The Bourne Conspiracy - crap, but worth being paid $8 for.
Posted: 2009-09-19 01:16am
I picked up a copy yesterday when I found it for $25 (on sale at GAME stores nationwide if you want to get in on the scam) and the disc (despite being brand new) wouldn't read. No biggie - turns out that you can flip these babies at JB for $33 on trade-in. So I traded in two other games and got a copy of Arkham Asylum.
Then I just bought a second copy of it and this one works and I've been playing it. Knowing that sometime in the next few weeks I'll trade this one in for a similar profit perhaps may be skewing my perceptions, but this is a fairly fun game and the combat though repetitive is enjoyable enough that because I'm effectively getting paid to play this I have no issue with it.
My demo perceptions were slightly out as there was no tutorial in that and thus many mechanics (like how to put a gun away) weren't explained, but the demo also didn't show off its LAAAAAAZY level design. Because, all of the crazy brain-washed international assassins I know don't get fucking stopped because someone put the velvet rope across a stairway. "Hmm, shit, I can either step over, undo or somehow get past this rope and go in this door, or I can go ALL THE WAY AROUND THE OTHER SIDE OF THIS LEVEL to go up the stairs over there. Actually, that rope may be there for a reason, there could be an OHS hazard or something, I better play it safe. I'd rather face another 40 guys with shotguns than risk slipping on a stair."
Then I just bought a second copy of it and this one works and I've been playing it. Knowing that sometime in the next few weeks I'll trade this one in for a similar profit perhaps may be skewing my perceptions, but this is a fairly fun game and the combat though repetitive is enjoyable enough that because I'm effectively getting paid to play this I have no issue with it.
My demo perceptions were slightly out as there was no tutorial in that and thus many mechanics (like how to put a gun away) weren't explained, but the demo also didn't show off its LAAAAAAZY level design. Because, all of the crazy brain-washed international assassins I know don't get fucking stopped because someone put the velvet rope across a stairway. "Hmm, shit, I can either step over, undo or somehow get past this rope and go in this door, or I can go ALL THE WAY AROUND THE OTHER SIDE OF THIS LEVEL to go up the stairs over there. Actually, that rope may be there for a reason, there could be an OHS hazard or something, I better play it safe. I'd rather face another 40 guys with shotguns than risk slipping on a stair."