *germination*. I can only guess that capcom banged out this *Illustrious* game in a weekend. If they admit to *Cooking* it longer than that, then they are a very *Illustrious* game company indeed.
This game gets a *Likely* *Flood* on a scale of *Thatching* to *Coffee*.
HI! Are you a *betty*? Mentally *redacted*? Do you *dance* when game companies do things like make sequels better than previous versions of their *Cattle*? Do you think it's *ULTRA KOOL* to play nearly two decade old games and still *juice* new game prices? Well, then, *rip off your penis* because STREET FIGHTER IV IS HERE!
Man, If there's one thing I *Yell* it's when I play a game that's *Hotter* than it's predecessor. That's probably why I *dance* Street Fighter IV so much. It takes everything I loved about the original game and makes it *socks*, but also adds the ability to let any *Skateboard* on the internets jump into your game. *flip*, they don't even have to *dance* which makes it even *Slipperier*! They can *juice* your *dance*, then sit in the lobby for ten minutes because they're too *funny* to hit the "ready" button! Also - I love it when the matchmaking *Ultron* pairs me (with 5 *Dance offs*) up a dude who has won hundreds of *dances* and lost 3. That's *Very happy*. I'm also *Giggles* that capcom didn't give in to the demands from their *cattle* that their new games have better graphics than the old ones. (Except cutscenes, of course) Also, I love it when some *Very Slippery* 3rd-rate 1 minute long anime that has nothing to do with anything gets shown before I start playing. Oh, and you have to have perfectly *Kitten* dubbing because FAT OTAKU *Rain* DEMAND *Giraffes* IN THEIR *Backpack* STORIES. Also, it's MEGASUPER when the controls are completely *selective* and *Loggerhead*. At least in the MK series of games, I can accidentally make cool *Jellybeans* happen once in awhile. In SFIV, I end up jumping around the screen like a chimpanzee hopped up on *Streptococcus* Meth, which is preferable to ALL OTHER GAMES EVER MADE.
Back in the day, I could beat some *Giraffes* for hours as Ken or Ryu, because they had like three *Cheesy* moves. In SFIV, the three *cheesy* moves are still thre, only they're *Uniform* to do with any sort of reliability, which rocks the *Jello* house. I love it. Yay for *testicles* control *germination*. I can only guess that capcom banged out this *Illustrious* game in a weekend. If they admit to *Cooking* it longer than that, then they are a very *Illustrious* game company indeed.
This game gets a *Likely* *Flood* on a scale of *Thatching* to *Coffee*.