Interest in Leviathan/Squadron Strike PBEM?
Posted: 2011-02-23 11:10pm
Currently recruiting for a total of 16 players for this -> Meeting Engagement (sci-fi capital ship war game)
Intro
The Terran Overlord Government's 7544th Mochov Battleship Squadron was performing a routine training sweep of an uninhabited star system near the Commonwealth border, not expecting contact with the enemy. After clearing the ecliptic, the Mochov picked up an enemy squadron on its sensors. Seeing that he was facing the enemy on roughly equal terms, the TOG squadron commander made his bid for glory. The Renegade Legions' 342nd Squadron was performing a similar mission, and Navarchos Wilbert Lexington chose to join battle.
TOG Leviathans move through deep space seeking enemies of the empire. Kilometers in length, these colossal warships carefully maneuver like the Dreadnoughts of old to maximize fire power. Their opponents do the same, circling in a slow, sinister dance that covers kilometers. The order of attack is given, and the fate of star systems is decided.
What
Meeting Engagement is a science fiction, human-moderated, multi-player, PBEM war game incorporating Squadron Strike 3D movement rules with Leviathan. It is tactically rich and chain of command has a game mechanical meaning. It is an N-blind game with limited communications between ships controlled by individual players. Players are to act as ship captains, interceptor command commanders and maybe even flag admirals sending and receiving communications, giving orders to their crews, squadrons, and subordinate units (played by other players).
This scenario is for sixteen players randomly assigned to their squadron and ship. In this scenario, each side has 4 Destroyers, 2 Frigates, a Cruiser and a Battleship. A turn will require 3 sets of email and maybe two weeks real-world time once in a groove. That will cover 3 phases and 5 minutes of in-game time. There will be a 1-2 week setup period once player recruitment is complete.
Intro
The Terran Overlord Government's 7544th Mochov Battleship Squadron was performing a routine training sweep of an uninhabited star system near the Commonwealth border, not expecting contact with the enemy. After clearing the ecliptic, the Mochov picked up an enemy squadron on its sensors. Seeing that he was facing the enemy on roughly equal terms, the TOG squadron commander made his bid for glory. The Renegade Legions' 342nd Squadron was performing a similar mission, and Navarchos Wilbert Lexington chose to join battle.
TOG Leviathans move through deep space seeking enemies of the empire. Kilometers in length, these colossal warships carefully maneuver like the Dreadnoughts of old to maximize fire power. Their opponents do the same, circling in a slow, sinister dance that covers kilometers. The order of attack is given, and the fate of star systems is decided.
What
Meeting Engagement is a science fiction, human-moderated, multi-player, PBEM war game incorporating Squadron Strike 3D movement rules with Leviathan. It is tactically rich and chain of command has a game mechanical meaning. It is an N-blind game with limited communications between ships controlled by individual players. Players are to act as ship captains, interceptor command commanders and maybe even flag admirals sending and receiving communications, giving orders to their crews, squadrons, and subordinate units (played by other players).
This scenario is for sixteen players randomly assigned to their squadron and ship. In this scenario, each side has 4 Destroyers, 2 Frigates, a Cruiser and a Battleship. A turn will require 3 sets of email and maybe two weeks real-world time once in a groove. That will cover 3 phases and 5 minutes of in-game time. There will be a 1-2 week setup period once player recruitment is complete.