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Smite the Nazi-rillas! (FF and FFVTTR)
Posted: 2009-06-07 04:37am
by weemadando
OK, I just picked these up from Steam (own Freedom Force already, but damned if I can be bothered finding it).
Who wants to do some super-dickery at some point and smash each other in a bit of MP?
Re: Smite the Nazi-rillas! (FF and FFVTTR)
Posted: 2009-06-07 11:37am
by Civil War Man
My freshman year in college, someone challenged me to a 1 on 1 battle in Freedom Force. I asked him what power level he wanted to battle with, and he said, "Doesn't matter."
So I proceeded to make the most wanked out superhero ever. He could nuke entire city blocks with his mind, and 90% of all attacks were reflected back at the attacker. When he said, "Doesn't matter," I figured he was looking for a fight where it's pretty much a Rampage-style city destruction fight.
Then we started, and we saw how many points we had invested. He had somewhere in the area of 20,000. Mine was more around 3,000,000.
It was a pretty hilarious fight. Him running away as fast as he could, while I destroyed the entire city chasing him.
He didn't want a rematch.
Re: Smite the Nazi-rillas! (FF and FFVTTR)
Posted: 2009-06-07 07:00pm
by Stark
Nobody, because the compeditive multi sucks shit and making game-breaking heroes is trivial. Knockdown radiation beam + aggro grenade = snore. The original FF danger room 'campaign' mode had it more interesting, sorts.
Re: Smite the Nazi-rillas! (FF and FFVTTR)
Posted: 2009-06-08 02:31pm
by Covenant
Yeah, this game is utterly worthless, and I have an improper love of the idea of superhero games. I was quite ready to write "And no game has ever approached what I would call as good," but I played InFamous yesterday and I actually felt that it's probably the best 'superhero' style game I've played, as well as being a legitimately "on it's own merits" satisfying open-world beat-em-up. So that just sets the bar a little higher for Freedom Force, and it is godawful terrible.
At no level of play is the superhero maker balanced, and who the hell really plays a superhero game with the idea of just being one of the original heroes? Maybe if this were a Marvel game and you had a bunch of degenerate Wolverine fanboys you'd have someone wanting to play a franchise hero, but this is a game with abysmally stupid heroes so you obviously want to make your own. Approaching the character builder instantly makes the game whimper and cry though. Even at the "MP Legal" limit of 6k points, you can do such unimaginable destruction that it boggles the mind.
And sadly, that's all multiplayer is. Instead of having the most OBVIOUS play mode for a superhero team game (CoOp with custom heroes) they force you to play "let's complain about game balance" in the multiplayer mode. Since there's only one objective, that means 99 percent of the game's immense volume of powers are pointless, and any possible exploit will be exploited. Dumb and bad from top to bottom. I attempted to play this game recently with Neph and we both found it pretty unsatisfactory. And flight is, as always, far too powerful.