Jedi Academy Server (High Speed, Dedicated, this summer)
Posted: 2009-06-17 07:58am
The Meatgrinder Returns!
For the summer, I'm running a 16 slot, high speed JA server (far superior to what I was running before), and all are welcome to join and play.
This is a strictly "no honorz" server, so all weapons are allowed, all force powers, and all tactics applicable to the gametype (short of team laming or hacking of course!).
You can monitor the status here (today I'm tweaking settings, so it might be buggy at first):
http://strategy.jediknight.net/jka/server_status.shtml
The trackers should be updated, and I will restart it once a day to make sure things are working properly. Please shoot me an email or PM if things are not looking right.
The rotation should be two rounds of siege (six matches), followed by a run through of the JA basic maps, then the JA Bonus map pack, then I CTF (then the CTF bonus map). There's a "mayhem" map thrown in there every once in awhile too (a Duel map set to FFA, meaning it's basically a mosh pit!).
And there will be no "waiting for people to join" a Siege match, because the TAB bots can play it, which will keep the rotation going.
Dismemberment and melee are enabled, and tons of Star Wars skins are supported... I will also try to get some Siege Destroyer/Asteroids Mod setup for later this summer (if they'll allow it).
OJP Basic Mod v.12 is running (not required to join, but recommended). There will be no "admin abuse" on this server.
Here's the IP:
208.43.15.76:29070
Constructive feedback welcome.
For the summer, I'm running a 16 slot, high speed JA server (far superior to what I was running before), and all are welcome to join and play.
This is a strictly "no honorz" server, so all weapons are allowed, all force powers, and all tactics applicable to the gametype (short of team laming or hacking of course!).
You can monitor the status here (today I'm tweaking settings, so it might be buggy at first):
http://strategy.jediknight.net/jka/server_status.shtml
The trackers should be updated, and I will restart it once a day to make sure things are working properly. Please shoot me an email or PM if things are not looking right.
The rotation should be two rounds of siege (six matches), followed by a run through of the JA basic maps, then the JA Bonus map pack, then I CTF (then the CTF bonus map). There's a "mayhem" map thrown in there every once in awhile too (a Duel map set to FFA, meaning it's basically a mosh pit!).
And there will be no "waiting for people to join" a Siege match, because the TAB bots can play it, which will keep the rotation going.
Dismemberment and melee are enabled, and tons of Star Wars skins are supported... I will also try to get some Siege Destroyer/Asteroids Mod setup for later this summer (if they'll allow it).
OJP Basic Mod v.12 is running (not required to join, but recommended). There will be no "admin abuse" on this server.
Here's the IP:
208.43.15.76:29070
Constructive feedback welcome.