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So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 02:09pm
by General Zod
lol
It's finally, really, actually ... maybe going to happen at this point. The rumors are true: Gearbox Software and 2K Games have taken on the Herculean task of completing and releasing 3D Realms' unfinished Duke Nukem Forever. The project was officially unveiled today at PAX during a livestreamed presentation at the 2K Games booth and announced for Xbox 360, PS3 and PC. "It's coming out in 2011," Gearbox president Randy Pitchford said during the presentation. (Of course, we're skeptical about any release date associated with this particular title.)

Gearbox began finishing Duke Nukem Forever in late 2009, according to The Wall Street Journal. "Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," Pitchford told WSJ.

"We're in the polishing phase now. This is a game where we can not make a promise we can not fulfill," Pitchford added. "We need to get past the shock and awe, and then we can go to all the retailers and first parties and work out a launch plan."

Duke Nukem Forever is a sequel to Duke Nukem 3D and will feature both a single-player campaign and multiplayer. "Aliens come and say they're going to be our friends, and Duke knows this isn't going to work out," Pitchford revealed of the plot. "Duke once again is in the pivotal spot and it's up to him to save the world."
I'm still a bit shocked. But Gearbox's track record is pretty good so far.

Gameplay video here

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 02:52pm
by Zixinus
I sort of wish that cynicism doesn't give all the answers as to why bother with this. After all, it's a recognised IP that at least some people were waiting for. And not only is the IP worth something, the game associated with it is half-developed, so that is a lot of saving in money.

Still, this game is rather interesting in the aspect that it just won't fucking die.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 03:55pm
by Lagmonster
I think I speak for a horde of people when I say I will play this out of sheer morbid curiosity, given the mythos of the game.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 04:13pm
by General Zod
More info. http://kotaku.com/5629782/duke-nukem-fo ... s-one-duke
Duke Nukem is back and he needs to take a piss.

The Duke Nukem Forever playable demo here at PAX 2010 makes the seemingly impossible a reality. People, including your Kotaku reporter, are playing Duke Nukem Forever, maybe a dozen years after we expected to. Duke, from what I can tell, hasn't changed.

He's still cracking jokes, chewing bubblegum, and getting oral sex from two ladies at a time when he's not using his guns — or his buggy — to obliterate his enemies.

Duke Nukem Forever is, of course, a first person shooter. The controls are standard, mapped as you'd expect on the Xbox 360 controller on which I played the game. Zoom on the left trigger. Shoot on the right. Click the right stick to crouch. But, before all that, at the start of the demo, pull the right trigger to piss.

The demo starts with a first person view of the urinal. You can make Duke urinate as much as you want. The wait is over!

Well, no that's not what this game is about. You're in a football locker room. There are a couple of hot tubs and, in the main area, some soldiers gearing up for a fight. On the whiteboard they plan their move against the beast on the field. Their strategy: cockblock. You can draw on the whiteboard. I drew straight lines. But on another TV playing the game here at PAX I saw someone drawing a penis.

The game is 100% in the spirit of classic Duke. By this point in the demo you've been hit with "Hail to the King, Baby," and sooner or later he's whistling, laughing at the bad guys he kills and lamenting that "Those alien bastards are going to pay for shooting up my ride."

When you leave the locker room, you race down some halls where aliens are fighting soldiers. These scripted sequences show some of the destructibility (mostly of your allies' limbs) and the smoke and explosion effects in the game. The effects look modern, though not beyond what we see in other games.

Out in the field, things became more impressive. A massive monster — the big aliens seen in leaked Duke artwork — is stomping across the grass. You've gone from just having your fists up to being armed with The Devastator, a big gun in each hand. Health is regenerative and the big bad guy wasn't that tough in the demo. I unloaded my ammo into him, waited for the next ammo drop, and then fired some more. Duke finished him with a button-prompted melee move.

The finale: press a button to do a "field goal," which is a punt of the monster's eye down the field.

Cue the Duke Nukem Forever logo and a camera pulls back to show that Duke, in first-person, was playing a video game. He's got a gold Xbox 360 controller with the face buttons re-named as D, U, K and E. There's a busty lady in a schoolgirl outfit near the bottom of your first-person view. And there's a second one. One stands up and wipes her mouth.

"What about the game, was it any good?" one of them asks.

"Yeah, but after 12 fucking years it should be," he answers.

After that the demo jumped forward to level 15, which began as a driving level. Duke was in a dune buggy, racing down a canyon as an alien shuttle streamed forward overhead. The buggy can boost for big jumps and, since aliens do run in its way, run over bad guys with a splat. Quickly, though, I was out of the buggy and running Duke toward an enemy turret, his laser-sighted pistol in hand. I was also able to get a railgun which had a scope and was good for headshots.

One of the most prominent tech elements of the game is a depth-of-field aspect which blurs enemies who aren't in Duke's focus. Of the obvious tech demonstrations happening in the demo — the destruction shown as cacti splintered from gunfire, the shattered mirror back in the locker room — this blurring effect was the only one that was distracting.

People wondered how Duke Nukem would make his return. Would a parody video game character steeped in 80s absurdity play in 2010? Or would he have to be a parody of a parody? It seems from the demo that Duke is strictly himself and that the kind of profane, naughty, steroid-injected humor of the Duke of old is indeed what will play in 2010 — or in 2011, to be more specific. The game is set for a 2011 release on PC, Xbox 360 and PlayStation 3. Gearbox Software is working on the game with other studios and, we believe, creators who used to be on the project at 3D Realms.

To those who don't know the Duke Nukem Forever story, the game might seem like a standard first-person shooter with a few technological gimmicks and a more absurd, played-for-laughs attitude than today's more straight-faced but equally gruff shooter games. For those who know the DNF tale, this is the king returned as if through a time machine, a playable time capsule of one of gaming's wrongest icons.

P.S. The trailer being shown behind closed doors for the game includes strippers and a three breasted giant monster. Of the latter, Duke says, "Hell, I'd still hit it."

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 04:35pm
by CaptHawkeye
It's actually pretty sad to think how many people will play this game literally just because of how obsolete and broken it will be.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 05:08pm
by Zixinus
CaptHawkeye wrote:It's actually pretty sad to think how many people will play this game literally just because of how obsolete and broken it will be.
Why do you think the game will be obsolete and broken?

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 05:44pm
by FSTargetDrone
They had better release a super deluxe edition that includes playable levels (or at least video of said levels) showing its various incarnations through the years.

I remember a screen shot of the game back in 1997 or 1998 in a gaming magazine showing a grizzled miner/prospector and a mule for some reason.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 06:01pm
by Srelex
A pity it couldn't emulate Yahtzee's 'review' of it.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 07:23pm
by Jade Falcon
FSTargetDrone wrote:They had better release a super deluxe edition that includes playable levels (or at least video of said levels) showing its various incarnations through the years.

I remember a screen shot of the game back in 1997 or 1998 in a gaming magazine showing a grizzled miner/prospector and a mule for some reason.
These were the first shots I remember.

http://www.gameaholic.com/games/dukeforever/

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 07:59pm
by Vendetta
CaptHawkeye wrote:It's actually pretty sad to think how many people will play this game literally just because of how obsolete and broken it will be.
I very much expect, and the demo footage confirms, that it will be Just Another FPS rather than Old And Busted.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 08:06pm
by CaptHawkeye
Either way the only reason the game's famous is just because it spent years in development. The gaming industry is hilarious. We're literally celebrating the ultimate product of a massively inept and lazy development team. :)

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 09:13pm
by Stark
Lagmonster wrote:I think I speak for a horde of people when I say I will play this out of sheer morbid curiosity, given the mythos of the game.
By 'mythos' you mean ... nothing? Failure? Shit? Tax dodges?

The idea that anyone 'waiting' for the game expects it to have anything in common with the original DNF project is pretty funny stuff. The fact that this will sell simply because people are so stupid they'll buy any piece of shit that gets mentioned on gaming blogs is sad.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-03 10:34pm
by TC Pilot
I remember reading a preview from like five years ago where they had some gimmick where you could stop at computers in the game and type up and send an email to your real account. I wonder if that's still in. :P

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 12:11am
by Ritterin Sophia
I'll believe it when it's in my disc tray and the credits are rolling.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 07:02am
by Lagmonster
Stark wrote:
Lagmonster wrote:I think I speak for a horde of people when I say I will play this out of sheer morbid curiosity, given the mythos of the game.
By 'mythos' you mean ... nothing? Failure? Shit? Tax dodges?
All of the above. It's like peeking at a traffic accident: the experience isn't complete unless you see the bodies.
The idea that anyone 'waiting' for the game expects it to have anything in common with the original DNF project is pretty funny stuff. The fact that this will sell simply because people are so stupid they'll buy any piece of shit that gets mentioned on gaming blogs is sad.
Also funny are the people who say, "It better be X and Y!". At this point, nobody should be *expecting* anything (although I will say that anyone who was expecting that they would let such a hyped franchise actually die does not understand what money does to human brains). People who want to play this should be people who played the first one, people who would play this even if it were buggy and lame, just to see what the hell was going on all these years. It's kind of like a perverse rewarding of misery, like buying tickets to an 1880's circus freak show.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 08:59am
by MKSheppard
Actually, I am sort of interested in this; now that it seems they finally got rid of the incompetents at 3D realms; looks like the game is coming together fast.

No; I am not expecting a ZOMG earthshattering game that redefines the genre, introduces new innovative play mechanics, etc.

However; not a first day purchase. I'll wait a bit for the price to drop.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 11:00am
by Molyneux
General Schatten wrote:I'll believe it when it's in my disc tray and the credits are rolling.
I'll second this.
I must admit I was a fan of the series before it hit development hell, but I'm extremely leery of what DNF will look like. I've been playing Borderlands lately, and it is quite a fun game, but with certain bizarre bugs that make me worry about Gearbox's competence.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 11:25am
by adam_grif
If not for the hand-cam gameplay footage from GT, you never would have been able to convince me that this wasn't just some elaborate joke. Christ. This game has been a running gag in the industry for half my life. And it's actually getting released. Fuuuuck.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 03:03pm
by General Zod
Molyneux wrote:
General Schatten wrote:I'll believe it when it's in my disc tray and the credits are rolling.
I'll second this.
I must admit I was a fan of the series before it hit development hell, but I'm extremely leery of what DNF will look like. I've been playing Borderlands lately, and it is quite a fun game, but with certain bizarre bugs that make me worry about Gearbox's competence.
The game is already pretty much finished, all Gearbox is doing is polishing it up. So their involvement with the actual development is fairly minimal

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 03:29pm
by Mr Bean
General Zod wrote:
The game is already pretty much finished, all Gearbox is doing is polishing it up. So their involvement with the actual development is fairly minimal
I'm calling Bullshit, you don't polish a game for two and a half years after it's been working on for a full decade. That time is going to be spent taking that decade of worth and the thousands of hours and cramming it into something unusable that does not crash every twenty minutes.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 03:33pm
by General Zod
Mr Bean wrote:
General Zod wrote:
The game is already pretty much finished, all Gearbox is doing is polishing it up. So their involvement with the actual development is fairly minimal
I'm calling Bullshit, you don't polish a game for two and a half years after it's been working on for a full decade. That time is going to be spent taking that decade of worth and the thousands of hours and cramming it into something unusable that does not crash every twenty minutes.
Two and a half years? What? Gearbox only just recently got ahold of the game and they're supposed to release it next year. Where are you getting two and a half years from?

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 05:36pm
by Psychic_Sandwich
It's been 'mostly finished', 'pretty much done' and 'being polished' for years now.

Besides, I don't really care about DNF any more. It's going to be a boilerplate, run of the mill shooter in the standard palette of brown that's stepped out of a timewarp from 2003 and fallen into a strip club, IMO.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 05:48pm
by General Zod
Psychic_Sandwich wrote:It's been 'mostly finished', 'pretty much done' and 'being polished' for years now.
That was 3D Realms. What the fuck does anything they've said have to do with Gearbox?

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-04 08:25pm
by Marcus Aurelius
The funny thing is that until Duke Nukem 3D Apogee / 3D Realms used to be a reasonably productive company with a new game published almost every year. Of course making games in those days was less time consuming in general, but it's still incredible how big clusterfuck the Duke Nukem Forever has been. It was largely the fault of the management, though, because it was certainly they who decided to switch the game engine several times (does anyone even know what the engine is now?) as well as not hiring enough people to work on the project. A competent management probably could have released the game somewhere around 2003, if we assume just one engine change.

Re: So they're actually finishing Duke Nukem Forever

Posted: 2010-09-05 04:03am
by wautd
Duke Nukem forever? I can't even remember the time when I stopped giving a shit about it anymore