Press release:-X-Com, the classic 90's turn-based strategy game pitting mankind against alien invaders, is set to make a comeback as a first-person shooter, courtesy of the 2K studios behind BioShock 2.
The game, which is actually called XCOM, is in development for the Xbox 360 and PC at 2K Australia and 2K Marin, and makes substantial changes to the original series, combining research and planning elements not with overhead, turn-based strategy sections, but with first-person shooter action.
X-Com Is Back!"With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," said Christoph Hartmann, president of 2K. "Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride."
It's funny, for years, people kept repeating the same rumour, that 2K Boston and Ken Levine would be making a new X-Com game. Don't think anyone expected it to come from 2K's other BioShock studio. Actually, I don't know if anyone honestly expected this at all.
This will live or die on whether the FPS tactical segments are dynamically generated beleivable and naturalistic environments - preferably with terrain etc. destruction - or cookie-cutter bland crap that doesn't immerse you at all.2K Games Announces XCOM® - Suspense and Mystery-Filled First-Person Shooter from Creators of BioShock® 2
Award-winning developers set their sights on re-imagining the suspense, tension and fear of one of gaming’s most beloved franchises only on Xbox 360 and Windows PC
New York, NY – April 14, 2010– 2K Games announced today that XCOM®,the re-imagining of one of gaming’s most storied and beloved franchises,is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2.Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.
“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”
XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
XCOM is not yet rated by the ESRB. For more information on XCOM please visit www.XCOM.com.
Its much easier to do dynamic random environments on a global scale (as opposed to a set area, like Fallout 3) with an isometric turn based game.
I say bring it on.