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Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-09 05:01pm
by Kurgan
I'm introducing a friend to the game this weekend, so my server will probably be up June 13 and/or 14th for a couple of hours. I'll post the IP when that happens (and you can always check my signature link).

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-09 10:49pm
by Davey
Thanks Kurgan!

This time, I may be able to join you.

Oh yes - are custom models permitted or must we use the ones that come with the game?

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-09 11:03pm
by Kurgan
You can use any you wish, though if I don't have 'em installed, I'll just see default Kyle.

So yeah, non-pure server.

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-09 11:05pm
by The Grim Squeaker
June 13-14 according to what timezone? I'll happily reinstall the game, though i'll be pure Padawan cannon fodder (I haven't played since around the time ROTS came out)

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-10 12:44am
by Kurgan
Central Standard Time. ;)

Don't worry, this month I dusted it off after not having played seriously much in almost that long (2006 I think).

Be sure you install the 1.01 patch and I suggest you get the JK2 FFA Map Pack and Bonus Map Pack (minimum) from http://strategy.jediknight.net/jka/downloads.shtml as those may be part of the map cycle. I also highly recommend OJP Basic v12 (not required to join, of course).

Incidentally, I've been having "MAX CVARS" problems when running Siege, but I find if I remove OJP Basic I can play Siege more or less fine (just minus the extra features, which is a shame). So if we want to play some Siege, we'll need to host it in Vanilla JA (aka "basejka"). Still, even there I have some custom bot routes to make it a little more tolerable.

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-11 04:26pm
by darthdavid
Well I haven't played in ages but if I can dig up my copy of the game before then I might join in...

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-13 05:18pm
by Kurgan
Well the server isn't up just yet... I'm putting my mod list together. Depending on how much time I need to finish up some things I'm working on, I might not be physically IN the server the whole time, but it's defiantly going up today.

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-13 06:38pm
by Kurgan
Okay, server is up again!

68.53.58.195:29070

It'll stay up as much of this weekend as I can manage (may need the PC for other things at times, and there's a storm predicted for tomorrow, so power may be interrupted).

Mods supported (skins are optional of course):

OJP Basic V12
JK2 FFA Map Pack
JA Bonus Map Pack (official pack created by Raven software)

(87+ addon skins)

4-LOM
Adi Gallia
anigel_fisto
atatpilot
atstpilot
aurrasing
biker_scout_mst10
Bultar (Bultar Swan)
C3PO-Macman
CloneScoutWS
cloeman_trebor
ct_fisto
ct_palpatine
customewok
dark_jar_jar
darthmaul_sa
DarthVader
dug_jedi
ep3clonetr
epII Anakin Skywalker
Episode3AnakinFinal
ewok
FemAayla2.0
general_lando_v2
ghostben
ghost (Morgan Katarn ghost)
glm_wat_tambor
GrievousVM
handmaiden
handmaiden2
Haps_JA-Sandtrooper (replacement)
Haps_JA-Stormtrooper (replacement)
HS-anakin
HS_gammorean
HS_imperial (replacement)
HS_rots-dooku
hs_rots-kenobi
hutt10
imperialcommando
ithorian
Jawa (for the team skins of course!)
juno_eclipse (from TFU)
KC_OldBenKenobiv1
Ki-Adi-VM
luke-bespin
luke-dagobah
Luminara
mace_winduVM
MaraJade
MaulVM
mc_hansolo
mc_JarJar
mon_calamari
mz_fisto
old_reborn (from JK2)
Padme-EpII
pbattledroid
PitDroid
PloKoonVM
ponda_baba
PrincessLeia(Slave)
ps_yarael
queen amidala
qgj (jashugan's)
roels_starkiller
royalguard
SBD (Super Battle Droid)
sebulba20
Serra Keto
ShaakTiVM
SithYodaVM
vaderep3
VaderVM 2.2
Vosa_Komari
watto_model
Yaddle_r
Yaddle_VR
YodaVM
Youngling
z_clonemarine
ZamVME
Zclone_ultima (skinpack)
zzzzHirman's_Asajj_VentressfixedFINAL (long enough file name?)
ZMagnaVM
ZZ_bail Organa
ZAa_1.pk3 (Quinlan Vos)
ZZ_Starkiller (Galen Marek, star_killer_final2 from TFU)

And the following saber hilts:

e3_anakinsaber
hs_dooku
rotj_vaderhiltbreathing
darth_vader_rots_hilt
saber_obiwan
darthvaderhilt
hsmaulsabers
venomiid_obiwan

The skins & Hilts can be downloaded from JK3files.com or LucasFiles.com.

The rest can be found on my site:

http://strategy.jediknight.net/jka/downloads.shtml


PS: If you get "too many npc" errors, you'll have to remove some of your skins. I got around this by opening the PK3s up in Winrar and deleting the "npc" folders under ext_data (you don't need those for MP anyway).

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-13 07:27pm
by Kurgan

Re: Kurgan's Meatgrinder. Next public Jedi Academy game...

Posted: 2009-06-14 06:24pm
by Kurgan
The file has been updated, so if you got it earlier, I suggest re-downloading it and replacing it with the next version. A few of the skins were removed because of glitches, and a couple were further tweaked. The readmes are now included.

I've decided not to run the server today because I need the system resources for other stuff.

See you next time!