Jedi Academy online action till the end of this month
Posted: 2010-02-19 02:40pm
Hey folks, as many of you know I have been running a "no holds barred" Jedi Academy multiplayer server for the last several months. Some may disagree, but I think this is the last, best Jedi action online game, and it's been a lot of fun. So drop in!
The IP is: 208.43.15.76:29070
Unfortunately the petty cash is running low so this will be the LAST month I'll be running it for the foreseeable future.
If you're interested in dropping in and playing a few rounds with whomever happens to show up (two people are in there now playing some Siege as I write this), please be my guest.
Tons of Star Wars skins are supported, but otherwise it's just OJP (bug fixes and security patches but no serious gameplay changes beyond cosmetic). No mods are required to join, just make sure you have the official 1.01 Patch installed (available from my site or LucasArts.com).
Sabers do 2X damage in all out combat as Raven suggested, bodies gib from explosives and full dismemberment is enabled (if you enable it on your end of course), and maps rotate automatically with minimum voting options (to prevent people laming it up). Maps rotate Siege, CTF and Deathmatch, with a "mayhem" map in between each (small map, lots of sabering action with a low limit).
Click below for status:
http://strategy.jediknight.net/jka/server_status.shtml
The IP is: 208.43.15.76:29070
Unfortunately the petty cash is running low so this will be the LAST month I'll be running it for the foreseeable future.
If you're interested in dropping in and playing a few rounds with whomever happens to show up (two people are in there now playing some Siege as I write this), please be my guest.
Tons of Star Wars skins are supported, but otherwise it's just OJP (bug fixes and security patches but no serious gameplay changes beyond cosmetic). No mods are required to join, just make sure you have the official 1.01 Patch installed (available from my site or LucasArts.com).
Sabers do 2X damage in all out combat as Raven suggested, bodies gib from explosives and full dismemberment is enabled (if you enable it on your end of course), and maps rotate automatically with minimum voting options (to prevent people laming it up). Maps rotate Siege, CTF and Deathmatch, with a "mayhem" map in between each (small map, lots of sabering action with a low limit).
Click below for status:
http://strategy.jediknight.net/jka/server_status.shtml