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New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 08:22am
by adam_grif
What is this I don't even

So the hardest of hardcore mech sims goes from six million buttons to no controller. But don't worry, it's still definitely a Steel Battalion because you still need to spend hundreds of dollars to play it. Seems highly realistic as well; America is still using the M16 well into the 2080's.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 09:38am
by PeZook
adam_grif wrote:Seems highly realistic as well; America is still using the M16 well into the 2080's.
Of course they will, while spending hundreds of millions every year on testing new weapons. They'll just add more rails ;)

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 09:41am
by Vendetta
PeZook wrote:
adam_grif wrote:Seems highly realistic as well; America is still using the M16 well into the 2080's.
Of course they will, while spending hundreds of millions every year on testing new weapons. They'll just add more rails ;)
Until they're so laden with cruft they need giant robots to carry them. Hence this.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 11:46am
by ShadowDragon8685
It's the M16s you're worried about, when for some insane reason the Americans are performing a Normandy style invasion of manhattan island, wearing WWII style helmets and everything looks like some kind of ridiculous anachronism stew?


That made my brain hurt looking at it.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 01:45pm
by CaptHawkeye
Who even gives a shit about any of the military trivia bullshit? It's a game with giant fucking robots.

It looks cool but i'm wary of From Software. They don't have the most impressive track record when it comes to making games other than they want to play.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 03:32pm
by PeZook
ShadowDragon8685 wrote:It's the M16s you're worried about, when for some insane reason the Americans are performing a Normandy style invasion of manhattan island, wearing WWII style helmets and everything looks like some kind of ridiculous anachronism stew?


That made my brain hurt looking at it.
I'm sure the quality of the game mechanics and story is absolutely dependant on the shape of the soldiers' helmets and the look of their small arms.

Remember, adhering to military trivia makes for excellent games!

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 04:13pm
by Crossroads Inc.
OK, what did I just watch?
Cause I was told that there were giant robots. And I LOVE giant robots! Giant robots are silly, and fun, and goofy.

But, well, I saw walking tanks Not giant robots, but tanks, normal looking tank turrets, with legs... Even I know that best use of a tank is to bombard people from afar, not charge forward. I mean... If you want giant robots, thats fine! You make a human shaped robot that can smash things; or you having a walking "gun platform" with lots of 'lazors' and zappy things and the pew pew!

But tanks? With legs? One turret that walks?
What, what is the point???

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 05:29pm
by SylasGaunt
This looks much more like an update of Ring of Red than Steel Batallion.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 06:33pm
by Stark
Ring of Red was a pretty cool game. :)

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 07:51pm
by Vympel
Looks like rubbish. I hope the actual game's colour palette isn't so fucking washed out.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-16 07:54pm
by CaptHawkeye
It's From Software. All their games are developed with as little of colors other than gunmetal gray and blackish-gray as possible.

Well except for Chrome Hounds. :cry:

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 12:07am
by Sarevok
So where is the "sim" element in this mech sim ? It seems more dumbed down then the mech suit segments in FEAR 2.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 12:29am
by Ford Prefect
Sarevok wrote:So where is the "sim" element in this mech sim ? It seems more dumbed down then the mech suit segments in FEAR 2.
In the first Steel Battalion, the controller had an 'eject' control. if you didn't use it in time the game would wipe your save. The 'sim' element was almost totally an artefact of the control system, which was this huge dual joystick set-up with shitloads of buttons for starting up the VT, windscreen wipers and so on.

Anyway, this seems ... weird. The style of the VT's is a lot different to the first game, where they seemed more in line with Chrome Hounds, while this seems to have a lot more to do with the look and feel of WWII. There's basically no way I'd play it, though: I only played AC4/ACFA because I liked the the zoom zoom giant robots and Ninja Blade because it's fucking hilarious. This will be just like all other From Software games: clunky, ugly etc, only it won't have a ninja in polka dots riding a motorcycle down the side of airborne trucks or super fast missile dodging silliness.

I can't even remember if in Steel Battalion you could paint your robot bright pink.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 12:32am
by adam_grif
This is the controller that the first one came with, for those that are curious:

Image

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 01:01am
by Stark
Just removing the otherwise useless 5 buttons for the startup sequence would have reduced the controller's cost by a few bucks... the game still would have sucked, though.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 04:16am
by PeZook
Oh...man...

It's not like there are too many buttons to just map to a keyboard, right? :D

Though I suppose it's in some ways a clever attempt to position yourself as a "niche" kind of game maker. Though I had no idea there was any market for "hardcore mecha simulators", unlike fetishistic flight sims.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 04:24am
by adam_grif
PeZook wrote:Though I had no idea there was any market for "hardcore mecha simulators", unlike fetishistic flight sims.
There isn't one really, which is why the game sold like shit and barely broke even. It's not like it had a lot of competition either.

Re: New Steel Battalion game using... Kinect?!

Posted: 2010-09-17 04:27am
by Sarevok
I dunno. Some people actually like detail sims for fictional vehicles. I hope the Tesla pods for battletech make a come back one day.

They would be amazing remade with modern technology