Thanks for the camera advice, I think I'll take a look over the weekend. I've just dug out the manual for my little digicam so I'll see if I can't get any better pictures up at some point.
Now for the main event:
1. Pariahs are evil. You need to make sure that you can fit the transluscent green stick into their warscythes after painting their weapons, which means actually sticking the warscythe blade onto the rest of the model can be... fun. I've also found them to be some of the more fragile pieces as well, so take good care lest you end up having to scrape off the old superglue and repair them a lot.
At the moment, I'm not sure on Pariahs. I may get some as reserves. For the moment I'm leaning more towards Flayed Ones due to the fact they can get back up again and their infiltrate/deepstrike lark. Oh, and if I have a Veil o' Darkness on the Lord, I can TP the Flayed ones, but not Pariahs.
2. Wraiths can also be a pain to make: not having anything like a vice I've tended to stack everything from paint pots to other models so as to let their upper bodies rest on something whilst the glue between the upper body & tail sets. Being such tall models you should be careful they don't overbalance (also check that the peg designed to go into the model's base isn't too long). If they do tend to overbalance, weigh down the base with something heavy (modelling putty terrain for example).
Mercifully, I've got a few things to hang them on, they shouldn't be too bad for the moment.
3. If you decide to go for a Monolith then be sure to assemble the components and paint them BEFORE sticking the whole thing together. Those little ball turrets and the moving steps & portal cover on the front will tend to get stuck in place if you build it completely and then paint it. This also applies to some of the metal models as well, as you may find you need to (for example) paint your squad of Immortals & glue their gun muzzles on after putting the green barrels in.
Woah, woah woah. There are Necron armies
without Monoliths? As for the painting, I've pretty much started painting most of my plastic models before assembling them anyway. They may be more due to the fact I'm quite enjoying the painting though.
5. The most recent Ciaphas Cain book had necron warriors covering the green barrels of their weapons with some sort of metallic veil to hide the glow. If you're looking to do a more interesting squad or two (massed ranks of faceless warriors can get a bit dull after a while after all) then this might be something to consider.
I was thinking perhaps some cotton scraps with the ever popular boltgun metal applied liberally.
6. I can't remember having any real problems when putting together Destroyers (and their variants) or Immortals. Tomb Spyders I can't really remember, so they probably weren't too bad
.
I hope so. Started Destroyer #1 tonight, Spyders and immortals are the weekend's job.
1. Get the spray gun & lots of boltgun metal (or whatever colour you're using). Just be sure to use it in a well-ventilated area & on something you don't mind getting covered in paint (lots of old newspapers for example). Trying to wash the stuff off your patio is, I can say from experience, not something you want to have to deal with. Anyway, once that's done the highlights should be done fairly quickly & easily, then you can just spray on a varnish if you want, as it can help protect the paint from repeated contact.
Spray gun's the next purchase. This crap is taking far too long at the moment. was alright for initial prototyping, but now I need industrial boltgunning. The ever useful cardboard box may be deployed to keep the spray from going everywhere.
2. If you get a Monolith & want it to look like the green-black ones seen in the Necron codex then one trick I found that worked well was to spray the model black and then to use a lot of green ink on top.
See previous Monolith comment. Yeah, I was planning to go mostly black and then involve a lot of masking tape or similar to get the lines.
Not having played much with my Necron army (I've tended to use my space marines actually), your best bet is to have a look online for tactics and how best to tailor your force to a specific tyranid enemy. A couple of general pointers though:
1. Beware the Phase Out rule. Lots of units with the "Necron" special rule are a must.
Oooh, yeah. Stocking up on Warriors after I've got through this batch.
2. From what I've seen, most people tend to prefer bringing additional Necrons to a C'Tan. It really depends on the size of the battle: the larger it is the more likely you can afford to sink a few hundred points into a single C'Tan. Note: this doesn't apply to Monoliths as much, as they are incredibly tough, deep strike, can teleport units and have lots of big guns on them, whereas C'Tan tend to work best in close combat but move slowly and can't deep strike.
My preference from what I've read is to stick with the normal guys. If I were to use a C'tan, I think I'd consider the Deceiver over the Nightbringer both for a lower cost and added dickery. (Though slightly more painting than a spray of black.)
3. The Tomb Spyder's scarab-creation ability does not have a limit per turn (unless you roll a 1). I believe a Chapter Approved article stated this was an illegal exploit or somesuch, but be sure to mention it just to see the look on his face when you tell him you can potentially outnumber his army
Kekeke. Well, the Codex won't be patched for a while. Any complainers will be fed to the Outsider.
4. As you are facing tyranids, feel free to use a Monolith to teleport warriors out of melee, try failed "We'll Be Back" (WBB) rolls and then use rapid fire gauss flayers on the squad just fighting them.
That was the plan. With the added idea of throwing scarabs at the bugs to tie them back up.
5. Similarly, Monoliths often tend to act as gigantic fire magnets... leaving your massed ranks of necrons relatively untouched... which in turn means Phase Out is less of a threat.
I'm quite tempted to get 2 at some point in the future. Helluva lot of points, but added versatility. Re-deploy 2 squads per turn and generally rape anything stupid enough to get too close. And who wouldn't shoot the Monoliths in that case?
Finally,
Darksider wrote:See, I suck at anything art related, and I suck hard. I can color inside the lines and that's about it. If there were a place I could get pre-assembled, pre-painted figures, I might start up an army of my own.
Now, see that's the main issue that I had. But I'm finding it a pretty good time sink. Sure my work's not exactly earth-shakingly awesome, but I'm happy enough and have invested enough time in it to consider showing you guys and getting some advice about it.
First hint, get an easy-to-paint army. Still, I spent about 3 hours on one space marine and one warrior. I think it was worth it and still spot bits I want to re-paint.